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Showing 181 to 195 of 719 results Save | Export
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Alex Cameron; Abu Alam; Madhu Khurana; Jordan Allison; Nasreen Anjum – IEEE Transactions on Education, 2025
Modern day organizations face a continuous challenge in ensuring that their employees are cognizant with malware and cyber attacks, since it has the potential to cause financial, legal, and reputational damage to them. Current awareness training exists in a multitude of forms to equip employees and organizations to protect themselves against…
Descriptors: Computer Security, Crime Prevention, Information Security, Gamification
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Alez Lagos-Castillo; Andrés Chiappe; María-Soledad Ramirez-Montoya; Diego Fernando Becerra Rodríguez – Contemporary Educational Technology, 2025
It may seem that learning platforms and systems are a tired topic for the academic community; however, with the recent advancements in artificial intelligence, they have become relevant to both current and future educational discourse. This systematic literature review explored platforms and software supporting personalized learning processes in…
Descriptors: Technology Uses in Education, Classroom Environment, Individualized Instruction, Technological Advancement
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Tamilla Triantoro; Tuvana Rua; Guido Lang – Information Systems Education Journal, 2025
This study explores the effectiveness of experiential learning in teaching generative AI to entrepreneurs and small business owners. The in-person training program, grounded in Kolb's Experiential Learning Theory, aimed to enhance participants' understanding, attitudes, and perceived benefits of AI adoption. Through a structured cycle of Concrete…
Descriptors: Artificial Intelligence, Entrepreneurship, Computer Software, Experiential Learning
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Lei Shi – Journal of Educational Computing Research, 2025
This study explores the integration of advanced AI technologies, including emotion detection and adaptive learning systems, to enhance second language acquisition among 274 English as a Foreign Language (EFL) learners. Utilizing a pretest-posttest randomized control trial, the research evaluates the effects of AI-enhanced interventions on…
Descriptors: Artificial Intelligence, Technology Uses in Education, Emotional Response, Intelligent Tutoring Systems
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Adam Patterson; Cathy Temple; Nikki Anderson; Chris Rogalski; Kevin Mentzer – Information Systems Education Journal, 2025
This research examines the implementation of virtual reality into an effective speaking course at a small business college in New England. The researchers detail how they piloted the use of MetaQuest 2 headsets to students for round-the-clock availability of public speaking software in an Effective Speaking course. Students were administered a…
Descriptors: Computer Simulation, Speech Instruction, Public Speaking, Experiential Learning
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Shari Cavicchi; Abdulaziz Abubshait; Giulia Siri; Magda Mustile; Francesca Ciardo – Cognitive Research: Principles and Implications, 2025
Cognitive load occurs when the demands of a task surpass the available processing capacity, straining mental resources and potentially impairing performance efficiency, such as increasing the number of errors in a task. Owing to its ubiquity in real-world scenarios, the existence of offloading strategies to reduce cognitive load is not new to…
Descriptors: Robotics, Psychological Patterns, Cognitive Processes, Computer Software
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Xuhan Luo; Boxuan Li; Jinmei Liu; Shihong Ma; Xinyuan Wei; Yan Cen – IEEE Transactions on Education, 2025
Contribution: An innovative approach utilizing interactive software paired with stereoscopic projection hardware is introduced to enhance the teaching and learning of solid-state physics. This method is distinctive for its integration of complex 3-D visualizations directly into classroom instruction, facilitating a deeper understanding of abstract…
Descriptors: Computer Software, Science Education, Physics, Scientific Concepts
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Zixi Li; Curtis J. Bonk – Computer Assisted Language Learning, 2025
The research study explored online language learners' self-directed language learning (SDLL) experiences, benefits, motivations, and challenges when employing educational tools like Duolingo in an out of classroom context. To gain insights into SDLL, in-depth and semi-structured interviews with 10 Duolingo users were conducted. Study results…
Descriptors: Computer Software, Independent Study, Second Language Learning, Second Language Instruction
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Acacia L. Overono; Annie S. Ditta – Teaching of Psychology, 2025
Introduction: The proliferation and accessibility of generative artificial intelligence (AI) have led to strong reactions across the academia. Statement of the Problem: Teachers can adapt to the availability of AI by integrating disclosure statements about its use into courses, which may promote student learning. Literature Review: Suggestions to…
Descriptors: Artificial Intelligence, Computer Software, Technology Integration, Self Disclosure (Individuals)
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Qianru Li; Saifon Songsiengchai; Ada Marie G. Mascarinas – World Journal of Education, 2025
This study investigates the impact of 3DS MAX software on creative development and skills in art education at GUIZHOU UNIVERSITY, China. As digital technologies become increasingly integral to art education, understanding how 3D animation software influences students' creative capabilities and technical skills is crucial for developing practical…
Descriptors: Foreign Countries, Computer Software, Technology Uses in Education, Animation
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Yajing Yang – Studies in Applied Linguistics & TESOL, 2025
This study explores uses of the quote-and-reply (Q&R) function in WeChat through conversation analysis. Analyzing 7 naturally occurring chat samples, the research identifies 3 primary interactional practices: sequence-jumping, which enables responses to non-adjacent turns across temporal gaps; response facilitation, where quotes are…
Descriptors: Discourse Analysis, Computer Software, Computer Mediated Communication, Synchronous Communication
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Johannes Treß – Action, Criticism, and Theory for Music Education, 2025
AI-based applications and content have become integral to our everyday lives, increasingly permeating the field of music education e.g. through algorithmically sorted listening recommendations, AI-generated lesson plans, or audio content on platforms like TikTok and YouTube. These tools rely on machine learning and deep learning, which, despite…
Descriptors: Music Education, Artificial Intelligence, Technology Uses in Education, Algorithms
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Meria Ultra Gusteti; Widdya Rahmalina; Suci Wulandari; Khairul Azmi; Asrina Mulyati; Rahmatul Hayati; Rana Gustina; Vifit Nor Cahyati – International Journal of Education in Mathematics, Science and Technology, 2025
This study aims to test the effectiveness of GeoGebra Augmented Reality in improving students' mathematical problem-solving skills. The method used is a quasi-experiment with a posttest-only control group design. The research population is students of the Mathematics Education Study Program at a private university in Indonesia, with a sample of 32…
Descriptors: Computer Software, Computer Simulation, Mathematics Instruction, Problem Solving
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Kathy A. Mills; Alinta Brown – Learning, Media and Technology, 2025
Extended reality technologies -- mixed, augmented, and virtual reality, and future-related technologies -- are rapidly expanding in many fields, with underexplored potentials for multimodal composition in digital media environments. This research generates new knowledge about the novel wearable technology -- smart glasses -- to support elementary…
Descriptors: Elementary School Students, Technology Uses in Education, Geometric Concepts, Spatial Ability
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Sarah E. Frampton; Judah B. Axe – Analysis of Verbal Behavior, 2025
Technology offers exciting possibilities for instruction with learners with autism spectrum disorder (ASD), but limited research has evaluated the use of web-based applications (apps) as learning tools for this population. We wondered if using apps would function as a precurrent response to solve problems in the form of questions on a worksheet.…
Descriptors: Technology Uses in Education, Students with Disabilities, Autism Spectrum Disorders, Computer Software
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