Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 3 |
Descriptor
Source
Educational Technology… | 3 |
Author
Chen, Nian-Shing | 1 |
Cheng, I-Ling | 1 |
Ke, Fengfeng | 1 |
Lai, Chiu-Lin | 1 |
Lin, Kuo-Chin | 1 |
Swanson, Hillary | 1 |
Trninic, Dragan | 1 |
Wei, Chun-Wang | 1 |
Xu, Xinhao | 1 |
Publication Type
Journal Articles | 3 |
Reports - Evaluative | 2 |
Reports - Research | 1 |
Education Level
Elementary Education | 1 |
Grade 8 | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Secondary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Swanson, Hillary; Trninic, Dragan – Educational Technology Research and Development, 2021
Making sense of data is fundamental to science. Yet, the form in which data are represented can make their interpretation challenging for students. We introduce an activity that transformed a data table into an embodied artifact. The activity helped 8th grade students interpret the data to find that cold water warmed "fast-then-slow," in…
Descriptors: Data Interpretation, Grade 8, Tables (Data), Change
Lin, Kuo-Chin; Wei, Chun-Wang; Lai, Chiu-Lin; Cheng, I-Ling; Chen, Nian-Shing – Educational Technology Research and Development, 2021
The aim of this study was to develop a badminton teaching system using the wearable technology for improving badminton teaching and learning. This system can provide the similarity scores automatically by comparing a student's movement and strength while playing badminton with a well-trained expert model. A quasi-experiment was conducted for eight…
Descriptors: Physical Education, Racquet Sports, Measurement Equipment, Instructional Effectiveness
Xu, Xinhao; Ke, Fengfeng – Educational Technology Research and Development, 2014
As information and communication technology continues to evolve, body sensory technologies, like the Microsoft Kinect, provide learning designers new approaches to facilitating learning in an innovative way. With the advent of body sensory technology like the Kinect, it is important to use motor activities for learning in good and effective ways.…
Descriptors: Nonverbal Communication, Sensory Experience, Perceptual Motor Learning, Educational Technology