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Jeremy Kerr; Nick Kelly – International Journal of Technology and Design Education, 2025
This paper explores the use of personas in co-designing learning experiences for students. It reviews existing literature about the use of personas within the design process and then presents a case study of a group of teachers (N = 15) and designers collaboratively designing (co-designing) a term-long learning experience for a group of digital…
Descriptors: Learning Experience, Instructional Design, Teacher Collaboration, High School Students
Jill E. Stefaniak; Meimei Xu; Fan Yang – Online Learning, 2025
This study aims to examine the dynamic decision-making of faculty who teach instructional design courses when they design authentic learning experiences in digital learning environments, with a special focus on how they engage in environmental analysis, dynamic decision-making, promotion of knowledge acquisition, as well as the challenges they…
Descriptors: Decision Making, Online Courses, Authentic Learning, Futures (of Society)
Xingsu Wu; Chunyang Xu – Education and Information Technologies, 2025
This study, anchored in the empirical domain of student learning experiences, employs the Chaoxing Fanya network teaching platform to delineate a comprehensive model of factors that influence student learning experiences within the framework of blended collaborative learning. Through a rigorous synthesis of extant literature and qualitative…
Descriptors: Learning Experience, Blended Learning, Cooperative Learning, College Students
Andrew A. Tawfik; Linda Payne; Heather Ketter; Jedidiah James – Technology, Knowledge and Learning, 2025
In contrast to traditional views of instructional design that are often focused on content development, researchers are increasingly exploring learning experience design (LXD) perspectives as a way to espouse a broader and more holistic view of learning. In addition to cognitive and affective perspectives, LXD includes perspectives on…
Descriptors: Instructional Design, Educational Technology, Technology Integration, Usability
Michele Dickey – Journal of Educational Multimedia and Hypermedia, 2025
Instructional design is a design discipline that bridges science and arts-based practices. It has a long history of borrowing from various fields of design. Experience Design (XD) is a relatively new field that holds relevance for instructional design because, as a multidisciplinary approach, XD focuses on creating meaningful user experiences and…
Descriptors: Instructional Design, Learning Experience, Educational Environment, Design
T. J. McKenna – Teachers College Press, 2025
In "Making Sense of Sensemaking," readers will learn how to navigate the journey from traditional teaching to a dynamic, student-centered approach that emphasizes understanding over rote learning. Grounded in the latest educational research and aligned with the Next Generation Science Standards (NGSS), this book provides practical…
Descriptors: Authentic Learning, STEM Education, Elementary Secondary Education, Learning Experience
Marianne Grace Araneta; Marica Liotino; Taiwo Isaac Olatunji; Monica Fedeli – Innovations in Education and Teaching International, 2025
Opportunities and concerns regarding the use of Massive Open Online Courses (MOOCs) in higher education have evolved along with them. A concern is how their use could support the higher-order learning appropriate for higher education. Grounded in the conversational framework, this case study explored how reflective practice could be fostered in a…
Descriptors: MOOCs, Blended Learning, Teaching Methods, Higher Education
Michael Pin-Chuan Lin; Daniel H. Chang; Philip H. Winne – Educational Technology Research and Development, 2025
A chatbot is artificial intelligence software that converses with a user in natural language. It can be instrumental in mitigating teaching workloads by coaching or answering student inquiries. To understand student-chatbot interactions, this study is engineered to optimize student learning experience and instructional design. In this study, we…
Descriptors: Artificial Intelligence, Technology Uses in Education, Man Machine Systems, Computer Mediated Communication
Haruna Abe; Kay Colthorpe; Pedro Isaias – Discover Education, 2025
To improve the online learning experience, adaptive learning technologies are being used to personalise learning content to suit individual learning needs, with learning analytics being integrated to collect data about the student usage behaviour on the platform. Research indicates that the adaptive learning platforms promote a supportive learning…
Descriptors: Physiology, Science Instruction, Instructional Design, Learning Management Systems
Jing Tian; Joyce Hwee Ling Koh; Chang Ren; Yiheng Wang – Journal of Geography in Higher Education, 2025
The development of geocapabilities has been a concern in geographical education, and the application of geospatial technologies such as geographical information systems (GIS) has been popularized in both geography and non-geography courses. However, there are still gaps in how GIS courses could be designed to promote students' geocapabilities. In…
Descriptors: Geographic Information Systems, Geographic Location, Geographic Concepts, Student Experience
Micheal M. van Wyk – Open Praxis, 2025
Large language models such as ChatGPT 3.5, Grammarly, and Copilot, to name a few, are referred to as generated artificial intelligence tools (GenAI). These GenAI tools have gained significant popularity in education since their launch. How can teacher education take advantage of the hype around GenAI tools? These AI-generated tools prompted an…
Descriptors: Student Teachers, Teacher Education Programs, Artificial Intelligence, Computer Software
Kallia Katsampoxaki-Hodgetts; Konstantinos Kotsidis; Stamatios Papadakis; Panagiotis Anastasiades – International Baltic Symposium on Science and Technology Education, 2025
The integration of Artificial Intelligence (AI) into early childhood education raises important pedagogical questions about how to design inclusive, multimodal learning experiences that nurture children's agency and critical literacies. This paper analyzes sixty AI-enhanced teaching scenarios, developed during a national training program, through…
Descriptors: Multiple Literacies, Early Childhood Education, Artificial Intelligence, Critical Literacy
Selina Ochukut; Robert Oboko; Evans Miriti; Christopher Chepken; Andrew Kahonge; Elizaphan Maina – International Journal of Education and Development using Information and Communication Technology, 2025
E-learning is an emerging trend in most universities. Due to COVID-19, many universities adopted e-learning. With the sudden adoption and implementation of e-learning, learners had to undergo learning on how to learn and take examinations electronically, which could have increased cognitive load in their learning experience. Without regular, face…
Descriptors: Electronic Learning, Cognitive Ability, Learning Motivation, Learning Experience
Lynnae Venaruzzo; Cherie Diaz – Distance Education, 2025
Microcredentials enable a digital transformation of educational offerings that build skills of learners and the capability of organisations; however learners struggle with balancing study on top of work and family commitments unless they are motivated and self-regulated in their learning. Designing microcredentials that intrinsically motivate…
Descriptors: Microcredentials, Electronic Learning, Distance Education, Learning Experience
Antigona Uka; Marigona Morina; Eugene G. Kowch – Center for Educational Policy Studies Journal, 2025
During the COVID-19 pandemic, teachers were exposed to technology-enhanced learning as an emergency measure, yet despite decades of advancement in educational technology, the online learning experiences lacked deliberate design. Recent research highlights a gap concerning the design elements of online professional development and teachers' needs…
Descriptors: Foreign Countries, Capacity Building, COVID-19, Pandemics
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