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Wei Yao; Hanchao Hou; Peng Yang; Shiguang Ni – Education and Information Technologies, 2025
Smartphone addiction and academic burnout are typical psycho-behavioral problems among adolescents. Extant studies tend to examine them from a single-problem perspective, while research on their co-occurrence is lacking. Moreover, research has been prone to focus on the impacts of the negative sides of smartphone use on the two problems, ignoring…
Descriptors: Foreign Countries, Secondary School Students, Handheld Devices, Addictive Behavior
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Ling Gao; Fangyuan Kong; Fengfeng Liu; Zixi Zhang; Xingchao Wang – Psychology in the Schools, 2025
Previous research has demonstrated shyness plays a critical role in the development and maintenance of smartphone addiction. The present study aimed to examine the mediating roles of maladaptive cognitive emotion regulation strategies and experiential avoidance as well as the moderating role of online social support in the relation between shyness…
Descriptors: Shyness, Addictive Behavior, Handheld Devices, Self Control
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Norah Basheer Alotaibi – Education and Information Technologies, 2025
Information and Communication Technology (ICT) has profoundly impacted social, psychological, and physical well-being, presenting positive and negative effects. This study primarily explores the negative aspects, specifically technostress, and its influence on mobile learning (m-learning) among university students, a crucial area with limited…
Descriptors: Electronic Learning, Academic Achievement, Undergraduate Students, Foreign Countries
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Özcan Palavan; Bilge Gültekin – Journal of Learning and Teaching in Digital Age, 2025
This study examines the relationship between middle school students' undesirable behaviours and digital game addiction. Undesirable behaviours disrupt teaching, harm peers, compromise safety, and lower teacher motivation. These behaviours, often influenced by family and environmental factors, disrupt classroom order. Digital games, particularly…
Descriptors: Middle School Students, Addictive Behavior, Video Games, Computer Games
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Xin Fang; Bin Huang; Jundong Liao; Wenxiu Tian; Li Lei – Youth & Society, 2025
Problematic online game use (POGU) causes various negative effects on adolescent development. Thus, it is necessary to explore the influential factors and mechanisms of adolescent POGU. The present study examined the relationship between school belonging and adolescent POGU and its mechanisms. A sample of 958 secondary vocational school students…
Descriptors: Foreign Countries, Computer Games, Video Games, Adolescents