Publication Date
In 2025 | 4 |
Descriptor
Computer Games | 4 |
Correlation | 4 |
Foreign Countries | 3 |
Video Games | 3 |
Addictive Behavior | 2 |
Age Differences | 2 |
Computer Use | 2 |
Educational Attainment | 2 |
Gender Differences | 2 |
Mothers | 2 |
Parenting Styles | 2 |
More ▼ |
Author
Afsheen Rezai | 1 |
Ali Ibrahim Can Gözüm | 1 |
Ali Soyoof | 1 |
Barry Lee Reynolds | 1 |
Eda Yuca | 1 |
Galip Bedir | 1 |
Ibrahim Benek | 1 |
Irem Topuz | 1 |
Ismail Donmez | 1 |
Jale Eldeleklioglu | 1 |
Michelle M. Neumann | 1 |
More ▼ |
Publication Type
Journal Articles | 4 |
Reports - Research | 4 |
Education Level
Early Childhood Education | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Preschool Education | 1 |
Secondary Education | 1 |
Audience
Location
Iran | 1 |
Turkey | 1 |
Turkey (Istanbul) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Galip Bedir; Ibrahim Benek; Eda Yuca; Ismail Donmez – Journal of Education in Science, Environment and Health, 2025
Artificial Intelligence (AI) emerges as the development of computer systems and software that imitate human abilities and perform human-like tasks. Understanding what gifted students think about this system that includes deep cognitive abilities is considered important. Based on this premise, this study examines the perceptions of gifted students…
Descriptors: Gifted, Student Attitudes, Freehand Drawing, Artificial Intelligence
Olcan Aslan; Irem Topuz; Jale Eldeleklioglu – Educational and Developmental Psychologist, 2025
Objective: The aim of this study is to investigate the mediating role of digital game addiction in the relationship between school belonging and psychological resilience of adolescents in middle school. Considering school belonging together with digital game addiction may help to better understand the risk and protective factors of psychological…
Descriptors: Addictive Behavior, Psychological Patterns, Correlation, Student School Relationship
Ali Soyoof; Michelle M. Neumann; Barry Lee Reynolds; Afsheen Rezai; Ali Ibrahim Can Gözüm – Education and Information Technologies, 2025
Previous studies have shown that demographic factors can influence parental mediation strategies during children's digital gameplay. However, little is known about maternal and paternal mediation in Iranian families. This study examined the relationship between maternal and paternal mediation (restrictive, active, viewing, technical, and…
Descriptors: Foreign Countries, Parent Role, Computer Use, Computer Games
Seyma Türen; Pinar Bagçeli Kahraman – Education and Information Technologies, 2025
The increasing prevalence of digital technologies has notably expanded children's accessibility to a diverse range of digital tools day by day. Consequently, this evolution has significantly influenced the gaming landscape, propelling the surge in popularity of digital games among children. This change has also led to the need for changes in the…
Descriptors: Predictor Variables, Preschool Children, Video Games, Computer Games