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Buitrago, Mauricio; Chiappe, Andres – Australasian Journal of Educational Technology, 2019
The representation of knowledge is a process widely used in education for its potential to generate deep learning, metacognition, and also in mapping the student's cognitive structure while developing a broad spectrum of thinking skills. Notwithstanding the above mentioned benefits, the development and evolution of new digital ecologies of…
Descriptors: Knowledge Representation, Educational Environment, Educational Technology, Thinking Skills
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Ke, Fengfeng – Educational Technology Research and Development, 2016
Via a systematic review of the literature on learning games, this article presents a systematic discussion on the design of intrinsic integration of domain-specific learning in game mechanics and game world design. A total of 69 articles ultimately met the inclusion criteria and were coded for the literature synthesis. Exemplary learning games…
Descriptors: Literature Reviews, Educational Games, Design, Play