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Helena Kantanen; Kati Kasanen; Susanna Kohonen; Vesa Paajanen; Sanni Pirttilä; Piia Siitonen – Journal of Applied Research in Higher Education, 2025
Purpose: This qualitative study assesses the enablers of the work of a novel, self-managing digital pedagogy peer support team in a Finnish higher education institution. Design/methodology/approach: This study employs a qualitative methodology with in-depth interviews of five digital pedagogy facilitators. The data collected are analyzed with the…
Descriptors: Self Management, Peer Teaching, Web Based Instruction, Teaching Methods
Pilhyoun Yoon; Sangsun Han; Kibum Kim – Active Learning in Higher Education, 2025
This study is based on the hypothesis that group cohesion and efficacy have significant effects on the academic performance of individuals in online (virtual) education environments no less than in-person education environments. To that end, this study explores the effectiveness of group activities in a virtual classroom environment using VC…
Descriptors: Group Dynamics, Cooperative Learning, Group Behavior, Group Activities
Mickey Marsee; Jorge Eduardo Pineda Hoyos – PROFILE: Issues in Teachers' Professional Development, 2025
This paper describes a case study of instructional strategies employed in a collaborative online international learning experience between students from Colombia and the US to increase their understanding of cultural tolerance. The study aimed to examine student perception of their intercultural skills development, particularly in recognizing both…
Descriptors: Foreign Countries, Undergraduate Students, International Educational Exchange, Electronic Learning
Anthony Wambua Wambua; Peter Mutua Maurice; Martin Mati Munyao – Discover Education, 2025
This study explored learners' experience in an online problem-based learning (PBL) Moodle class. Additionally, an assessment of the PBL approach in enhancing collaborative learning was done to evaluate its effectiveness in eLearning. Lastly, the researchers make recommendations for an effective adoption of PBL in Moodle. To achieve this, an…
Descriptors: Learning Management Systems, Cooperative Learning, Problem Based Learning, Electronic Learning
Shihui Feng; David Gibson; Dragan Gaševic – Journal of Learning Analytics, 2025
Understanding students' emerging roles in computer-supported collaborative learning (CSCL) is critical for promoting regulated learning processes and supporting learning at both individual and group levels. However, it has been challenging to disentangle individual performance from group-based deliverables. This study introduces new learning…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Student Role, Learning Analytics
Olga Yashenkova – Action Learning: Research and Practice, 2025
The ongoing war in Ukraine highlighted the urgent need to develop democratic competences, including critical thinking, intercultural communication, cooperation and active civic participation, to preserve democracy during adversity. This study explored how integrating action learning within Collaborative Online International Learning (COIL)…
Descriptors: International Cooperation, Electronic Learning, Cooperative Learning, Democratic Values
Jati Ariati; Thomas Pham; Jane S. Vogler – Active Learning in Higher Education, 2025
Serving as a prominent framework for online learning, the Community of Inquiry (CoI), identifies three factors critical to learning in online environments: teaching presence, cognitive presence, and social presence. However, application of the CoI framework to face-to-face classes has not been broadly or systematically explored, despite…
Descriptors: Electronic Learning, Constructivism (Learning), Educational Environment, In Person Learning
Jihane Amayou; Olgun Sadik; Kelli Paul – Journal of Learning and Teaching in Digital Age, 2025
Makerspaces are interactive learning environments that provide students with opportunities to improve life and career skills. The importance of these spaces has grown over the years. In Türkiye, the Ministry of National Education has established makerspace-like environments, known as Design and Skills-Labs (Tasarim Beceri Atölyeleri or TBA in…
Descriptors: Foreign Countries, Computer Simulation, Skill Centers, Electronic Learning
Jiyoon Yoon; Jae Hyeon Ryu – International Journal of Research in Education and Science, 2025
The iDrone Online Camp aims to enhance middle and high school students' engagement in STEM fields through hands-on experiences with drone technology. By immersing participants in project-based learning activities, competitions, and discussions on FAA part 107 regulations, the camp seeks to cultivate critical thinking, problem-solving skills, and…
Descriptors: Middle School Students, High School Students, STEM Education, STEM Careers
Susie Gronseth; Amani Itani; Kathryn Seastrand; Bettina Beech; Marino Bruce; Thamar Solorio; Ioannis Kakadiaris – Journal of Interactive Learning Research, 2025
This study examines the design, implementation, and evaluation of a Digital Educational Escape Room (DEER) titled "Escape from the Doctor's Office," developed to enhance artificial intelligence/machine learning (AI/ML) literacy. Grounded in constructivist pedagogy and behaviorist principles, the DEER was designed using the ADDIE…
Descriptors: Educational Games, Artificial Intelligence, Technological Literacy, Teamwork
Anita Jug Došler; Tita Stanek Zidaric; Metka Skubic – Innovations in Education and Teaching International, 2025
The article addresses the challenges of distance education, i.e. how to manage the pedagogical process of project-based learning (PBL). The research objective was to use PBL as a teaching method where students learn by actively participating in a real professional task -- preparing antenatal classes for future parents. We were also interested in…
Descriptors: Barriers, Distance Education, Active Learning, Student Projects