Publication Date
In 2025 | 5 |
Descriptor
Source
Experiential Learning and… | 1 |
Higher Education Studies | 1 |
Innovations in Education and… | 1 |
Natural Sciences Education | 1 |
New Directions for Teaching… | 1 |
Author
Publication Type
Journal Articles | 5 |
Reports - Research | 4 |
Information Analyses | 1 |
Reports - Descriptive | 1 |
Education Level
Higher Education | 3 |
Postsecondary Education | 3 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Jennifer Dobbs-Oates – Experiential Learning and Teaching in Higher Education, 2025
This article describes the circumstances, process, and decisions which led to Purdue University's definition of experiential education. The motivation for creating the definition came from a realization that though experiential education was a common practice at the university, it was not visible to nor well understood by university…
Descriptors: Experiential Learning, Definitions, Intention, Learning Experience
Christian Coenen; Mirjam Pfenninger – New Directions for Teaching and Learning, 2025
This article examines the transformative impact of generative artificial intelligence (GenAI) in enhancing feedback quality in a Bachelor of Science course. It the challenges of providing personalized, timely feedback to students in larger educational settings, focusing on the use of GenAI to analyze and respond to student logbooks. These logbooks…
Descriptors: Learning Experience, Student Evaluation, Artificial Intelligence, Feedback (Response)
Tiffany A. Marzolino; Catlin M. Goodwin; R. Bud McKendree; Aaron J. McKim – Natural Sciences Education, 2025
Diversity, equity, and inclusion (DEI) continue to be essential elements within successful education. Inherently, educators are at the forefront of facilitating DEI-focused learning spaces at all levels. Thus, programs preparing future educators must include attention to DEI. The current study explored the growth of future educators in DEI during…
Descriptors: Transformative Learning, Diversity Equity and Inclusion, Learning Experience, Preservice Teacher Education
Thada Jantakoon; Kitsadaporn Jantakun; Thiti Jantakun – Higher Education Studies, 2025
This study aimed to synthesize and evaluate a STEAM Learning Ecosystem on Gamification System to Promote Innovators. The research was conducted in three phases: (1) synthesis, (2) development of the learning ecosystem, and (3) expert evaluation. The resulting ecosystem comprises three main elements: (1) STEAM Learning Ecosystem (Instructor,…
Descriptors: STEM Education, Art Education, Gamification, Innovation
Marianne Grace Araneta; Marica Liotino; Taiwo Isaac Olatunji; Monica Fedeli – Innovations in Education and Teaching International, 2025
Opportunities and concerns regarding the use of Massive Open Online Courses (MOOCs) in higher education have evolved along with them. A concern is how their use could support the higher-order learning appropriate for higher education. Grounded in the conversational framework, this case study explored how reflective practice could be fostered in a…
Descriptors: MOOCs, Blended Learning, Teaching Methods, Higher Education