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Ching-Yi Wang; Cheng-Han Lin – Interactive Learning Environments, 2024
COVID-19 has forced many universities to adopt online teaching. However, the design discipline attaches great importance to on-site operation and face-to-face design discussions, causing teachers to face major challenges in the implementation of distance teaching. The purpose of this study is to investigate the suitability and teaching strategies…
Descriptors: Teaching Methods, Distance Education, Learning Strategies, Questionnaires
Du, Jiahui; Hew, Khe Foon Timothy – Journal of Research on Technology in Education, 2022
Self-regulated learning (SRL) plays a significant role in promoting academic success in online education. In recent years, attention has focused on using new techniques to promote SRL--one of which is the recommender system. However, there has been little discussion of the actual effects of using recommender systems to facilitate SRL skills among…
Descriptors: Independent Study, Electronic Learning, Artificial Intelligence, Information Technology
Thornton, Timothy; Lammi, Matthew – Journal of Technology Education, 2021
The purpose of the study was to explore the effects of augmented reality (AR) in an introductory engineering graphics course. The study specifically examined the potential for AR to affect the spatial visualization ability of students and influence student motivation. This study included 50 students from an introductory engineering graphics course…
Descriptors: Computer Simulation, Computer Software, Computer Assisted Design, Engineering Education
Abu, Nese Kutlu; Gökdere, Murat – Universal Journal of Educational Research, 2018
The purpose of this study is to examine whether the Grid Model practices affect students' motivation for self-regulation. In the study, quasi-experimental research design with pre-test/post-test control group was used. This study was conducted with a total of 74 students from 4th grade students in different primary schools in Amasya. Motivated…
Descriptors: Individualized Instruction, Student Motivation, Science Curriculum, Self Management
Chang, Yu-shan – Australasian Journal of Educational Technology, 2019
The purpose of this study was to investigate the predictability of cloud-based m-learning for creative performance, and the mediating effect of motivation. The participants were 116 college students, who participated in the pre-test and post-test of a teaching experiment. The conclusions of this study are as follows: (1) cloud-based m-learning has…
Descriptors: Computer Software, Creativity, Student Motivation, Telecommunications
Clinton, Virginia – Journal of the Scholarship of Teaching and Learning, 2018
Both quizzes and reflections have been found to benefit student learning, but have been typically compared to passive or superficial controls. The purpose of this quasi-experiment is to test the relative effectiveness of brief quizzes followed by reflections compared to longer quizzes. Participants (N = 218) were introductory psychology students…
Descriptors: Reflection, Quasiexperimental Design, Tests, Academic Achievement
Ng, Davy Tsz Kit; Chu, Samuel Kai Wah – Online Learning, 2021
In Hong Kong, after-school activities have long been used to foster friendships and to allow students to pursue their interests in an informal setting. This case study reports on a three-phase action research process in which information technology teachers delivered after-school activities focused on artificial intelligence during the COVID-19…
Descriptors: Student Motivation, Student Satisfaction, Secondary School Students, Artificial Intelligence
Sullivan, Angela Lene – ProQuest LLC, 2018
Modern day students in higher education are challenged by the daily struggle of balancing life outside of school, the impetus to use technology in many aspects of their daily tasks, and their self-identified placement along the Self-Determination Theory continuum; however, gamifying a class may benefit students needing motivational incentives as a…
Descriptors: Recognition (Achievement), Information Storage, College Students, Technology Uses in Education
Bastiaens, Theo, Ed. – Association for the Advancement of Computing in Education, 2022
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. The "EdMedia + Innovate Learning" conference took place in New York,…
Descriptors: Educational Technology, Flipped Classroom, Online Courses, Student Projects
van Halema, Nicolette; van Klaveren, Chris; Drachsler, Hendrik; Schmitz, Marcel; Cornelisz, Ilja – Frontline Learning Research, 2020
For decades, self-report instruments -- which rely heavily on students' perceptions and beliefs -- have been the dominant way of measuring motivation and strategy use. Event-based measures based on online trace data arguably has the potential to remove analytical restrictions of self-report measures. The purpose of this study is therefore to…
Descriptors: Independent Study, Learning Motivation, Learning Strategies, Student Behavior
Kincal, Remzi Y.; Ozan, Ceyhun – International Journal of Progressive Education, 2018
The aim of the study is to investigate the effects of formative assessment on prospective teachers' academic achievement, attitudes towards educational measurement and self-regulation skills. In the study, quasi-experimental design including non-equivalent pre-test and post-test control group. There are 40 prospective teachers in each one of the…
Descriptors: Formative Evaluation, Preservice Teachers, Academic Achievement, Student Attitudes
Renegar, Kirk Whitfield – ProQuest LLC, 2018
The use of alternative classroom seating has recently become a topic of interest in education. Many teachers have redesigned their classrooms to include many forms of classroom seating aside from traditional student desks. These forms of seating include but are not limited to: therapy balls, therapy cushions, and beanbag chairs. While this…
Descriptors: Classroom Environment, Class Organization, Classroom Design, Middle School Students
Lao, Andrew Chan-Chio; Cheng, Hercy N. H.; Huang, Mark C. L.; Ku, Oskar; Chan, Tak-Wai – Journal of Educational Computing Research, 2017
One-to-one technology, which allows every student to receive equal access to learning tasks through a personal computing device, has shown increasing potential for self-directed learning in elementary schools. With computer-supported self-directed learning (CS-SDL), students may set their own learning goals through the suggestions of the system…
Descriptors: Computer Assisted Instruction, Independent Study, Learning Strategies, Student Motivation
Onivehu, Adams Ogirima; Adegunju, Adewale Kabir; Ohawuiro, Emilia Onyinyechi; Oyeniran, Juliana Bunmi – Acta Didactica Napocensia, 2018
This study investigated the relationship among Information Communication Technology utilization, self-regulated learning and academic performance of prospective teachers. The ex-post facto design (correlation method) was employed for the study. The research subjects were 580 prospective teachers who were drawn using multi-stage sampling technique…
Descriptors: Correlation, Information Technology, Information Utilization, Academic Achievement
Cosentino, Cassandra L. – ProQuest LLC, 2017
The purpose of this quasi-experimental study was to investigate the effect of a self-regulation treatment on sixth grade students' reading comprehension, motivation for learning, and self-efficacy perceptions. The research took place in three urban schools in the northeast United States in the winter of 2016. The study's quasi-experimental design…
Descriptors: Quasiexperimental Design, Self Control, Grade 6, Reading Comprehension