NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20253
Since 202412
Since 2021 (last 5 years)16
Since 2016 (last 10 years)40
Since 2006 (last 20 years)59
Source
IEEE Transactions on Learning…59
Audience
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 59 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Nicolas Pope; Juho Kahila; Henriikka Vartiainen; Matti Tedre – IEEE Transactions on Learning Technologies, 2025
The rapid advancement of artificial intelligence and its increasing societal impacts have turned many computing educators' focus toward early education in machine learning (ML). Limited options for educational tools for teaching novice learners about the mechanisms of ML and data-driven systems presents a recognized challenge in K-12 computing…
Descriptors: Artificial Intelligence, Computer Oriented Programs, Computer Science Education, Grade 4
Peer reviewed Peer reviewed
Direct linkDirect link
Weijiao Huang; Khe Foon Hew – IEEE Transactions on Learning Technologies, 2025
In an online learning environment, both instruction and assessments take place virtually where students are primarily responsible for managing their own learning. This requires a high level of self-regulation from students. Many online students, however, lack self-regulation skills and are ill-prepared for autonomous learning, which can cause…
Descriptors: Independent Study, Interpersonal Relationship, Electronic Learning, Computer Software
Peer reviewed Peer reviewed
Direct linkDirect link
Kaitlyn Tracy; Ourania Spantidi – IEEE Transactions on Learning Technologies, 2025
Virtual reality (VR) has emerged as a transformative educational tool, enabling immersive learning environments that promote student engagement and understanding of complex concepts. However, despite the growing adoption of VR in education, there remains a significant gap in research exploring how generative artificial intelligence (AI), such as…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Simulation, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Ignacio Villagran; Rocio Hernandez; Gregory Schuit; Andres Neyem; Javiera Fuentes-Cimma; Constanza Miranda; Isabel Hilliger; Valentina Duran; Gabriel Escalona; Julian Varas – IEEE Transactions on Learning Technologies, 2024
This article presents a controlled case study focused on implementing and using generative artificial intelligence, specifically large language models (LLMs), in physiotherapy education to assist instructors with formulating effective technology-mediated feedback for students. It outlines how these advanced technologies have been integrated into…
Descriptors: Artificial Intelligence, Physical Therapy, Technology Uses in Education, Case Studies
Peer reviewed Peer reviewed
Direct linkDirect link
Ishant Singhal; Guru Ratan Satsangee; Lakshya Bhardwaj; Gaurang S. Sharma; Anand Swarup Chandrakar; Hritav Gupta; Gargi Malik; Bobby Tyagi; Ankit Sahai; Rahul Swarup Sharma – IEEE Transactions on Learning Technologies, 2024
3D-printing (3DP) is a rapidly evolving sector and is advancing at an unmatched pace. Integrating digital-based approaches to disseminate knowledge within institutional curricula is crucial for mainstreaming knowledge. This work explores the development of a virtual lab (VL) for additive manufacturing (AM), using an interactive VL simulator. The…
Descriptors: Computer Peripherals, Printing, Laboratories, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Vykopal, Jan; Seda, Pavel; Svabensky, Valdemar; Celeda, Pavel – IEEE Transactions on Learning Technologies, 2023
Hands-on computing education requires a realistic learning environment that enables students to gain and deepen their skills. Available learning environments, including virtual and physical laboratories, provide students with real-world computer systems but rarely adapt the learning environment to individual students of various proficiency and…
Descriptors: Students, Educational Technology, Computer Assisted Instruction, Media Adaptation
Peer reviewed Peer reviewed
Direct linkDirect link
Jionghao Lin; Wei Tan; Lan Du; Wray Buntine; David Lang; Dragan Gasevic; Guanliang Chen – IEEE Transactions on Learning Technologies, 2024
Automating the classification of instructional strategies from a large-scale online tutorial dialogue corpus is indispensable to the design of dialogue-based intelligent tutoring systems. Despite many existing studies employing supervised machine learning (ML) models to automate the classification process, they concluded that building a…
Descriptors: Classification, Dialogs (Language), Teaching Methods, Computer Assisted Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Chen Li; Yue Jiang; Peter H. F. Ng; Yixin Dai; Francis Cheung; Henry C. B. Chan; Ping Li – IEEE Transactions on Learning Technologies, 2024
