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Silvia García-Méndez; Francisco de Arriba-Pérez; María del Carmen Somoza-López – Science & Education, 2025
Transformer architectures contribute to managing long-term dependencies for natural language processing, representing one of the most recent changes in the field. These architectures are the basis of the innovative, cutting-edge large language models (LLMs) that have produced a huge buzz in several fields and industrial sectors, among the ones…
Descriptors: Natural Language Processing, Artificial Intelligence, Literature Reviews, Technology Uses in Education
David J. Robertson; William J. McGeown; Andrew Wodehouse; Gillian Lang; William Woodside; Janine Capaldi – International Journal of Science Education, Part B: Communication and Public Engagement, 2025
Science communication is a key component of the academic process. Science centres provide researchers with an opportunity to convey their findings directly to the public, who in turn can be sure that they are receiving information from a trusted source. Therefore, this paper focuses on a new researcher-led public engagement project situated within…
Descriptors: Foreign Countries, Science Education, Educational Technology, Exhibits
Sarah Hoffman; Madeyo Darnell; Patricia Moreira – Online Learning, 2025
Studies in online STEM education have shown that instructional platforms enhance communication and students' engagement. Despite the relevance of these platforms as communicative tools to support online learning, we cannot neglect the impact of the human connection if we want to ensure an equitable learning environment for online asynchronous…
Descriptors: Electronic Learning, Mathematics Instruction, Educational Technology, Asynchronous Communication
Giorgos Psycharis; Charlotte Krog Skott – Journal of Mathematics Teacher Education, 2025
We study the interactions over 22 years between one mathematics teacher and his resources for teaching, especially digital ones, with a dual focus on the teacher's documentational and identity trajectories and professional development. We combined a theoretical framework on teachers' work with resources--documentational approach to didactics…
Descriptors: Mathematics Teachers, Documentation, Professional Identity, Educational Practices
Mohamed Amine Marhraoui; Olugbenga Ayo Ojubanire – European Journal of Education, 2025
Prior research has highlighted the importance of smart learning in raising awareness and engagement about sustainable development. Nevertheless, few papers have focused on the impact of climate change simulation environments. In this paper, a systematic literature review has helped to shed the light on the research gaps and to propose a conceptual…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Sustainable Development
Tom Neuschafer – Journal of Educators Online, 2025
Online instructors have identified several issues that must be addressed to facilitate better online learning experiences, including authentic experiential education, building community, technology for remote learning, and supporting learners. Online forums are often used by users to express their frustrations, feelings, jokes, and even…
Descriptors: Computer Mediated Communication, Second Language Learning, Handheld Devices, Educational Technology
Rubén Abbas; Andrés Sebastián; Jesús Casanova – Education and Information Technologies, 2025
Classroom response systems (CRS) represent an innovative educational technology that can be used to promote active learning and student engagement. This study explores the effectiveness of CRS in enhancing student learning and performance across various engineering courses related to heat engines. During five academic years, CRS have been used…
Descriptors: Engineering Education, Audience Response Systems, Classroom Techniques, Educational Technology
Anqi Dou; Wei Xu; Ruijia Liu – International Journal of Distance Education Technologies, 2025
Generative videos for educational purposes have become a cutting-edge tool that uses advanced technology to create dynamic and interactive content. This study aims to conduct a scientometric analysis of generative videos for educational purposes using both VOSviewer and CitNetExplorer. Results and conclusions: The research findings indicate that…
Descriptors: Video Technology, Audiovisual Aids, Artificial Intelligence, Citations (References)
Duygu Gur; Yalin Kilic Turel – Turkish Online Journal of Distance Education, 2025
Different variables such as motivation, achievement, and engagement have been investigated in studies on gamification in the field of educational technologies. However, the obtained results differ, which emphasizes the need for studies based on concrete findings related to current trends and needs. In this study, we aim to reveal current research…
Descriptors: Educational Research, Gamification, Learner Engagement, Student Motivation
Aigerim Mynbayeva; Kamchat Yessenova; Anzhelika Karabutova – Journal of Learning for Development, 2025
The digitalisation of education has accelerated the transition toward heutagogical approaches, particularly in postgraduate education, fostering learner autonomy and self-directed learning. This study investigates how Master's degree students perceived and engaged with the principles of Education 3.0 and Education 4.0, focusing on their awareness,…
Descriptors: Foreign Countries, Graduate Students, Masters Programs, Student Attitudes
Laszlo Bognar; Myint Swe Khine – Journal of Education and e-Learning Research, 2025
This study investigates the shift in the use of AI-based chat tools in higher education focusing on changes in student engagement, learning behavior, and perceptions during a heavily AI-integrated semester. The research is based on pre- and post-semester surveys conducted among students from diverse demographic backgrounds and academic disciplines…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, Higher Education
Jan Bamford; Elena Moschini – Higher Education Research and Development, 2025
This paper explores the use of a gamified digital intervention to build connected and relational spaces for students in higher education which reach beyond the places and spaces of the traditional learning environment. These informal learning spaces can be seen to facilitate the development of students' transferable skills. The project…
Descriptors: Gamification, Educational Technology, Technology Uses in Education, College Students
Tali Gazit; Sigal Eden – Educational Media International, 2025
In response to the challenges posed by the global COVID-19 pandemic, educational institutions have grappled with effectively engaging secondary school students through distance learning platforms. This study, conducted during a lockdown necessitated by the third wave of the coronavirus in Israel, aimed to explore the interplay between online…
Descriptors: COVID-19, Pandemics, Secondary School Students, School Closing
José Alexis Alonso-Sánchez; Juan L. Núñez Alonso; Elisa Santana-Monagas – TechTrends: Linking Research and Practice to Improve Learning, 2025
Teachers are generally focused on optimizing the teaching-learning process and fostering high levels of student engagement, participation, and motivation. To address this challenge, this work presents a gamification experience implemented to teach content related to family involvement and educational programs in two courses--one at master's degree…
Descriptors: Gamification, Masters Programs, Undergraduate Study, College Students
Eva A. Alfoldi – Journal of Education for Business, 2025
The "community of inquiry" framework examines the interplay between four kinds of presence (teaching, cognitive, social, and learner) to promote effective learning in online education. This paper investigates the impact of "instructor participation" ("IP"), a key component of "teaching presence," on student…
Descriptors: Educational Technology, Computer Mediated Communication, Discussion (Teaching Technique), Communities of Practice
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