NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 5 results Save | Export
Gropper, George L. – Educational Technology, 2015
There are inevitable challenges standing in the way of the success of any approach to Instructional Design. Some are being faced up to. Some are not. Not least among them is the absence of empirically established principles undergirding Instructional Design prescriptions. The challenge it poses is to their reliability and validity. Nothing that…
Descriptors: Instructional Design, Instructional Effectiveness, Learning Motivation, Thinking Skills
Gropper, George L. – Educational Technology, 2015
This article takes a contrarian position: an "instructional design" or "teacher training" model, because of the sheer number of its interconnected parameters, is too complex to assess or to compare with other models. Models may not be the way to go just yet. This article recommends instead prior experimental research on limited…
Descriptors: Instructional Design, Models, Teacher Education, Differences
Gropper, George L. – Educational Technology, 2015
Instructional design can be more effective if it is as fixedly dedicated to the accommodation of individual differences as it currently is to the accommodation of subject matters. That is the hypothesis. A menu of accommodation options is provided that is applicable at each of three stages of instructional development or administration: before,…
Descriptors: Instructional Design, Individual Differences, Student Needs, Remedial Instruction
Hannum, Wallace H., Ed.; McCombs, Barbara L. – Educational Technology, 2008
Providing a research-validated, evidence-based framework for designing effective distance learning experiences and environments is a current challenge to those interested in using this technology effectively with adolescents. This article offers the Learner-Centered Psychological Principles (LCPs) developed and disseminated by the American…
Descriptors: Distance Education, Models, Adolescents, High Schools
Norris, Cathleen; Shin, Namsoo; Soloway, Elliot – Educational Technology, 2007
This article proposes three guidelines for mobile technology design that address the needs and goals of teachers who are considered mainstream with regard to technology use. Devices should be easy to learn and use, focused on the curriculum, and instruction-friendly. Only if the three guidelines are followed by hardware and software developers…
Descriptors: Guidelines, Educational Technology, Computer Software, Computers