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Feng-Zhi Chen; Li-An Chen; Cai-Chieh Tseng; Ching Hua Pai; Kai-En Tsai; En-Ci Liang; Yi-Fan Chen; Tai-Lin Chen; Shin-Yi Liu; Pei-Chih Lee; Kuo-Chu Lai; Betty Revon Liu; Khadija E. Fouad; Chi-Wei Chen – Discover Education, 2025
This study assesses the impact of interactive learning environments and flipped classroom models on student engagement and learning outcomes in life sciences. We focused on the "Introduction to Laboratory Mice" course, utilizing the MITAKA SUPPLY Mimicky® Mouse model alongside IT tools like Google Classroom, Kahoot, Mentimeter, Quizizz,…
Descriptors: Learner Engagement, Outcomes of Education, Biological Sciences, Interaction
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Anna Bertram; Charlotte A. Clark; Kyle W. Galloway; Oscar Siles Bru¨gge; Andrew Nortcliffe – Journal of Chemical Education, 2025
We present the development and evaluation of "da Vinci's Curse", a chemistry escape room experience designed to consolidate laboratory skills in a fun and interactive setting. Inspired by the maestro, Leonardo da Vinci, the escape room challenges students to complete a series of puzzles in teams to escape "da Vinci's Curse".…
Descriptors: Educational Games, Science Education, Chemistry, Skill Development