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Weng, Wenting; Luo, Wen – Journal of Computers in Mathematics and Science Teaching, 2022
This study examines the data of students from the United States (n = 2,592) who participated in the 2018 Programme for International Student Assessment (PISA). The purpose of this study is to probe the relationship between students' use of information and communication technologies (ICT) and their academic performance in mathematics and science.…
Descriptors: Educational Technology, Mathematics Achievement, Science Achievement, Technology Uses in Education
Brush, Thomas; Glazewski, Krista; Shin, Suhkyung; Shin, Sungwon – Journal of Computers in Mathematics and Science Teaching, 2021
The purpose of this study was to explore the impact a specific socio-scientific inquiry (SSI) unit has on student achievement and attitudes over the course of two years with two different implementations of the unit. Specifically, this study addressed the following research question: What impact does participation in an SSI unit have on student…
Descriptors: Technology Integration, Science and Society, Science Instruction, Biology
Darby-White, Tillerie; Wicker, Scott; Diack, Moustapha – Journal of Computers in Mathematics and Science Teaching, 2019
The 21st century student learns and communicates in the virtual world. In order to meet the individual instructional needs of the students, virtual science laboratories should be researched to accomplish the goal. This study evaluated the effectiveness of a virtual chemistry laboratory in enhancing students' conceptual understanding as a…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Chemistry
Davey, Bradford T.; Bowers, Sharon; Spears, Shelley – Journal of Computers in Mathematics and Science Teaching, 2020
NASA eClips™, developed by the National Institute of Aerospace (NIA) in partnership with NASA, provides educators with standards-based educational resources that seek to increase student science, technology, engineering, and mathematics (STEM) literacy through the lens of NASA. Over the past four years a new project within NASA eClips™, NASA…
Descriptors: Public Agencies, Science Programs, Program Effectiveness, Scientific Literacy
Navaneedhan, Cittoor Girija; Kamalanabhan, T. J. – Journal of Computers in Mathematics and Science Teaching, 2017
Education in its general sense is a form of learning in which knowledge, skills, and habits of a group of people are transferred from one generation to the next through teaching, training, research, or simply through auto didacticism, Generally, it occurs through any experience that has a formative effect on the way one thinks, feels, or acts. The…
Descriptors: Science Instruction, Didacticism, Thinking Skills, Figurative Language
Foster, Aroutis; Shah, Mamta – Journal of Computers in Mathematics and Science Teaching, 2016
This study used the Dynamic Systems Model of Role Identity (DSMRI) to examine the extent to which a game, Land Science, afforded identity change opportunities as exploration of science identities, science content knowledge, science confidence, action possibilities, and interest/valuing in an intentional manner. Analysis of the game and existing…
Descriptors: Computer Games, Design Preferences, Computer Software Evaluation, Computer System Design
Park, Jungho – Journal of Computers in Mathematics and Science Teaching, 2015
Much research has been conducted in educational robotics, a new instructional technology, for K-12 education. However, there are arguments on the effect of robotics and limited empirical evidence to investigate the impact of robotics in science learning. Also most robotics studies were carried in an informal educational setting. This study…
Descriptors: Robotics, Elementary School Science, Science Instruction, Inquiry
Kern, Cindy L.; Crippen, Kent J.; Skaza, Heather – Journal of Computers in Mathematics and Science Teaching, 2014
This paper describes a design study of a cyberlearning instructional unit about climate change created with a new inquiry-based design framework, the 5-featured Dynamic Inquiry Enterprise (5-DIE). The 5-DIE framework was created to address the need for authentic science inquiry experiences in cyberlearning environments that leverage existing tools…
Descriptors: Educational Technology, Computer Uses in Education, Climate, Computer Software
Tillman, Daniel; An, Song; Boren, Rachel; Slykhuis, David – Journal of Computers in Mathematics and Science Teaching, 2014
This study assessed the impact of nine lessons incorporating a NASA-themed transmedia book featuring digital fabrication activities on 5th-grade students (n = 29) recognized as advanced in mathematics based on their academic record. Data collected included a pretest and posttest of science content questions taken from released Virginia Standards…
Descriptors: Elementary School Students, Elementary School Science, Science Instruction, Satellites (Aerospace)
Fan, Xinxin; Geelan, David – Journal of Computers in Mathematics and Science Teaching, 2013
Secondary school science teachers have a wide variety of teaching approaches available to them as they support the development of their students' scientific literacy and knowledge of, and about, science. Information technologies, on computers and other devices, offer potentially valuable ways to supplement this "toolkit" of teaching approaches.…
Descriptors: Teaching Methods, Science Teachers, Secondary School Science, Scientific Literacy
Keramati, Mohammadreza – Journal of Computers in Mathematics and Science Teaching, 2010
This paper reports the results of an investigation on the effect of cooperative learning on academic achievement of physics course. Cooperative learning was employed to experimental group and conventional teaching method was used for control group. Sampling of the study consists of 15-16 years old 220 students at high school in Iran. The progress…
Descriptors: Physics, Cooperative Learning, Science Achievement, Science Instruction
Fogarty, Ian; Geelan, David – Journal of Computers in Mathematics and Science Teaching, 2013
Students in 4 Canadian high school physics classes completed instructional sequences in two key physics topics related to motion--Straight Line Motion and Newton's First Law. Different sequences of laboratory investigation, teacher explanation (lecture) and the use of computer-based scientific visualizations (animations and simulations) were…
Descriptors: Foreign Countries, Computer Simulation, Animation, Computer Assisted Instruction
Siko, Jason; Barbour, Michael; Toker, Sacip – Journal of Computers in Mathematics and Science Teaching, 2011
To date, research involving homemade PowerPoint games as an instructional tool has not shown statistically significant gains in student performance. This paper examines the results of a study comparing the performance of students in a high school chemistry course who created homemade PowerPoint games as a test review with the students who used a…
Descriptors: Educational Games, Instructional Materials, Computer Software, Teaching Methods
Akpan, Joseph; Strayer, Jeremy – Journal of Computers in Mathematics and Science Teaching, 2010
Science educators and school administrators are reexamining the educational value of animal dissection in the nation's schools and are focusing on simulation as an instructional alternative. One implication of the debate is that simulations can lead to equivalent learning to hands-on dissection. The second implication is whether dissection is…
Descriptors: Computer Simulation, Laboratory Procedures, Pretests Posttests, Science Instruction
Lin, Janet Mei-Chuen; Yang, Mei-Ching – Journal of Computers in Mathematics and Science Teaching, 2009
In this study half of 52 sixth graders learned to program in MSWLogo and the other half in Drape. An analysis of students' test scores revealed that Drape (an iconic language) seemed to have a steeper learning curve than MSWLogo (a textual language). However, as students gradually became more familiar with either language, the difference in…
Descriptors: Elementary School Students, Programming Languages, Science Achievement, Instructional Effectiveness
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