Publication Date
In 2025 | 3 |
Descriptor
Author
Addison L. Welch | 1 |
Brian Wilhoit | 1 |
Cate Smith | 1 |
Christopher H. Skinner | 1 |
David Cihak | 1 |
Halime Miray Sümer Dodur | 1 |
Hannah L. Collins | 1 |
JaMee Kim | 1 |
MiJeong Kim | 1 |
Mitchell R. Chutna | 1 |
Senay Delimehmet Dada | 1 |
More ▼ |
Publication Type
Journal Articles | 3 |
Reports - Research | 3 |
Education Level
Elementary Education | 1 |
Postsecondary Education | 1 |
Audience
Location
Turkey | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Addison L. Welch; Christopher H. Skinner; Hannah L. Collins; Mitchell R. Chutna; Cate Smith; David Cihak; Brian Wilhoit – Psychology in the Schools, 2025
An experimental design was used to evaluate the effects of a classroom-based purchasing skills intervention designed to teach postsecondary students with intellectual and developmental disabilities the one-dollar-more purchasing strategy. The experimental group students (n = 12) completed the intervention first,and the control group participants…
Descriptors: Skill Development, Purchasing, Postsecondary Education, Students with Disabilities
MiJeong Kim; JaMee Kim; WonGyu Lee – Education and Information Technologies, 2025
In the digital age, computational thinking (CT)-based problem-solving skills have emerged as essential competencies. Particularly, students with intellectual disabilities need equal educational opportunities and high-quality informatics education to cultivate CT-based problem-solving skills. However, research on the enhancement of CT-based…
Descriptors: Intellectual Disability, Programming, Computation, Thinking Skills
Özlem Altindag Kumas; Senay Delimehmet Dada; Halime Miray Sümer Dodur – Journal of Computer Assisted Learning, 2025
Background: Phonological awareness is the ability to identify and manipulate the sounds of language. This is a crucial skill for reading and spelling development. However, students with intellectual disabilities (ID) often have difficulties in acquiring phonological awareness skills. Objectives: This study aimed to assess the impact of a digital…
Descriptors: Phonological Awareness, Students with Disabilities, Game Based Learning, Video Games