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Emmanuel I. Ugwejeh – Journal of Catholic Education, 2025
Data show an increasing number of Catholic schools from elementary to tertiary levels in developing countries, especially countries in Sub-Saharan Africa. These new Catholic schools seem to follow the industrial-era school design trajectories. However, the exigencies of the 21st century require a paradigm shift, ensuring that Catholic schools move…
Descriptors: Catholic Schools, Educational Facilities Design, Building Design, Architecture
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Michele Dickey – Journal of Educational Multimedia and Hypermedia, 2025
Instructional design is a design discipline that bridges science and arts-based practices. It has a long history of borrowing from various fields of design. Experience Design (XD) is a relatively new field that holds relevance for instructional design because, as a multidisciplinary approach, XD focuses on creating meaningful user experiences and…
Descriptors: Instructional Design, Learning Experience, Educational Environment, Design
Tommaso Bardelli, Contributor; Sam Johnson, Contributor; Tammy Ortiz, Contributor; Elizabeth Austin, Contributor; Laura Brown, Contributor; Catharine Bond Hill, Contributor; Sindy Lopez, Contributor; Molly McGowan, Contributor; Amy Mielke, Contributor; Ess Pokornowski, Contributor – ITHAKA S+R, 2025
On September 13, 1994, President Bill Clinton signed into law the Violent Crime Control and Law Enforcement Act, commonly known as the 1994 crime bill. The most far-reaching piece of criminal justice legislation Congress ever passed, the bill incentivized states to pass harsher sentencing laws and build more prisons. Among a slate of punitive and…
Descriptors: Correctional Education, Higher Education, Correctional Institutions, Educational Facilities
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Malte Rolf Teichmann – IEEE Transactions on Learning Technologies, 2025
Due to the rise of virtual reality and the--at least now--hypothetical construct of the Metaverse, learning processes are increasingly transferred to immersive virtual learning environments. While the literature provides few design guidelines, most papers miss an application and evaluation description of the design and development processes. As a…
Descriptors: Instructional Design, Computer Simulation, Educational Environment, Learning Processes
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Michael P. A. Murphy; Andrea Phillipson; Andrew Leger – College Teaching, 2025
Recent years have witnessed the spread of purpose-built active learning classrooms throughout the higher education sector. While these innovative learning spaces are well-suited for a variety of active learning strategies, their lack of a single focal point means they are inconvenient spaces for lecturing. While educational developers often…
Descriptors: Foreign Countries, College Faculty, College Students, College Instruction
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Mohamed Yassin; Yasser Mansour; Ahmed El Antably – International Journal of Technology and Design Education, 2025
Cultural capital having sway in establishing authority in educational fields, including architecture, has been prevalent in scholarly work discussing the traditional studio setup. With the growing use of multi-user virtual environments (MUVEs) in architectural education, some studios, their occupants, and artifacts moved to the new medium. Such…
Descriptors: Architecture, Design, Power Structure, Cultural Capital
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Amy Knowles; Heidi Lyn Hadley – Teacher Educator, 2025
Many teacher preparation programs have a commitment to preparing teachers who teach equitably. However, current research shows that many teachers struggle to move beyond theoretical understandings into practical enactments once they enter inhospitable teaching contexts. This case study examines the effect of co-creating a conceptual framework of…
Descriptors: Preservice Teachers, Equal Education, Teacher Education Programs, Teaching Methods
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Mark Dalgarno; Una Foye; Jennifer Oates; Mary Leamy – Health Education Journal, 2025
Background: Recovery Colleges offer an educational approach to personal recovery within mental health services. Fundamentally, course design and delivery incorporates co-production via collaboration between practitioner and peer trainers. Objective: What guidance, training and support have been provided for peer and practitioner trainers who…
Descriptors: Mental Health, Educational Environment, Colleges, Instructional Design
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Amarpreet Gill; Derek Irwin; Linjing Sun; Dave Towey; Gege Zhang; Yanhui Zhang – IEEE Transactions on Learning Technologies, 2025
The rapid changes in technology available for teaching and learning have led to a wide variety of potential tools that can be deployed to support a student's education experience. This article examines the learning interfaces for pedagogical virtual reality (VR) environments, including immersive VR (iVR). It also looks at how microlearning (ML)…
Descriptors: Computer Simulation, Learning Activities, Electronic Learning, Learning Modules
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Melissa Fanshawe; Alice Brown; Petrea Redmond – Online Learning, 2025
With more higher education courses being offered online, the design of the learning environment is an essential component of the educational experience. However, not all online learning environments facilitate student engagement. This paper describes the redesign of two online Initial Teacher Education courses in a regional university, using the…
Descriptors: Learner Engagement, Online Courses, Instructional Design, Educational Environment
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Miho Trudeau – Environmental Education Research, 2025
Although natural playgrounds have originated from an intention to provide greater access to nature for children, these play spaces offer a designed and regulated space that diverges from other natural contexts. This study investigated the perceived and sociomaterially constructed role of nature in natural playgrounds by examining what people (i.e.…
Descriptors: Foreign Countries, Playgrounds, Environmental Education, Sustainable Development
Casey Reason; Brandon J. Larson – Solution Tree, 2025
Authors Casey Reason and Brandon J. Larson advocate for the strategic design and development of impactful activities and athletics to enhance school culture. Their Rally model provides strategies for aligning extracurricular programs with academic goals, fostering leadership, and boosting participation and engagement. The Rally approach improves…
Descriptors: Athletics, Extracurricular Activities, Program Effectiveness, Program Design
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Yaxin Tu; Qiyun Wang; Changqin Huang – International Review of Research in Open and Distributed Learning, 2025
Learners' emotional engagement in synchronous online learning (SOL) is critical for improving learning persistence and performance. Nevertheless, there is currently a lack of comprehensive and systematic reviews of emotional engagement in SOL. This review synthesizes the strategies to promote emotional engagement in SOL found in published…
Descriptors: Student Participation, Psychological Patterns, Synchronous Communication, Electronic Learning
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Connie Svabo, Editor; Michael Shanks, Editor; Chunfang Zhou, Editor; Tamara Carleton, Editor – Contributions from Science Education Research, 2025
This edited volume is an invitation to redesign STEM higher education. It shows the way to active learning in diverse scenarios and provides educators, leaders and policymakers with a visionary approach to active learning and hands-on examples of how education can help students navigate complexity and unpredictability--the challenges of…
Descriptors: STEM Education, Active Learning, Higher Education, Learning Strategies
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Jan Elen; Fien Depaepe – Educational Technology Research and Development, 2025
The relationship between technology and educational processes is a complex one. At this moment, increased digitization as well as efforts to limit the use of digital tools can be observed. In view of (a) deepening our understanding of the relationship between technology and educational processes and (b) strengthening the productive educational use…
Descriptors: Students, Teachers, Educational Technology, Learning Processes
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