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Zakyeh Akrami; Vahid Amani; Jamal Bavardi – Journal of Science Education and Technology, 2025
Mobile learning (M-Learning) allows chemistry students to access educational resources anytime, anywhere, aiding in problem-solving and critical thinking skills. However, it is necessary to identify the components and objectives of M-Learning that have specific usage in chemistry education. Despite the global focus on e-learning, there is…
Descriptors: Electronic Learning, Science Education, Chemistry, Educational Objectives
Gwo-Jen Hwang; Chun-Chun Chang; Chin-Ya Juan – Educational Technology Research and Development, 2025
Problem-posing has been regarded as a potential method to engage students in deeper thinking; however, without sufficient supports, most students could encounter difficulties in posing quality problems. In this study, a concept mapping-based online cooperative problem-posing (CM-OCPP) approach is proposed to guide students to complete…
Descriptors: Learning Processes, Learning Strategies, Concept Mapping, Electronic Learning
Shannon Hogan; Juanita Urban-Rich – Journal of Geoscience Education, 2025
The goal of this research was to test the effectiveness of a new science curriculum focused on increasing awareness and knowledge of microplastic pollution in middle school students. The curriculum utilized three teaching methods including lectures, object-mediated learning, and peer collaboration to enhance student engagement and learning. The 84…
Descriptors: Middle School Students, Plastics, Pollution, Science Education
Azam Ghazali; Zakiah Mohamad Ashari; Joanne Hardman; Mohd Nazir Md Zabit – Journal of Turkish Science Education, 2025
Early science learning has the potential to enhance children's social interaction development, but a lack of resources in schools requires well-structured activities and a supportive learning environment. In a project aimed at helping children develop an interest in science education from an early age, this describes a Project-Based,…
Descriptors: Active Learning, Student Projects, Technology Uses in Education, Science Education
Jia-Hua Zhao; Shu-Tao Shangguan; Guo Long; Qi-Fan Yang – Journal of Science Education and Technology, 2025
Digital game-based learning is a student-centered learning environment that influences learning success and learning motivation. Whereas, a poorly designed instructional game will impair learning. Through extensive knowledge construction and high engagement, collaborative concept mapping strategies have the potential to address above problems.…
Descriptors: Educational Principles, Teaching Methods, Science Instruction, Cooperative Learning
Xin Tang; I-Chien Chen; Jari Lavonen; Barbara Schneider; Joseph Krajcik; Katariina Salmela-Aro – Frontline Learning Research, 2025
Engagement can be situative and, when it occurs, a number of experiences will co-occur. The present study examined the co-occurred experiences of optimal learning moments (OLM), a type of situated engagement, using the novel network analysis and including data from two countries: Finland and the US. Both samples were from high schools and were…
Descriptors: Foreign Countries, Learner Engagement, Learning Processes, Situated Learning
Sri Wilda Albeta; Jimmi Copriady; Yustina; Radjawali Usman Rery – Education and Information Technologies, 2025
The present study aims to explore the factors influencing learning satisfaction in blended learning implementation. The two variables are attitude and motivation. In addition, this study aims to explain the difference between students' attitudes, motivation, and learning satisfaction based on gender and the scientific field. A number of 488…
Descriptors: Learning Motivation, Blended Learning, Student Attitudes, Student Satisfaction
T. J. McKenna – Teachers College Press, 2025
In "Making Sense of Sensemaking," readers will learn how to navigate the journey from traditional teaching to a dynamic, student-centered approach that emphasizes understanding over rote learning. Grounded in the latest educational research and aligned with the Next Generation Science Standards (NGSS), this book provides practical…
Descriptors: Authentic Learning, STEM Education, Elementary Secondary Education, Learning Experience
Inas Sausan; Elda Frediana Rety Kartika; Faizal Akhmad Adi Masbukhin; Sukma Wahyu Wijayanti; Ayu Fahimah Diniyah Wathi; Dola Suciana – Journal of Chemical Education, 2025
STEAM (Science, Technology, Engineering, Arts, Mathematics) learning is designed to contextualize the abstract concepts of science in chemistry learning. Integration STEAM in chemistry learning needs a learning model to help students understand real-world problems. For this reason, STEAM-PBL (Project Based Learning) was employed. This paper…
Descriptors: Science Education, Chemistry, Information Sources, Social Media
Anneli Bergnell; Lisbeth Åberg-Bengtsson – Scandinavian Journal of Educational Research, 2025
This article is based on multimodal perspectives and contributes to research on how children deal with a multimodal illustration of scientific concepts used in emergent science (i.e., early years science) education. It presents a study of a group of 14 preschoolers observed when dealing with the concept of stability, as illustrated in a…
Descriptors: Preschool Children, Early Childhood Education, Science Education, Learning Modalities
Lia Laela Sarah; Greg Shaw; Andi Suhandi; Ida Kaniawati; Mubiar Agustin – Science Education International, 2025
In science education, educators frequently encounter the challenges of inadequate resources, equipment, and pedagogical strategies when planning and executing science projects in classrooms. To address this pervasive issue, forty-one science teachers participated in a training workshop to acquire expertise using Arduino microcontrollers and…
Descriptors: Science Education, Blended Learning, Science Teachers, Faculty Development
Jin Qian; Mikaela Sadri; Sara Valdez; Claire Clemons; Zhe Qiang – Journal of Chemical Education, 2025
Plastic recycling has gained increasing attention due to the negative impacts of improper plastic waste management and its end-of-life outcomes. Despite growing research and educational efforts on sustainability, the integration of community service into student learning experiences remains limited. To address this gap and promote sustainable…
Descriptors: Service Learning, Learning Processes, Conservation (Environment), Pollution
Maria Vetleseter Bøe; Anders Lauvland; Ellen Karoline Henriksen – Science Education, 2025
Supporting student participation and learning in STEM involves motivating students to engage in the most effective learning activities. In this article, we study how student motivation interacts with learning activities, and we pay special attention to active learning and the Scandinavian context where participation in learning activities is…
Descriptors: Foreign Countries, Undergraduate Students, Physics, Science Education
Juliane Fleissner-Martin; Jürgen Paul; Franz X. Bogner – Research in Science Education, 2025
This study analyses the coherent integration of creativity into science education modules for eighth-grade students to enhance competence development. The learning modules' content covered a basic ecological unit about forests, applied as digital or analog lesson. By utilizing the creativity subscales 'Act' and 'Flow' its analysis resulted in a…
Descriptors: Creativity, Science Education, Middle School Students, Cognitive Development
Stephen M. Fitzjohn; Alice M. Semenenko; Frances M. MacMillan – Advances in Physiology Education, 2025
In response to a decline in the numeracy skills and confidence of first-year biomedical science undergraduate students, a series of quizzes was developed to encourage students to practice their numeracy skills with topic-related problems. The quizzes were created using existing tools in the online learning platform Blackboard (Blackboard, Inc.).…
Descriptors: Active Learning, Numeracy, Self Efficacy, Learning Management Systems