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Reimann, Peter; Kickmeier-Rust, Michael; Albert, Dietrich – Computers & Education, 2013
This paper explores the relation between problem solving learning environments (PSLEs) and assessment concepts. The general framework of evidence-centered assessment design is used to describe PSLEs in terms of assessment concepts, and to identify similarities between the process of assessment design and of PSLE design. We use a recently developed…
Descriptors: Teaching Methods, Psychometrics, Problem Solving, Test Theory
Balaban, Igor; Mu, Enrique; Divjak, Blazenka – Computers & Education, 2013
This research has two main goals: to develop an instrument for assessing Electronic Portfolio (ePortfolio) success and to build a corresponding ePortfolio success model using DeLone and McLean's information systems success model as the theoretical framework. For this purpose, we developed an ePortfolio success measurement instrument and structural…
Descriptors: Information Technology, Portfolios (Background Materials), Information Systems, Systems Approach
Huang, Yueh-Min; Chiu, Po-Sheng; Liu, Tzu-Chien; Chen, Tzung-Shi – Computers & Education, 2011
If ubiquitous learning (u-learning) is to be effectively developed and feasibly applied to education, it is necessary to evaluate its effectiveness. Yet to achieve a sound evaluation, a particular paradigm must be employed to fit the problem domain. Toward this end, the authors of this study have adopted a meaningful learning paradigm. Meaningful…
Descriptors: Models, Evaluation Methods, Teaching Methods, Learning Activities
Valcke, M.; De Wever, B.; Van Keer, H.; Schellens, T. – Computers & Education, 2011
The Internet is an evolving medium that continuously presents new functionalities. Accordingly, also children's Internet usage changes continuously. This requires being vigilant about related Internet risk behavior and safe Internet use. The present article presents a structured overview of Internet risks and summarizes approaches to foster safe…
Descriptors: Young Children, Risk, Internet, Information Technology
Chang, Chi-Cheng; Tseng, Kuo-Hung; Lou, Shi-Jer – Computers & Education, 2012
This study explored the consistency and difference of teacher-, student self- and peer-assessment in the context of Web-based portfolio assessment. Participants were 72 senior high school students enrolled in a computer application course. Through the assessment system, the students performed portfolio creation, inspection, self- and…
Descriptors: Portfolios (Background Materials), Portfolio Assessment, Computer Oriented Programs, Comparative Analysis
Tan, Jean Lee; Goh, Dion Hoe-Lian; Ang, Rebecca P.; Huan, Vivien S. – Computers & Education, 2013
This paper reports a study conducted to formally evaluate a social problem-solving skills game during the start of the development to ensure that the desired game attributes were successfully embodied in the final game. Two methods, heuristic evaluation and participatory design, were adopted to assess whether the features of the game pose…
Descriptors: Educational Games, Computer Games, Problem Solving, Interpersonal Competence
Graham, Charles R. – Computers & Education, 2011
The technological pedagogical content knowledge (TPACK) framework is increasing in use by educational technology researchers around the world who are interested in issues related to technology integration. Much that is good can be found in the TPACK framework; however considerable theoretical work needs to be done if TPACK research is to cohere…
Descriptors: Technology Integration, Educational Technology, Pedagogical Content Knowledge, Researchers
Noorbehbahani, F.; Kardan, A. A. – Computers & Education, 2011
e-Learning plays an undoubtedly important role in today's education and assessment is one of the most essential parts of any instruction-based learning process. Assessment is a common way to evaluate a student's knowledge regarding the concepts related to learning objectives. In this paper, a new method for assessing the free text answers of…
Descriptors: Evaluation Methods, Educational Assessment, Student Evaluation, Scoring
Koong, Chorng-Shiuh; Wu, Chi-Ying – Computers & Education, 2011
A well-edited assessment can enhance student's learning motives. Applicability of items, which includes item content and template, plays a crucial role in authoring a good assessment. Templates in discussion contain not only conventional true & false, multiple choice, completion item and short answer but also of those interactive ones. Methods…
Descriptors: Memory, Student Evaluation, Learning, Student Motivation
Buckley, Patrick; Garvey, John; McGrath, Fergal – Computers & Education, 2011
In this paper, prediction markets are presented as an innovative pedagogical tool which can be used to create a Rich Environment for Active Learning (REAL). Prediction markets are designed to make forecasts about specific future events by using a market mechanism to aggregate the information held by a large group of traders about that event into a…
Descriptors: Prediction, Active Learning, Educational Technology, Teaching Methods
Chen, Sufen – Computers & Education, 2010
With an increasing number of studies evincing the effectiveness of simulation-based virtual laboratories (VLs), researchers have discussed replacing traditional laboratories. However, the approach of doing science endorsed by VLs has not been carefully examined. A survey of 233 online VLs revealed that hypothetico-deductive (HD) logic prevails in…
Descriptors: Laboratories, Scientific Literacy, Science Education, Inquiry
Lai, Hui-Min; Chen, Chin-Pin – Computers & Education, 2011
Recently, there has been a significant proliferation in the number of teaching blogs; however, little has been explored about what motivates teachers to adopt teaching blogs. The purpose of this study is to find out which factors can significantly influence teacher decisions regarding their teaching blog adoption and the relative importance of…
Descriptors: Web Sites, Electronic Publishing, Academic Achievement, Innovation
Ardaiz-Villanueva, Oscar; Nicuesa-Chacon, Xabier; Brene-Artazcoz, Oscar; Sanz de Acedo Lizarraga, Maria Luisa; Sanz de Acedo Baquedano, Maria Teresa – Computers & Education, 2011
The main objective of this research was to validate the effectiveness of Wikideas and Creativity Connector tools to stimulate the generation of ideas and originality by university students organized into groups according to their indexes of creativity and affinity. Another goal of the study was to evaluate the classroom climate created by these…
Descriptors: Creativity, Student Projects, Student Attitudes, Active Learning
Sins, Patrick H. M.; Savelsbergh, Elwin R.; van Joolingen, Wouter R.; van Hout-Wolters, Bernadette H. A. M. – Computers & Education, 2011
In many contemporary collaborative inquiry learning environments, chat is being used as a means for communication. Still, it remains an open issue whether chat communication is an appropriate means to support the deep reasoning process students need to perform in such environments. Purpose of the present study was to compare the impact of chat…
Descriptors: Computer Assisted Instruction, Computer Mediated Communication, Models, Task Analysis
Wu, Hung-Yi; Lin, Hsin-Yu – Computers & Education, 2012
The digital content industry is flourishing as a result of the rapid development of technology and the widespread use of computer networks. As has been reported, the market size of the global e-learning (i.e., distance education and telelearning) will reach USD 49.6 billion in 2014. However, to retain and/or increase the market share associated…
Descriptors: Electronic Learning, Instructional Design, Distance Education, Educational Technology