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Showing 1 to 15 of 41 results Save | Export
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Joseph Lobo; Genesis Dimalanta; Conrad Buerkley; Susan Manuel; Amiel Alfonso; Celter Cris Torres; Gerald Suba – Journal of Educators Online, 2025
This study adapted Davis' (1989) Technology Acceptance Model (TAM) to investigate what influences students' attitudes on using Microsoft Teams (MS Teams) as a learning tool for Physical Education (PE). Partial Least Square-Structural Equation Modeling (PLS-SEM) analysis of survey responses from 1,916 Mabalacat City College students enrolled in an…
Descriptors: Physical Education, Computer Software, Instructional Effectiveness, Computer Uses in Education
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Rifqi Muhammad – Journal of Teaching and Learning, 2024
There is a scarcity of research that documents the use of technology-based educational counseling services specifically targeting students. This study's aim is to compile and conduct a comprehensive review of the literature on the efficacy of technology in enhancing educational counseling services. Searches were conducted using the Publish or…
Descriptors: Foreign Countries, Literature Reviews, Counseling, Counseling Effectiveness
Rodel Mar V. Guban – Online Submission, 2024
Among the many options for a learning management system (LMS), Office 365 is one of the most popular among colleges and universities in the Philippines and abroad. While there are substantial studies conducted on the use of LMS for online communication in general, action research conducted to a specific higher education institution is still needed…
Descriptors: Undergraduate Students, Computer Mediated Communication, Computer Software, Foreign Countries
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Charito G. Ong; Josan C. Fermano; Albert Christopher P. Daniot II – International Association for Development of the Information Society, 2022
This study reports an impact assessment of the basic Arduino programming training conducted among select Junior High School Students in a National High School in Cagayan De Oro City. The Focus Group Discussion sessions and survey questionnaires via goggle form complemented the content of the impact study table. The researchers aimed to determine…
Descriptors: Computer Software, Programming, Computer Science Education, Junior High School Students
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Ma. Louise Antonette N. De Las Peñas; John Chris T. Kwong; Peter Antonio B. Banzon; Philip A. Martinez; Wilbur Isaac G. Lapada; Julian N. Eballa III; John Emil C. Sebastian; Miguel D. Asido; Jan Daryl M. San Juan; Debbie Marie B. Verzosa; Jumela F. Sarmiento; Agnes D. Garciano; Mark Anthony C. Tolentino; Maria Alva Q. Aberin; Juan Carlo F. Mallari – International Association for Development of the Information Society, 2023
This paper discusses the distribution, through a digital datacasting framework, of mathematical resources for Grades 1 to 7 to two schools in a community in the Philippines. Among the mathematical resources made available, are mathematical applications (apps), which run on mobile technologies, that have been created to help in the mathematical…
Descriptors: Mathematics Instruction, Teaching Methods, Computer Software, Computer Assisted Instruction
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Sherina Dimo; Harly Israel Bandojo; Kristia Estilo; Joeven Abalayan; Michael Achas; Joseph Lobo – Journal of Educators Online, 2024
The present study intends to investigate the determinants influencing students' behavioral intention and use of Google Classroom as an instrument for enhancing the learning experience in the domain of physical education. This investigation employed the Technology Acceptance Model (TAM) as a conceptual framework. The results revealed that perceived…
Descriptors: Student Behavior, Intention, Computer Software, Physical Education
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Ma. Louise Antonette N. De Las Peñas; Mark Anthony C. Tolentino; Maria Alva Q. Aberin; Agnes D. Garciano; Juan Carlo F. Mallari; Jumela F. Sarmiento; Debbie Marie B. Verzosa – International Association for Development of the Information Society, 2024
This paper discusses two "GeoGebra" applets, "Radical" and "Parabola," that are designed to strengthen the conceptual understanding of specific topics in algebra. The design and pedagogical basis of the applets are presented. The integration of the applets in teaching Grade 9 mathematics in a partner high school in…
Descriptors: Computer Software, Teaching Methods, Mathematics Instruction, Concept Formation
