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Alex Yue Feng Zhu – British Journal of Educational Technology, 2024
Research has shown that even though standardized financial education has gained prevalence to promote financial literacy over the past decade, it has had little effect on personal financial planning. The present study used a randomized control trial to examine the effectiveness of a Python-based personalized financial projection on young working…
Descriptors: Financial Education, Programming Languages, Financial Literacy, Money Management
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Qiuchen Yu; Jiangfeng Gou; Yan Li; Zhongling Pi; Jiumin Yang – British Journal of Educational Technology, 2024
Instructional videos risk overloading learners' limited working memory resources due to the transient information effect. Learner control is one way to mitigate this concern, but has shown almost zero overall effect and considerable heterogeneity. Consequently, it is essential to identify when learner control is most beneficial. The present study…
Descriptors: Video Technology, Audiovisual Aids, Cues, Student Behavior
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Hai Li; Wanli Xing; Chenglu Li; Wangda Zhu; Hyunju Oh – British Journal of Educational Technology, 2025
Mathematical stories can enhance students' motivation and interest in learning mathematics, thereby positively impacting their academic performance. However, due to resource constraints faced by the creators, generative artificial intelligence (GAI) is employed to create mathematical stories accompanied by images. This study introduces a method…
Descriptors: Mathematics Education, Story Telling, Readability, Artificial Intelligence
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Lahza, Hatim; Smith, Tammy G.; Khosravi, Hassan – British Journal of Educational Technology, 2023
Traditional item analyses such as classical test theory (CTT) use exam-taker responses to assessment items to approximate their difficulty and discrimination. The increased adoption by educational institutions of electronic assessment platforms (EAPs) provides new avenues for assessment analytics by capturing detailed logs of an exam-taker's…
Descriptors: Medical Students, Evaluation, Computer Assisted Testing, Time Factors (Learning)
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Yuanyuan Hu; Pieter Wouters; Marieke van der Schaaf; Liesbeth Kester – British Journal of Educational Technology, 2025
Learning with games requires two types of information, namely domain-specific information and game-specific information. Presenting these two types of information together with gameplay may pose a heavy demand on cognitive resources. This study investigates how timing of information presentation affects cognition (ie, mental effort and…
Descriptors: Game Based Learning, Secondary School Students, Chemistry, Schemata (Cognition)
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Katharina Teich; Vanessa Stefanie Loock; Nikol Rummel – British Journal of Educational Technology, 2024
Online courses are particularly attractive in continuing education because they offer a high degree of autonomy and flexibility, although this requires learners to take greater responsibility for self-regulating their learning. That can be challenging for adult learners as they need to handle other obligations in addition to learning. Thus,…
Descriptors: Electronic Learning, Continuing Education, Self Management, Learning Strategies
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Lester, Danielle; Skulmoski, Gregory J.; Fisher, Darren P.; Mehrotra, Vishal; Lim, Iris; Lang, Alexander; Keogh, Justin W. L. – British Journal of Educational Technology, 2023
While gamification and game-based learning have both been demonstrated to have a host of educational benefits for university students, many university educators do not routinely use these approaches in their teaching. Therefore, this systematic review, conducted using the PRISMA guidelines, sought to identify the primary drivers and barriers to…
Descriptors: College Faculty, Gamification, Game Based Learning, Teacher Attitudes
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Cheng, Sheng-Lun; Chang, Jen-Chia; Quilantan-Garza, Karina; Gutierrez, Mary L. – British Journal of Educational Technology, 2023
Academic procrastination refers to individuals' unnecessary postponement of their coursework and is harmful for academic performance. When situated in self-placed and remote learning environments, students' tendency to procrastinate increases. Therefore, understanding why students procrastinate and identifying who is more likely to delay…
Descriptors: Secondary School Students, College Students, Experience, Academic Achievement
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Saqr, Mohammed; Peeters, Ward – British Journal of Educational Technology, 2022
Social Network Analysis (SNA) has enabled researchers to understand and optimize the key dimensions of collaborative learning. A majority of SNA research has so far used static networks, i.e., aggregated networks that compile interactions without considering "when" certain activities or relationships occurred. Compressing a temporal…
Descriptors: Social Networks, Network Analysis, Cooperative Learning, Electronic Learning
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Veldkamp, Alice; Daemen, Joke; Teekens, Stijn; Koelewijn, Stefan; Knippels, Marie-Christine P. J.; van Joolingen, Wouter R. – British Journal of Educational Technology, 2020
In this paper, we present an escape box as a means to introduce the escape room concept into classrooms. Recreational escape rooms have inspired teachers all over the world to adapt the popular entertainment activity for education. Escape rooms are problem-based and time-constrained, requiring active and collaborative participants, a setting that…
Descriptors: Teaching Methods, Recreational Activities, Problem Based Learning, Time Management
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Papamitsiou, Zacharoula; Economides, Anastasios A. – British Journal of Educational Technology, 2019
Practising self-regulated learning (SRL) has been proposed to develop learning autonomy. However, there is lack of empirical evidence on how SRL strategies affect autonomous learning capacity. This study attempts to bridge that gap by utilizing the learners' trace data for measuring the learners' autonomous interactions, and investigates the…
Descriptors: Learning Analytics, Independent Study, Personal Autonomy, Learning Strategies
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Fox, Brandi; Bearman, Margaret; Bellingham, Robin; North-Samardzic, Andrea; Scarparo, Simona; Taylor, Darci; Thomas, Mathew Krehl Edward; Volkov, Michael – British Journal of Educational Technology, 2021
This paper presents a reflexive analysis of how university educators experience the shift to increasing online teaching in 2019. We explore what it means to be an online educator in contemporary higher education and aim to raise questions about how we approach online education and understand ourselves as educators, informed by a sociomaterial…
Descriptors: College Faculty, Teacher Attitudes, Online Courses, Ethnography
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Vergés Bausili, Anna – British Journal of Educational Technology, 2018
The increasing interest in electronic management of assessment is a sign of a gradual institutionalisation of e-submission and e-marking technologies in UK Higher Education. The effective adoption of these technologies requires a managed approach, especially a detailed understanding of current assessment practices within the institution and the…
Descriptors: Computer Assisted Testing, Higher Education, Foreign Countries, Participant Observation
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Hartley, James; Cabanac, Guillaume – British Journal of Educational Technology, 2017
New technology allows us to collect rich and voluminous data about refereeing--something that was not possible before. In this quantitative study, we consider data about the dates of sending (1) suitable papers to "BJET," (2) the papers to referees and (3) when the referees' reports are returned to the editor. To do this, we examined…
Descriptors: Technology Uses in Education, Peer Evaluation, Writing for Publication, Journal Articles
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Adam Abedini; Babak Abedin; Didar Zowghi – British Journal of Educational Technology, 2021
Adult learning is a lifelong process whereby knowledge is formed through the transformation of adults' experience. Research on online adult learning has been on the rise in recent years, thanks to the innovative opportunities provided to adults by digital technologies. Online communities of practice (OCOPs) a one of such opportunities, which offer…
Descriptors: Adult Learning, Communities of Practice, Computer Mediated Communication, Student Participation
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