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Christine M. Pribbenow; D'Andrew Harrington; Chinmay P. Rele; Katie M. Sandlin; Wilson Leung; David Lopatto; Laura K. Reed – Journal of Microbiology & Biology Education, 2025
The Genomics Education Partnership (GEP; thegep.org) is a collaboration of more than 260 faculty from over 200 colleges and universities across the continental United States and Puerto Rico, all of whom are engaged in bringing Course-based Undergraduate Research Experiences (CUREs) centered in genomics and bioinformatics to their students. The…
Descriptors: Undergraduate Students, Genetics, Student Research, Computer Uses in Education
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Sophia Burroughs; Cameron Minneman; Sarah Neeper; Gabrielle O'Shaughnessy; Madeline Schnabel; Laura Schmelzer; Alexia E. Metz – Journal of Early Childhood Research, 2025
Play is an integral part of childhood which is done for the sake of enjoyment but also confers many benefits. For young children who attend childcare, preschool, and elementary school, play is frequently done outside the home and with peers. The public health measures of the COVID-19 pandemic confined many families to their homes while parents had…
Descriptors: Play, Young Children, Parent Attitudes, Parents
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Gelin Huang; Zhang Linmin; Li Sun – Education and Information Technologies, 2025
The pandemic caused by COVID-19 has sped up the use of digital platforms in educational settings, with TikTok playing a vital role in promoting learning and engagement. This study investigates the role of TikTok in shaping users' psychological well-being and educational outcomes during this period of disruption. Data collection involved a…
Descriptors: COVID-19, Pandemics, Social Media, Mental Health
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Lauren Eales; Olivia Giammanco; Gail M. Ferguson – Journal of Children and Media, 2025
This study uses both quantitative and qualitative data to examine how screen media use and problematic media use changed over the course of the COVID-19 pandemic (pre-onset, 3-months and 15-months post-onset). We examined changes in screen media use (time spent) and problematic media use (seemingly addicted behavior) in children ages 1.17-11.42…
Descriptors: Computer Use, COVID-19, Pandemics, Addictive Behavior
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Rebecca L. Densley; Willow S. Sauermilch; Jes Fyall Cardenas; Shannon L. Bichard; Maya Neufeld-Wall – Journal of Children and Media, 2025
Little is known about how parents utilized parental mediation strategies during the early months of the COVID-19 pandemic, which saw an upsurge in youths' technology use and increased family time at home. The current study surveyed the parents of 964 U.S. school-aged children for their mediation behaviors, perceptions of media risk, views about…
Descriptors: COVID-19, Pandemics, Parenting Styles, Computer Use
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Nesrin Isikoglu; Kadriye Selin Budak; Müzeyyen Guzen – Early Childhood Education Journal, 2025
The current study aims to identify changing trends in digital play addiction tendencies among young children and parental guidance strategies before, during, and after the COVID-19 pandemic. In light of the bioecological model of development, it was hypothesized that the pandemic would have a significant impact on the addiction to digital play…
Descriptors: Young Children, Play, Addictive Behavior, Parent Role