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Thibaut Coulon; Mustapha Cheikh-Ammar; Simon Bourdeau; Marie-Claude Petit – British Journal of Educational Technology, 2026
This study examines the effectiveness of digital simulation-based training (DSBT) for acquiring complex knowledge and skills. After identifying key aspects of DSBT, it explains how they were used to design a new DSBT activity with Minecraft Education® for teaching agile project management to dispersed students. It then presents a theoretically…
Descriptors: Skill Development, Educational Technology, Program Administration, Models
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Chunlei Xue; Huizhong Bai; Yunfei Niu; Ruijie Zhang – Journal of Teaching in Physical Education, 2026
Purpose: The objective of this article is to investigate the influence of virtual reality (VR) technology utilization in the contemporary teaching system of Tai Chi Chuan on students' proficiency levels. Method: The research involved 315 participants. The research methodology encompassed preliminary assessment of students through tests measuring…
Descriptors: Foreign Countries, Undergraduate Students, Physical Education, Athletics