NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 202517
Audience
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 17 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Hyesoo Yoo – Update: Applications of Research in Music Education, 2025
In today's constantly changing digital environment, schools are increasingly adopting innovative technologies to enhance students' learning experiences. In this research-to-resource article, I present a model for technology-integrated instruction of culturally diverse musics that aligns with the National Core Music Standards for secondary music…
Descriptors: Music Education, Technology Uses in Education, Secondary Education, Cultural Education
Peer reviewed Peer reviewed
Direct linkDirect link
Andrea Nolan; Deborah Moore – Early Childhood Education Journal, 2025
Young children engage with digital technologies from a very young age. Often this is considered detrimental to their social development as it is seen as a socially isolating experience. This paper presents the findings of an Australian Research Council funded research project that focused on what characterises infants and toddlers peer-to-peer…
Descriptors: Infants, Toddlers, Peer Relationship, Interaction
Peer reviewed Peer reviewed
Direct linkDirect link
Candace Walkington; Mitchell J. Nathan; Julianna Washington; Jonathan Hunnicutt; Taylor Darwin; LeaAnne Daughrity; Kelsey Schenck – Education and Information Technologies, 2025
Augmented Reality (AR) technologies allow for holograms to be layered over the real-world, "augmenting" human vision by adding technical information or illustrations onto 3D space. Although AR-based applications are showing positive effects in many systematic reviews and meta-analyses, well-designed, rigorous studies with strong control…
Descriptors: High School Students, Geometry, Computer Simulation, Tablet Computers
Peer reviewed Peer reviewed
Direct linkDirect link
Ethan Roy; Mathieu Guillaume; Amandine Van Rinsveld; Project iLead Consortium; Bruce D. McCandliss – npj Science of Learning, 2025
Arithmetic fluency is regarded as a foundational math skill, typically measured as a single construct with pencil-and-paper-based timed assessments. We introduce a tablet-based assessment of single-digit fluency that captures individual trial response times across several embedded experimental contrasts of interest. A large (n = 824) cohort of…
Descriptors: Arithmetic, Mathematics Skills, Tablet Computers, Grade 3
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Mohammed Alzyoudi; Fawzi Alghazali – Educational Process: International Journal, 2025
Background/purpose: This study investigates the efficacy of iPad-based interventions in improving communication skills among students with autism, focusing on two participants with minimal functional speech. Materials/methods: A multiple baseline design was employed, consisting of two phases--a baseline phase (A), where the participants had access…
Descriptors: Tablet Computers, Intervention, Communication Skills, Students with Disabilities
Peer reviewed Peer reviewed
Direct linkDirect link
Yanan Shen; Habibah Ab Jalil; Rahimah Jamaluddin – Educational Technology & Society, 2025
Digital gameplay and digital multimodal composition (DMC) are promising multimodal literacy practices. Nevertheless, research on their incorporation in literacy classrooms to foster students' multimodal literacy skills is lacking. This qualitative case study explored how two groups of Chinese adolescents used multimodal literacy in digital…
Descriptors: Foreign Countries, Adolescents, Multiple Literacies, Digital Literacy
Peer reviewed Peer reviewed
Direct linkDirect link
Haozhe Jiang; Deqi Zhu; Ritesh Chugh; Darren Turnbull; Wu Jin – Education and Information Technologies, 2025
As virtual reality (VR) and augmented reality (AR) continue to become popular, there remains a noticeable gap in understanding their potential for enriching science, technology, engineering, and mathematics (STEM) learning among K-12 students. To address this knowledge gap, this study systematically reviewed 117 articles published from 2010 to…
Descriptors: Computer Simulation, Technology Uses in Education, STEM Education, Elementary Secondary Education
Peer reviewed Peer reviewed
Direct linkDirect link
Frank Niklas; Efsun Birtwistle; Anna Mues; Astrid Wirth – Child Development, 2025
