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Kelaotswe Archie Galeboe; Richie Moalosi; Yaone Rapitsenyane; Victor Ruele – Discover Education, 2025
Effective pedagogy, when harnessed by educators, can empower students to become creative problem solvers, innovative thinkers, and lifelong learners capable of thriving in the dynamic and interconnected world of the 21st-century. This study explores the impact of the teachers' pivotal role in using Design and Technology (D&T) teaching and…
Descriptors: Technology Uses in Education, 21st Century Skills, Teaching Methods, Learning Activities
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P. Spangenberger; N. Matthes; F. Kapp; L. Kruse; J. L. Plass – Educational Technology Research and Development, 2025
An increasing number of studies has observed that immersive virtual reality (iVR) technology using head-mounted displays (HMDs) can facilitate learning outcomes. However, most studies have been exploratory and were executed in laboratory settings instead of being implemented and orchestrated in authentic teaching settings. Furthermore, iVR design…
Descriptors: Computer Software, Technology Uses in Education, Authentic Learning, Learning Processes
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Selçuk Dogan – Asian Journal of Distance Education, 2025
This article explores the integration of ChatGPT into instructional design, utilizing a backward planning framework to align learning objectives, assessments, and activities for enhanced educational outcomes. Grounded in the principles of Understanding by Design (UbD) the paper introduces a threestep human-AI hybrid co-design model that enables…
Descriptors: Artificial Intelligence, Technology Uses in Education, Man Machine Systems, Instructional Effectiveness
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Chahna Gonsalves – Journal of Learning Development in Higher Education, 2025
Generative AI (GenAI) is transforming higher education. It has already challenged the validity of traditional assessment methods and revealed concerns about the authenticity and reliability of conventional approaches. This opinion piece proposes an expanded theoretical framework for contextual learning, incorporating practical, situational,…
Descriptors: Artificial Intelligence, Higher Education, Evaluation Methods, Technology Uses in Education
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Alastair D. Smith – Science & Education, 2025
Immersive virtual reality (VR) carries important potential, both for the creation of scientific knowledge and also for its communication. This is particularly important for studies of human spatial cognition, where psychologists now possess the power to combine the scale and fidelity of the real world with the malleability and control of the…
Descriptors: Computer Simulation, Spatial Ability, Cognitive Processes, Influence of Technology
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Valeria Aloizou; Stavey Linardatou; Michael Boloudakis; Symeon Retalis – British Journal of Educational Technology, 2025
Incorporating immersive technologies in education has become increasingly popular due to their ability to facilitate active learning and engage students in the acquisition of concepts and skills. One form of immersive technology includes educational games that incorporate movement interaction, allowing children to engage with in-game elements by…
Descriptors: Kindergarten, Core Curriculum, Classroom Environment, Movement Education
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Mazhar Bal; Emre Öztürk – British Educational Research Journal, 2025
The purpose of this study is to examine the relationship between technology-supported writing instruction at the K-12 level and deep learning approaches and to understand the trends in this field. In the study, 12 articles selected from Web of Science, Scopus, ERIC and EBSCO databases were systematically analysed. The findings reveal that the…
Descriptors: Learning Processes, Writing Processes, Writing Skills, Writing Instruction