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Lozano, Adrian S.; Canlas, Reister Justine B.; Coronel, Kimberly M.; Canlas, Justin M.; Duya, Jerico G.; Macapagal, Regina C.; Dungca, Ericson M.; Miranda, John Paul P. – Online Submission, 2023
Purpose: The purpose of this study is to develop a game-based mobile application to help learners practice mathematical patterns and structures. Method: The study followed a mixed-method research design and prototyping methodology to guide the study in developing the mobile application. An instrument based on the Octalysis framework was developed…
Descriptors: Game Based Learning, Mathematics Instruction, Teaching Methods, Telecommunications
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John Mark R. Asio – Malaysian Online Journal of Educational Sciences, 2024
Understanding and securely using AI systems and tools requires AI literacy. In contrast, AI self-efficacy is a person's confidence in completing an AI task. Also, AI self-competence is the ability to explain how AI technologies are used at work and how they affect society. This study examines college students' AI literacy, self-efficacy, and…
Descriptors: Artificial Intelligence, Computer Software, Technological Literacy, Self Esteem
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Joel B. Jalon Jr.; Goodwin A. Chua; Myrla de Luna Torres – International Journal of Education in Mathematics, Science and Technology, 2024
ChatGPT is largely acknowledged for its substantial capacity to enhance the teaching and learning process despite some concerns. Based on the available literature, no study compares groups of students using ChatGPT and those who did not, more so in programming. Therefore, the main goal of this study was to examine how ChatGPT affects SHS students'…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Learning Processes
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Olipas, Cris Norman P. – Online Submission, 2020
This study aimed to design and develop a Student Information and Violation Management System (SIVMS) for a Higher Educational Institution in Central Luzon, Philippines. It utilized the descriptive developmental design of research in which the researcher described and explained the processes performed to design and develop the prototype system. The…
Descriptors: Information Systems, Design, Higher Education, Foreign Countries
Grepon, Benzar Glen S.; Martinez, Aldwin Lester M. – Online Submission, 2021
Purpose: The study aims to design and develop a virtual structural design that simulates the campus and its buildings of a community college in Bukidnon, Philippines through Virtual Reality. With the immersion of technology, this project represents the architectural design of the establishment with the use of Virtual Reality Technology. Method:…
Descriptors: Foreign Countries, Computer Simulation, Community Colleges, School Buildings
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Tichaona Buzy Musikavanhu; Elizabeth Isabel Scheepers – Acta Educationis Generalis, 2024
Introduction: The COVID-19 pandemic has accelerated the transition to online learning, with synchronous e-learning becoming a critical modality in higher education institutions (HEIs) worldwide. This shift, while ensuring educational continuity, has unveiled numerous challenges, especially in developing nations where resources and infrastructure…
Descriptors: Synchronous Communication, Electronic Learning, Barriers, College Students
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Verzosa, Debbie Marie B.; De Las Peñas, Ma. Louise Antonette N.; Aberin, Maria Alva Q.; Garces, Len Patrick Dominic M. – International Journal of Mathematical Education in Science and Technology, 2019
This paper presents apps designed to assist students in understanding and developing proofs in geometric theorems. These technologies focus on triangle congruence, triangle similarity and properties of parallelograms. Focus group discussions and initial testing of the apps revealed that the apps offered a more engaging medium for learning proving…
Descriptors: Computer Oriented Programs, Mathematics Instruction, Scaffolding (Teaching Technique), Mathematical Logic
Samosa, Resty C.; Barribal, Jemie; Cupan, Roschelle S.; Pagulayan, Jane R.; Tampipi, Jessalyn N. – Online Submission, 2021
This study assessed the effectiveness of an online-merge-offline Jamboard application as an innovation in teaching word problems to Grade 4 learners was evaluated in this study. The research evaluates a learner's level of mathematical word problem skills in terms of understanding, devising a plan, solving a problem, and interpreting, as well as…
Descriptors: Teaching Methods, Mathematics Instruction, Grade 4, Elementary School Students
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