Computer-supported collaborative learning aims to use information technologies to support collaborative knowledge construction by practicing the relevant pedagogical approaches, especially in the distance learning setting. The enabling technologies are fast advancing, and the need for solutions during the COVID-19 global pandemic led to the…
Descriptors: Computer Simulation, Computer Assisted Instruction, Cooperative Learning, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Lucia Uguina-Gadella; Iria Estevez-Ayres; Jesus Arias Fisteus; Carlos Alario-Hoyos; Carlos Delgado Kloos – IEEE Transactions on Learning Technologies, 2024
Students learn not only directly from their teachers and books, but also by using their computers, tablets, and phones. Monitoring these learning environments creates new opportunities for teachers to track students' progress. In particular, this article is based on gathering real-time events as students interact with learning tools and materials…
Descriptors: Predictor Variables, Academic Achievement, Computer Assisted Instruction, Electronic Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Roshan Lal Neupane; Prasad Calyam; Songjie Wang; Kiran Neupane; Ashish Pandey; Xiyao Cheng; Durbek Gafurov; Hemanth Sai Yeddulapalli; Noah Glaser; Kanu Priya Singh; Yuanyuan Gu; Shangman Li; Sharan Srinivas – IEEE Transactions on Learning Technologies, 2024
Cloud-hosted services are being increasingly used in hosting business and scientific applications due to cost-effectiveness, scalability, and ease of deployment. To facilitate rapid development, change and release process of cloud-hosted applications, the area of development and operations (DevOps) is fast evolving. It is necessary to train the…
Descriptors: Online Courses, Computer Assisted Instruction, Learning Management Systems, Computer Assisted Design
Peer reviewed Peer reviewed
Direct linkDirect link
Nuno Verdelho Trindade; Lidia Custodio; Alfredo Ferreira; Joao Madeiras Pereira – IEEE Transactions on Learning Technologies, 2024
Ray tracing is a computer graphics technique used to produce realistic visuals by physically simulating the behavior of light. Although this technique can be described straightforwardly, fully comprehending it might be challenging. It is typically taught in the classroom using the 2-D formats, such as paper or a blackboard. We propose using…
Descriptors: Computer Simulation, Computer Graphics, Visualization, Computer Assisted Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Kim, Hodam; Chae, Younsoo; Kim, Suhye; Im, Chang-Hwan – IEEE Transactions on Learning Technologies, 2023
Owing to the rapid development of information and communication technologies, online or mobile learning content is widely available on the Internet. Unlike traditional face-to-face learning, online learning exhibits a critical limitation: real-time interactions between learners and teachers are generally not feasible in online learning. To…
Descriptors: College Students, Control Groups, Attention, Comprehension
Peer reviewed Peer reviewed
Direct linkDirect link
Kroeze, Karel A.; van den Berg, Stephanie M.; Veldkamp, Bernard P.; de Jong, Ton – IEEE Transactions on Learning Technologies, 2021
A tool is presented that can automatically assess the quality of students' concept maps and provide feedback based on a reference concept map. It is shown that this tool can effectively assess the quality of concept maps, and that it can provide accurate and helpful feedback on a number of specific shortcomings often evident in students' concept…
Descriptors: Feedback (Response), Concept Mapping, Student Evaluation, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Ka-Yan Fung; Lik-Hang Lee; Pan Hui; Shenghui Song – IEEE Transactions on Learning Technologies, 2024
The COVID-19 pandemic has suspended physical classes and influenced students from underprivileged groups more seriously due to their poor living conditions and digital disadvantages. To understand the impact of the constrained learning, we conducted a study on game-based learning to examine the effectiveness of computer-aided and autonomous…
Descriptors: COVID-19, Pandemics, School Closing, Disadvantaged Youth
Peer reviewed Peer reviewed
Direct linkDirect link
Pavlik, Philip; Eglington, Luke; Harrell-Williams, Leigh – IEEE Transactions on Learning Technologies, 2021
Adaptive learning technology solutions often use a learner model to trace learning and make pedagogical decisions. The present research introduces a formalized methodology for specifying learner models, logistic knowledge tracing (LKT), that consolidates many extant learner modeling methods. The strength of LKT is the specification of a symbolic…
Descriptors: Technology Uses in Education, Educational Technology, Models, Computer Assisted Instruction
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4