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Aidan Rowe – International Journal of Art & Design Education, 2025
Traditionally, design -- and by extension design education -- has focused on the creation of distinct outputs (forms, artefacts, and objects) that satisfy a specific purpose and need. Historically these needs -- and often the designed outputs themselves -- have been dictated not by the designer but by clients and also through established…
Descriptors: Design, Educational Change, Competency Based Education, Outcome Based Education
Juha Himanka – European Journal of Higher Education, 2025
This study presents the Terele-model (TEaching, REsearch, LEarning) -- an easy-to-use model that distinguishes different levels of connection between teaching, research and learning. To do this the study uses Johari windows to show clearly and intuitively the five different levels of action and interaction between the teacher and the student. At…
Descriptors: Models, Teaching Methods, Learning Processes, Theory Practice Relationship
Malte Rolf Teichmann – IEEE Transactions on Learning Technologies, 2025
Due to the rise of virtual reality and the--at least now--hypothetical construct of the Metaverse, learning processes are increasingly transferred to immersive virtual learning environments. While the literature provides few design guidelines, most papers miss an application and evaluation description of the design and development processes. As a…
Descriptors: Instructional Design, Computer Simulation, Educational Environment, Learning Processes
Miroslava Petrova; Claas Kuhnen – Design and Technology Education, 2025
Integration of Artificial Intelligence (AI) in the design process is a growing area of research interest. Three years after its public launch in 2022, AI has already established itself as the most disruptive tool revolutionizing how designers conceptualize, iterate and innovate. As AI technologies continue to evolve, it is pertinent that design…
Descriptors: Artificial Intelligence, Computer Software, International Cooperation, Institutional Cooperation
Giulia Cosentino; Jacqueline Anton; Kshitij Sharma; Mirko Gelsomini; Michail Giannakos; Dor Abrahamson – British Journal of Educational Technology, 2025
As AI increasingly enters classrooms, educational designers have begun investigating students' learning processes vis-à-vis simultaneous feedback from active sources--AI and the teacher. Nevertheless, there is a need to delve into a more comprehensive understanding of the orchestration of interactions between teachers and AI systems in educational…
Descriptors: Artificial Intelligence, Learning Processes, Instructional Design, Design
Fengjuan Chen; Si Zhang; Qingtang Liu; Shufan Yu; Xiaojuan Li; Xinxin Zheng – Education and Information Technologies, 2025
Though online peer assessment is recognized as a critical factor in enhancing learning performance, pedagogical strategies and analysis of students' peer assessment at the group level, rather than the individual level, are underexplored. Online group assessment (OGA) focuses on assessing peer-group work in an online environment. A total of 64…
Descriptors: Peer Evaluation, Performance, Learning Processes, Computer Mediated Communication
Ümmühan Avci; Hatice Yildiz Durak – Psychology in the Schools, 2025
Design thinking has become an important process in many fields to encourage innovation toward problem solving skills in various fields. In the field of education, design thinking has been incorporated into curriculums as it contributes both to higher order thinking skills and to the learning process with its flexible and dynamic nature. However,…
Descriptors: Design, Learning Activities, Thinking Skills, Problem Solving
Lauren Margulieux; James Prather; Masoumeh Rahimi – Educational Psychology Review, 2025
Failure can be an effective tool for learning, but it comes with negative consequences. Educators and learners should practice strategies that leverage the benefits of failure while managing its negative consequences on learners' motivation and persistence. Towards that goal, this paper examines the biological effects of failure on learning to (1)…
Descriptors: Biology, Failure, Learning Processes, Priming
Élisabeth Bélanger; Lorie-Marlène Brault Foisy; Steve Masson – International Journal of Research & Method in Education, 2025
The main objective of this methodological article is to discuss the contribution of response times as a tool in education research. The use of response times in research is largely a legacy of the work carried out in cognitive psychology, which has made it possible to describe the cognitive processes involved in information processing. In…
Descriptors: Educational Research, Reaction Time, Cognitive Processes, Research Methodology
Ming Li; Zhonggen Yu – SAGE Open, 2025
As the years progress, blended learning has risen in popularity. In light of a lack of systematic research on the significant intertwined influence on English learners' academic success, this empirical study attempted to reveal critical success factors of students' English learning outcomes in the blended learning environment based on the…
Descriptors: Outcomes of Education, Blended Learning, Self Concept, Student Attitudes
Sangmin-Michelle Lee; Sung-Yeon Kim – British Journal of Educational Technology, 2025
Teachers who know what, how and why to teach are essential for successful student learning. However, many preservice teachers (PSTs) lack teaching experience and the ability to integrate theory and practice. To help bridge this gap, this study employed a learning-by-design project approach in which 22 Korean PSTs developed lesson plans for middle…
Descriptors: Preservice Teachers, Preservice Teacher Education, Learning Processes, Design
Keru Li; Yanyan Li; Yansu Wang; Yunshan Chen; Wanqing Hu – Instructional Science: An International Journal of the Learning Sciences, 2025
The study examined the influence of feedback features on revision uptake in dialogic peer feedback activities, and the moderating effect of self-efficacy and prior knowledge on this relationship. Data were collected over a 10-week course at a comprehensive university in China, involving 29 students and resulting in 242 revision-oriented comments.…
Descriptors: Foreign Countries, College Students, Peer Evaluation, Feedback (Response)
Xiying Li; Huixin Chai; Wanru Cao; Xin Zhao; Zhongling Pi – Education and Information Technologies, 2025
With the increase in life expectancy and the rapid advancement of digital technology, older adults often face challenges where formal learning opportunities are scarce. Consequently, they are compelled to rely on instructional videos for continuous learning. However, many older adults struggle with low self-efficacy and motivation. Although…
Descriptors: Instructional Design, Video Technology, Instructional Films, Older Adults
P. Spangenberger; N. Matthes; F. Kapp; L. Kruse; J. L. Plass – Educational Technology Research and Development, 2025
An increasing number of studies has observed that immersive virtual reality (iVR) technology using head-mounted displays (HMDs) can facilitate learning outcomes. However, most studies have been exploratory and were executed in laboratory settings instead of being implemented and orchestrated in authentic teaching settings. Furthermore, iVR design…
Descriptors: Computer Software, Technology Uses in Education, Authentic Learning, Learning Processes
Libor Juhanák; Vojtech Jurík; Nicol Dostálová; Zuzana Juríková – Australasian Journal of Educational Technology, 2025
The use of metacognitive prompting to support self-regulated learning is a well-established area of research in education. Despite receiving considerable attention, the precise mechanism of prompting and its effects on the learning process remain unclear, especially in the context of multimedia learning. This study employed a controlled laboratory…
Descriptors: Metacognition, Cues, Outcomes of Education, Undergraduate Students