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Hurtado-Bermúdez, Santiago; Romero-Abrio, Ana – Interactive Learning Environments, 2023
Development and evaluation of a teaching-learning activity in 4th year Forensic Physics course of Degree in Criminology was based on different combinations of a virtual laboratory and a research laboratory as teaching spaces. Students explored in detail the components and functioning of an electron microscope using both an online suite of…
Descriptors: Physics, Crime, Science Laboratories, Laboratory Equipment
Paladines, José; Ramírez, Jaime; Berrocal-Lobo, Marta – Interactive Learning Environments, 2023
This paper addresses the challenge of integrating a dialog system with an ITS created for supporting procedural training in a 3D virtual environment. To this end, we first describe the desired features of the dialog to be provided to students in such system. Then, we explain some technical issues of our proposal such as the architecture; the…
Descriptors: Intelligent Tutoring Systems, Dialogs (Language), Man Machine Systems, Computer Simulation
Shufan Yu; Qingtang Liu; Jingjing Ma; Huixiao Le; Shen Ba – Interactive Learning Environments, 2023
Augmented reality (AR) recently shows great potential to facilitate students' learning, especially their learning performance and motivation. However, few studies considered learners' emotional factors such as learning anxiety, which may influence the learning results. This study aims to explore how different experimental conditions (AR &…
Descriptors: Computer Simulation, Physics, Science Instruction, Science Laboratories
Winkelmann, Kurt; Keeney-Kennicutt, Wendy; Fowler, Debra; Lazo Macik, Maria; Perez Guarda, Paola; Joan Ahlborn, Connor – Interactive Learning Environments, 2020
Virtual worlds are increasingly popular in educational settings. In order to further usefulness in providing a laboratory education, almost 300 students participated in a study to determine the relative learning gains and attitudes related to performing two chemistry experiments in either the virtual world of Second Life (SL) or a real world…
Descriptors: College Freshmen, College Science, Chemistry, Computer Simulation
Bale, Shivkumar; Singh, Ramesh – Interactive Learning Environments, 2023
This paper introduces a novel virtual method to conduct continuous distillation experiment in an undergraduate unit operation laboratory with the help of SPM 700 Distillation Column, one of the modules available in Simtronics, a commercial process operation simulator. Simtronics simulator is a powerful tool to teach process industry skills and it…
Descriptors: Engineering Education, Teaching Methods, Undergraduate Students, Laboratory Experiments
Hossain, Syed Far Abid; Xi, Zhao; Nurunnabi, Mohammad; Anwar, Bilal – Interactive Learning Environments, 2022
The key purpose of this research is to discuss the role of trajectory movements from education and awareness of sustainability perspective in the higher educational sector. The study analyzes how the trajectory movement of students in various academic places of their interest influences sustainable academic performance. A person-administered…
Descriptors: Academic Achievement, Sustainability, Classrooms, Laboratories
Juan Garzón; Georgios Lampropoulos – Interactive Learning Environments, 2024
The benefits of mobile learning for science education have been widely described; however, there is scarce evidence of its effect on student learning. This article presents a meta-analysis of 44 empirical studies to assess the effect of mobile learning on students' learning at K-12 levels. Moreover, the study considered the moderating effect of…
Descriptors: Handheld Devices, Educational Technology, Science Education, Elementary Secondary Education
Shalaunda M. Reeves; Charlotte A. Bolch; Richard T. Bex II; Kent J. Crippen – Interactive Learning Environments, 2024
Recently, interest in understanding the prospects of virtual environments, specifically virtual reality laboratories (VR Lab) -- those that involve a first-person practica experience via a desktop computer or head-mounted display -- in science education has increased. Seemingly ingrained in the process of implementing a VR Lab is a supposition of…
Descriptors: Student Experience, Student Motivation, Student Attitudes, Beliefs
Xin Cao; Yen Hsu – Interactive Learning Environments, 2023
Virtual experiments are widely used in the field of education for their low cost, strong interaction, hyperspace and safety advantages. While some researchers have analysed the impact of virtual technologies such as AR or VR on teaching effectiveness, few researchers have comprehensively explored the impact of virtual experiments on students'…
Descriptors: Influence of Technology, Electronic Learning, School Effectiveness, Laboratory Experiments
Lertnattee, Verayuth; Wangwattana, Bunyapa – Interactive Learning Environments, 2021
In the academic year of 2019, the designed personalized learning and assessment was applied to the fourth-year pharmacy students who registered for the Pharmacognosy Laboratory in the Faculty of Pharmacy, Silpakorn University. We allowed all students to do the experiment as they preferred. We created a personalized assessment that allowed the…
Descriptors: Individualized Instruction, Pharmaceutical Education, Laboratory Equipment, Identification
Jordi Guitart; Juan José Costa – Interactive Learning Environments, 2024
The pandemic situation banned the presence of teachers and students in the classrooms disrupting the typical teaching process. Videoconferencing services have been used successfully for lectures, but they are insufficient for hands-on laboratories where the physical presence is a requirement (i.e. to access specific hardware). Enabling remote…
Descriptors: Distance Education, Laboratories, Computer Networks, Videoconferencing
Paul Bazelais; Gurinder Binner; Tenzin Doleck – Interactive Learning Environments, 2024
As an important tool for STEM education, online labs have gained significant research attention. However, our understanding of online labs is limited by the inattention to the factors that contribute to the acceptance of online labs. This study adopts the UTAUT model to investigate the salient determinants of use of online labs. We test the…
Descriptors: Foreign Countries, High School Students, College Bound Students, Physics
Papadimitropoulos, N.; Pavlatou, E. A. – Interactive Learning Environments, 2023
Physical experiments on real-world systems are proposed as a means to raise learning outcomes and Arduino microcontroller is highlighted as an appropriate tool to perform them. However, experimentation on a real system may encounter various barriers. Therefore, a learning environment was developed in order to perform Arduino experiments on digital…
Descriptors: Educational Technology, Technology Uses in Education, Chemistry, Science Instruction
James Planey; Taehyun Kim; Emma Mercier; Robb Lindgren – Interactive Learning Environments, 2024
Immersive technologies have the potential to play unique roles in the collaborative problem-solving process. To advance research in these contexts, new methods of documenting group collaboration with technology are necessary. The goal of this paper is to develop and utilize a coding scheme that enables investigation of the nature of collaborative…
Descriptors: Learning Processes, Cooperative Learning, Problem Solving, Computer Simulation
Herodotou, Christothea; Muirhead, Dave K.; Aristeidou, Maria; Hole, Malcolm J.; Kelley, Simon; Scanlon, Eileen; Duffy, Marcus – Interactive Learning Environments, 2020
Virtual Learning Environments (VLEs) are becoming commonplace in Higher Education. Amongst the latest VLE developments is the design and use of Virtual Microscopes (VMs) that allow for viewing and manipulation of online images by multiple students. Although students are found to be generally satisfied with the use of VMs, it is yet not known what…
Descriptors: Educational Technology, Computer Simulation, Higher Education, Laboratory Equipment
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