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Sajuddin Saifi; Shaista Tanveer; Mohd Arwab; Dori Lal; Nabila Mirza – Education and Information Technologies, 2025
The current study is an attempt to bring to light the influence of Open AI adoption among users regarding the Indian Higher Education system by incorporating the TCT and TTF models. A questionnaire was designed to collect the data from 571 participants associated with higher education in India. The developed model with Perceived usefulness,…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, Higher Education
Lijia Zong – International Journal of Web-Based Learning and Teaching Technologies, 2025
This study focuses on the application of virtual reality (VR) technology in the field of vocal music training. The author explored VR's application effect and provided references for the modernization of vocal music education. The author constructed a VR vocal music training system, elaborated on its hardware and software components and functions…
Descriptors: Computer Simulation, Music Education, Singing, Technology Uses in Education
Jessica del Rocío Fernández-Velásquez; Oscar López-Regalado; Gisela Analy Fernández-Hurtado – Contemporary Educational Technology, 2025
The systematic review explores the integration of gamification with the flipped classroom in basic education, combining game mechanics with flipped teaching methods to improve student engagement and motivation, and examines the evolution of scientific production between 2022 and 2024, using the preferred reporting items for systematic reviews and…
Descriptors: Gamification, Educational Technology, Flipped Classroom, Program Effectiveness
Aizhan Khassenova; Lyazat Syzdykova; Gulnaz Adylbek kyzy; Gulmira Karabalaeva – Education as Change, 2025
This study examines the current state of primary education in Kazakhstan, where traditional teaching methods may be insufficient for comprehensive student development. The purpose is to develop proposals for improving the educational system of primary schools in the Republic of Kazakhstan. The study employs a mixed-methods approach combining…
Descriptors: Foreign Countries, Teaching Methods, Elementary Education, Educational Improvement
Sita Lama – E-Learning and Digital Media, 2025
The objective of this study is to analyse the role that motivation and attitude play as mediators in the relationship between student satisfaction with online learning and comfort during COVID-19 pandemic in Sikkim, India. We define perceived comfort as the level of flexibility and convenience in using technologies for online learning. Motivation…
Descriptors: Foreign Countries, Student Attitudes, Student Satisfaction, Online Courses
Biao Gao; Jun Yan; Ronghui Zhong – IEEE Transactions on Learning Technologies, 2025
Digital teachers represent an innovative fusion of media and artificial intelligence (AI) within online educational environments. However, the specific ways in which the appearance anthropomorphism of digital teachers influences the delivery of different knowledge types remain insufficiently understood. Drawing on Embodied Learning Theory and…
Descriptors: Online Courses, Educational Technology, Computer Simulation, Student Satisfaction
Lars de Vreugd; Anouschka van Leeuwen; Marieke van der Schaaf – Journal of Computer Assisted Learning, 2025
Background: University students need to self-regulate but are sometimes incapable of doing so. Learning Analytics Dashboards (LADs) can support students' appraisal of study behaviour, from which goals can be set and performed. However, it is unclear how goal-setting and self-motivation within self-regulated learning elicits behaviour when using an…
Descriptors: Learning Analytics, Educational Technology, Goal Orientation, Learning Motivation
Jalal Rajeh Hanaysha; Taleb Bilal Eli – Learning and Teaching in Higher Education: Gulf Perspectives, 2025
Purpose: The objective of this research was to test the effect of information and communication technology (ICT) resources, library facilities, teacher lecturing skills and physical classroom environment on student satisfaction and university image. This paper also sought to contribute to the existing body of knowledge by confirming the role of…
Descriptors: Teacher Competencies, Lecture Method, Classroom Environment, Educational Technology
Xieling Chen; Di Zou; Haoran Xie; Gary Cheng; Zongxi Li; Fu Lee Wang – International Review of Research in Open and Distributed Learning, 2025
Massive open online courses (MOOCs) offer rich opportunities to comprehend learners' learning experiences by examining their self-generated course evaluation content. This study investigated the effectiveness of fine-tuned BERT models for the automated classification of topics in online course reviews and explored the variations of these topics…
Descriptors: MOOCs, Distance Education, Online Courses, Course Evaluation
Peng Zhang; Jiangxu Li; Su Cai – British Journal of Educational Technology, 2025
Augmented reality (AR) games offer significant potential to enhance learning experiences, yet the impact of when these games are introduced during the educational process remains underexplored. This study explored how the timing of providing the AR game influenced learners' achievement, satisfaction and acceptance. Using a quasi-experimental…
Descriptors: Simulated Environment, Computer Simulation, Educational Technology, Educational Games
Phantipa Amornrit; Patthanan Bootchuy; Phanompatt Smitananda – Journal of Education and Learning, 2025
The study aimed to examine the impact of a gamified distance learning system on enhancing digital creativity in distance education. The research involved 36 graduate students from Sukhothai Thammathirat Open University enrolled in the Public Administration Innovation course. Over a six-week experimental period, the learning system incorporated…
Descriptors: Foreign Countries, Gamification, Distance Education, Creativity
Gayane Tovmasyan – Issues in Educational Research, 2025
This paper explores the impact of digital technologies and artificial intelligence on higher education from the perspective of students at four Armenian universities. Data from in-depth interviews with 200 students and focus group discussions highlight how digital platforms and AI tools are used for academic purposes, assess student satisfaction,…
Descriptors: Foreign Countries, College Students, Educational Technology, Technology Uses in Education
Edgar Octoyuda; Hendra Sakti Putra Siagian; Ivon Arisanti – Turkish Online Journal of Distance Education, 2025
Universities value student satisfaction with online learning techniques because it implies achievement. Additionally, teachers' use of ICT to boost student satisfaction should be examined. There is a limited amount of research on how video content in video-based learning and online learning experiences can improve student satisfaction as part of…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Online Courses
Zhen Chen; Qi Chen – International Journal of Web-Based Learning and Teaching Technologies, 2025
This study examines the role of virtual simulation technology in enhancing journalism and communication education. Traditional teaching methods often face limitations in resources, which impede the development of students' practical skills and creativity. Through a case study, the research evaluates the impact of virtual simulation on curriculum…
Descriptors: Computer Simulation, Journalism, Communications, Curriculum Design
Anqi Dou; Wei Xu; Ruijia Liu – International Journal of Distance Education Technologies, 2025
Generative videos for educational purposes have become a cutting-edge tool that uses advanced technology to create dynamic and interactive content. This study aims to conduct a scientometric analysis of generative videos for educational purposes using both VOSviewer and CitNetExplorer. Results and conclusions: The research findings indicate that…
Descriptors: Video Technology, Audiovisual Aids, Artificial Intelligence, Citations (References)
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