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Dommett, Eleanor J. – Interactive Technology and Smart Education, 2018
Purpose: This paper aims to examine the different ways in which learners may have ownership over technology-enhanced learning by reflecting on technical, legal and psychological ownership. Design/methodology/approach: The paper uses a variety of examples of technology-enhanced learning ranging from open-source software to cloud storage to discuss…
Descriptors: Technology Uses in Education, Ownership, Open Source Technology, Psychological Patterns
Benjamin Wulff; Alexander Fecke; Lisa Rupp; Kai-Christoph Hamborg – Interactive Technology and Smart Education, 2014
Purpose: The purpose of this work is to present a prototype of the system and the results from a technical evaluation and a study on possible effects of recordings with active camera control on the learner. An increasing number of higher education institutions have adopted the lecture recording technology in the past decade. Even though some…
Descriptors: Lecture Method, Video Technology, Automation, Equipment
Kobus van Aswegen; Magda Huisman; Estelle Taylor – Interactive Technology and Smart Education, 2014
Purpose: The purpose of this study was to determine if Systems Development Methodologies (SDMs) are being utilised effectively in the development of Learning Management Systems (LMSs) in South Africa. With e-learning being a critical component of modern educational systems, it has become essential to ensure that LMSs of a high standard are being…
Descriptors: Learning Management Systems, Technology Uses in Education, Electronic Learning, Computer Software
Ketterl, Markus; Mertens, Robert; Wiesen, Christoph; Vornberger, Oliver – Interactive Technology and Smart Education, 2011
Purpose: The purpose of this paper is to present a user interface for web lectures for engaging with other users while working with video based learning content. The application allows its users to ask questions about the content and to get answers from those users that currently online are more familiar with it. The filtering is based on the…
Descriptors: Interaction, Lecture Method, Computer Interfaces, Computer System Design
Penedo, Janaina Rodrigues; Diniz, Morganna; Ferreira, Simone Bacellar Leal; Silveira, Denis S.; Capra, Eliane – Interactive Technology and Smart Education, 2012
Purpose: The purpose of this paper is to analyze the usability of a remote learning system in its initial development phase, using a quantitative usability evaluation method through Markov models. Design/methodology/approach: The paper opted for an exploratory study. The data of interest of the research correspond to the possible accesses of users…
Descriptors: Markov Processes, Evaluation Methods, Probability, Evaluation Research
Ketterl, Markus; Schulte, Olaf A.; Hochman, Adam – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to introduce the Opencast Community, a global community of individuals, institutions, and commercial stakeholders exchanging knowledge about all matters relevant in the context of academic video and promoting projects in this context. It also gives an overview of the most prominent of these projects, Opencast…
Descriptors: College Instruction, Media Research, Computer Software, International Education