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Yuanyuan Hu; Pieter Wouters; Marieke van der Schaaf; Liesbeth Kester – British Journal of Educational Technology, 2025
Learning with games requires two types of information, namely domain-specific information and game-specific information. Presenting these two types of information together with gameplay may pose a heavy demand on cognitive resources. This study investigates how timing of information presentation affects cognition (ie, mental effort and…
Descriptors: Game Based Learning, Secondary School Students, Chemistry, Schemata (Cognition)
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Hajer Mguidich; Bachir Zoudji; Aïmen Khacharem – Journal of Experimental Education, 2025
The imagination effect occurs when learners who imagine a procedure perform better on a subsequent test than learners who study it. The present study explored whether this effect is restricted to short-term learning or whether it also applies when learning is tested after a delay. Forty novices and forty experts learned about a basketball game…
Descriptors: Imagination, Expertise, Cognitive Processes, Difficulty Level
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Mahmoud Abdi Tabari; Jongbong Lee – Language Awareness, 2025
This study investigates how task complexity affects native speakers' and second language (L2) learners', and experts' perceptions of task difficulty in writing tasks. It also explores how task complexity influences English native speakers' and L2 learners' linguistic complexity in their writing. Ninety participants performed one simple and one…
Descriptors: Difficulty Level, Linguistics, Student Attitudes, English