The usage of high-quality learning applications (apps) at home may increase children's mathematical and literacy competencies. This approach was tested in a family intervention study. Intervention families (n = 302) in two German cohorts (N = 500; M (SD)[subscript age] = 61.0 (4.6) months; n[female gender symbol] = 302) received tablets with newly…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Tablet Computers
Peer reviewed Peer reviewed
Direct linkDirect link
Sevinç Kiliman; Naif Ergün; Alper Aslan; Idris Göksu – E-Learning and Digital Media, 2025
This study aims to examine children's well-being and life satisfaction in terms of various variables related to parents' and children's problematic technology usage. Specifically, parent/child responses during their technology use and parents' phubbing and technoference behaviors were considered. The study was conducted with 185 children (8-14)…
Descriptors: Parent Child Relationship, Technology, Child Welfare, Life Satisfaction
Peer reviewed Peer reviewed
Direct linkDirect link
Ahmed Alsayer – International Journal of Web-Based Learning and Teaching Technologies, 2025
The current research sought to identify important student achievement predictors from past literature, then use a publicly available dataset to assess the statistical contribution of technology factors above and beyond previously established effects. Using TIMSS data from Saudi Arabia, with data from 5,453 students in fourth grade mathematics and…
Descriptors: Grade 4, Elementary School Students, Foreign Countries, Mathematics Achievement
Peer reviewed Peer reviewed
Direct linkDirect link
Kaushalya Perera; Lihini Nilaweera – Journal of Early Childhood Research, 2025
Across the world, more and more children are introduced to digital literacy alongside print literacy. In many settings, children are initiated to literacy by their families prior to formal education, and emergent research shows that children's awareness and learning of digital literacy begins in family settings. Yet, there is little awareness of…
Descriptors: Technological Literacy, Family Environment, Preschool Children, Toddlers
Peer reviewed Peer reviewed
Direct linkDirect link
Xiaofan Zhang; Rachel E. Robertson; Dan Li; Wei Shen; Qin Li – Education and Training in Autism and Developmental Disabilities, 2025
This study aimed to evaluate the impact of a speech-generating device (SGD) application on manding skills in Chinese children with autism spectrum disorder (ASD). Given the communication challenges faced by many individuals with ASD, alternative methods for expressing needs are crucial. The SGD utilized speech synthesis technology to provide…
Descriptors: Foreign Countries, Autism Spectrum Disorders, Intervention, Young Children
Peer reviewed Peer reviewed
Direct linkDirect link
Jiarui Hou; James F. Lee; Stephen Doherty – Journal of Computer Assisted Learning, 2025
Background: Recent research has demonstrated the potential of mobile-assisted learning to enhance learners' learning outcomes. In contrast, the learning processes in this regard are much less explored using eye tracking technology. Objective: This systematic review study aims to synthesise the relevant work to reflect the current state of eye…
Descriptors: State of the Art Reviews, Eye Movements, Electronic Learning, Handheld Devices
Peer reviewed Peer reviewed
Direct linkDirect link
Anna Mues; Efsun Birtwistle; Astrid Wirth; Tina Schiele; Frank Niklas – European Journal of Psychology of Education, 2025
Early numeracy competencies are of great importance for children's competency development. Here, early digital intervention approaches offer the potential to support all children and their families. We investigated whether the provision of specific numeracy learning apps and parent information about children's numeracy development improves both,…
Descriptors: Toddlers, Preschool Children, Parents, Parents as Teachers
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Carlos Vázquez-Martín; José M. Ramírez-Hurtado; Esteban Vázquez-Cano – International Journal of Technology in Education, 2025
This study investigates the impact of video game usage on the creativity of students attending Waldorf schools. The research aims to: (1) analyze daily time spent on video games and its influence on creativity levels, (2) explore the effect of devices used for gaming, (3) identify the most popular game genres among students, and (4) assess the…
Descriptors: Video Games, Influence of Technology, Creativity, Student Behavior
Previous Page | Next Page »
Pages: 1  |  2