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Thibaut Coulon; Mustapha Cheikh-Ammar; Simon Bourdeau; Marie-Claude Petit – British Journal of Educational Technology, 2026
This study examines the effectiveness of digital simulation-based training (DSBT) for acquiring complex knowledge and skills. After identifying key aspects of DSBT, it explains how they were used to design a new DSBT activity with Minecraft Education® for teaching agile project management to dispersed students. It then presents a theoretically…
Descriptors: Skill Development, Educational Technology, Program Administration, Models
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Zachary S. Walbrun; Laila Nawab; Cathy Y. Wong – Journal of Chemical Education, 2026
Recent studies of high school and freshman chemistry laboratories show that online activities reduce the number of errors made in the lab and improve scores on postlab questions. However, their impact on upper division chemistry laboratories has not been investigated. In this three-year study, we measured the impact of interacting with a computer…
Descriptors: Science Laboratories, Computer Simulation, Chemistry, Laboratory Equipment
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Lexie R. Beemer; Andria B. Eisman; Thomas Templin; Leah E. Robinson; Alison Miller; Wendy Tackett; Michele Marenus; Rebecca E. Hasson – Journal of Teaching in Physical Education, 2026
Background: Promoting physical activity (PA) among children is critical for their overall health and development. Despite the availability of various interventions, adherence to structured PA programs remains a challenge, particularly in home settings. The Interrupting Prolonged Sitting with Activity (InPACT) at Home program was designed to…
Descriptors: Physical Activity Level, Life Style, Program Effectiveness, Intervention
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Shijin Li; Rui Li – Journal of Educational Computing Research, 2026
Artificial intelligence in education (AIED) applications have emerged as a promising solution to address the unique educational challenges faced by students with autism spectrum disorder (ASD). However, there is a lack of comprehensive meta-analyses examining the effectiveness of AIED applications on ASD students' academic achievement and the…
Descriptors: Artificial Intelligence, Technology Uses in Education, Autism Spectrum Disorders, Students with Disabilities
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Christianna Blanchard-Alworth; Mindy A. Gumpert; Olga Karadimou; Peggy P. Hester – Intervention in School and Clinic, 2026
Many early childhood educators (ECEs) feel inadequately prepared to teach students with or at risk for disabilities and report challenges in implementing evidence-based practices (EBP) with fidelity. eCoaching through online Bug-In-Ear (BIE) technology is an EBP that can be used to enhance educators' implementation fidelity of EBP by providing…
Descriptors: Early Childhood Teachers, Evidence Based Practice, Coaching (Performance), Mentors
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Jeffrey Colburn; Robert Knipe; Brooke Doherty; Rachyl Stephenson; Xiaofen Hamilton – Journal of Teaching in Physical Education, 2026
Purpose: This study investigated experiences of physical education teachers (PETs) participating in online remote andragogy-based lesson study (AbLS) during a pandemic. Method: Five PETs participated in this phenomenological case study. Seventeen online AbLS collaborative meetings took place via Zoom software. Three rounds of semistructured…
Descriptors: Communities of Practice, Faculty Development, Physical Education Teachers, Videoconferencing