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Pi-Sui Hsu; Reva Freedman; Dean LaBarbera; Ben Kluga; Rui Zhang; Crystal Berrios; Sharda Sharma – International Journal of Designs for Learning, 2025
This design case details the ten-year (2014-present) iterative process to design and develop a graph-based computer-assisted program to support middle school students' development of collaborative argumentation. We begin by describing the first two iterations of the design and discuss how we learned from the process failures. This paper focuses on…
Descriptors: Program Development, Middle School Students, Cooperation, Persuasive Discourse
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Nathan R. Prestopnik – International Journal of Designs for Learning, 2024
"Ghosts of the Argonne" is an interactive virtual reality (VR) recreation of the World War 1 (WW1) M1897 "French 75" field artillery gun, intended to teach learners about WW1 and its impact on the world, the role of artillery and artillerymen in this war, and the stories of real soldiers who served. The "Ghosts of the…
Descriptors: College Faculty, College Students, Computer Simulation, History Instruction
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Kristin Herman; Patricia Davidson – International Journal of Designs for Learning, 2022
This design case documents the reimagination of new faculty orientation for a mid-sized public university due to the COVID-19 global pandemic. This fully virtual iteration was facilitated during the summer of 2020 and is compared both to previous in-person iterations of new faculty orientation as well as a blended modality version of the…
Descriptors: College Faculty, Teacher Orientation, Models, Distance Education
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Melanie W. Jensen; Peter J. Rich – International Journal of Designs for Learning, 2025
In the teaching of math-fact automaticity, most classroom teachers are unaware of research-based practices such as the use of a controlled response time, the scaffolded teaching of individual math facts, the limiting of exposure to new math facts, the separation of math facts with common operands, and even the definition of automaticity. As a…
Descriptors: Computer Software, Mathematics Instruction, Evidence Based Practice, Scaffolding (Teaching Technique)
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Siem Buseyne; Amelie Vrijdags; Annelies Raes – International Journal of Designs for Learning, 2023
Collaborative Problem Solving (CPS) skills are receiving increased attention in the current workforce and in lifelong learning. In learning and labor contexts, successful teamwork is however not always guaranteed, due to several reasons, such as an unequal level of individual participation. Training in CPS for all groups is therefore needed.…
Descriptors: Problem Solving, Cooperative Learning, Labor Force Development, Teamwork
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Janine J. Darragh; Gina Mikel Petrie; Stan Pichinevskiy – International Journal of Designs for Learning, 2021
Educative Curriculum Materials (ECMs) are teaching materials that have the dual function of providing learning activities to students and providing professional development to the teachers that use them. Answering a call for professional development opportunities, and with input from English teachers in rural Nicaraguan schools, the designers…
Descriptors: Computer Software, Second Language Learning, Second Language Instruction, English (Second Language)
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Anne Trumbore – International Journal of Designs for Learning, 2014
Two combined design cases examine historically significant projects in technology-assisted instruction developed at Stanford in the 1960's and 1970's: Computer Assisted Instruction (CAI) for elementary school students, and the Nicaraguan Radio Mathematics Project (NRMP). The combination of the cases allows for the exploration of the commonalities…
Descriptors: Foreign Countries, Computer Assisted Instruction, Elementary School Students, Educational Radio
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Andrew S. Gibbons; A. F. O'Neal – International Journal of Designs for Learning, 2014
In 1971 the National Science Foundation contracted with the MITRE Corporation (MIT Research Corporation) for the production of an experimental system to test the computer-assisted delivery of information and instruction to homes: the TICCIT system--an acronym for "Time-shared, Interactive, Computer-Controlled Information/Instructional…
Descriptors: Computer Assisted Instruction, Educational Television, Home Programs, Instructional Design
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Gamze Ozogul; Jana Reisslein; Martin Reisslein – International Journal of Designs for Learning, 2016
Even though engineering outreach to K-12 schools initially seemed to be a simple undertaking, it proved to require complex design solutions related to a variety of issues. The purpose of this design case is to tell the story of our National Science Foundation (NSF) supported engineering outreach project, that took place between the years of…
Descriptors: Engineering Education, Kindergarten, Elementary Secondary Education, Computer Assisted Instruction
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Kyle Clements – International Journal of Designs for Learning, 2017
This case presents the design of a GPS (Global Positioning Satellite) guided smartphone tour. The tour was a redesign of an assignment for an introductory Physical Science course in which students take a guided tour of a local canyon. The app is downloaded to students' personal devices and provides a guided tour. I am giving special attention to…
Descriptors: Geographic Information Systems, Telecommunications, Handheld Devices, Assignments
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Deborah Tatar; Jeremy Roschelle; Stephen Hegedus – International Journal of Designs for Learning, 2014
Historically, what people can learn is co-determined by the "representational infrastructure" for knowledge building. When Latin was the required medium of knowledge building, few could engage in scholarly activities; without the change to the vernacular, nearly universal access to higher education would not be possible. The highly…
Descriptors: Access to Education, Advanced Courses, Mathematics Instruction, Barriers
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James M. Laffey; Sean Goggins – International Journal of Designs for Learning, 2014
The purpose of this design case is to tell the story of our work to design context-aware activity notification for learning management systems. The story of the design experience is not simple, in that it includes research and development, conceptual evolution, implementation and extinction, and multiple phases, including inspiration for future…
Descriptors: Learning Analytics, Integrated Learning Systems, Computer Software, Information Systems