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Torun, Berkay; Karakurt, Serdar; Aydin, Taha Bilal; Altunel, Yusuf – Turkish Online Journal of Educational Technology - TOJET, 2021
In this paper we present the result of our work on implementation of an interactive environment that can be used to develop adaptive games with animating characters. The environment is designed to run in design and run mode, whereas certain design mode characteristics are still applicable in run mode so that the player can enhance the game and…
Descriptors: Educational Games, Instructional Design, Computer Games, Computer Simulation
Construction and Analysis of a Decision Tree-Based Predictive Model for Learning Intervention Advice
Chenglong Wang – Turkish Online Journal of Educational Technology - TOJET, 2024
The rapid development of education informatization has accumulated a large amount of data for learning analytics, and adopting educational data mining to find new patterns of data, develop new algorithms and models, and apply known predictive models to the teaching system to improve learning is the challenge and vision of the education field in…
Descriptors: Decision Making, Prediction, Models, Intervention
Mustapha, Aida; Samsudin, Noor Azah; Arbaiy, Nurieze; Mohammed, Rozlini; Hamid, Isredza Rahmi – Turkish Online Journal of Educational Technology - TOJET, 2016
In programming, one problem can usually be solved using different logics and constructs but still producing the same output. Sometimes students get marked down inappropriately if their solutions do not follow the answer scheme. In addition, lab exercises and programming assignments are not necessary graded by the instructors but most of the time…
Descriptors: Programming, Computer Science Education, Scoring Rubrics, Grading
Eryilmaz, Selami; Deniz, Gülhanim – Turkish Online Journal of Educational Technology - TOJET, 2021
This study was conducted to determine the effect of Tinkercad use in computer programming education on students ' computational thinking skills and perceptions. In this context, 583 secondary school students studying in Ankara province of Turkey at the fifth, sixth, seventh and eighth grade level in the 2019-2020 academic year constitute the…
Descriptors: Computer Science Education, Programming, Instructional Effectiveness, Courseware
Çiftçi, Serdar – Turkish Online Journal of Educational Technology - TOJET, 2018
The aim of this research is to investigate, through data analysis, the studies conducted on the use of educational digital games by children. As part of this study, a search of the Science Direct, Web of Science, and ERIC databases was performed to identify the studies on this topic published within the last decade (2007 and 2017). From this…
Descriptors: Educational Games, Computer Games, Databases, Programming Languages
Matthews, Reginamary; Hin, Hew Soon; Choo, Koo Ah – Turkish Online Journal of Educational Technology - TOJET, 2014
Learning Object (LO) is the breakdown of larger content into smaller pieces of information that accomplishes a single learning outcome. The smaller piece of content is incorporated with multimedia elements to promote meaningful learning. The prevailing focus on learning objects for introductory programming promising in terms of enhancing the…
Descriptors: Resource Units, Computer Science Education, Programming, College Students
Wang, Chu-Fu; Lin, Chih-Lung; Deng, Jien-Han – Turkish Online Journal of Educational Technology - TOJET, 2012
Testing is an important stage of teaching as it can assist teachers in auditing students' learning results. A good test is able to accurately reflect the capability of a learner. Nowadays, Computer-Assisted Testing (CAT) is greatly improving traditional testing, since computers can automatically and quickly compose a proper test sheet to meet user…
Descriptors: Simulation, Test Items, Student Evaluation, Test Construction
Cakiroglu, Unal – Turkish Online Journal of Educational Technology - TOJET, 2013
In order to facilitate students' understanding in introductory programming courses, different types of teaching approaches were conducted. In this study, a hybrid approach including comment first coding (CFC), analogy and template approaches were used. The goal was to investigate the effect of such a hybrid approach on students' understanding in…
Descriptors: Teaching Methods, Control Groups, Experimental Groups, Programming
Ina, Lekkai – Turkish Online Journal of Educational Technology - TOJET, 2014
Series of international studies have shown that subtitled television programs provide a rich context for foreign language acquisition. This study investigated whether incidental language acquisition occurs from watching a television program with/without subtitles. Children in the experimental conditions watch: (a) a 15 minute snapshot of a well…
Descriptors: Incidental Learning, Second Language Learning, Vocabulary Development, Television Viewing
Huang, Yong-Ming; Chen, Chao-Chun; Wang, Ding-Chau – Turkish Online Journal of Educational Technology - TOJET, 2012
Ubiquitous learning receives much attention in these few years due to its wide spectrum of applications, such as the T-learning application. The learner can use mobile devices to watch the digital TV based course content, and thus, the T-learning provides the ubiquitous learning environment. However, in real-world data broadcast environments, the…
Descriptors: Electronic Learning, Educational Technology, Handheld Devices, Educational Television
Yagci, Mustafa – Turkish Online Journal of Educational Technology - TOJET, 2016
High-level thinking and problem solving skill is one requirement of computer programming that most of the students experience problems with. Individual differences such as motivation, attitude towards programming, thinking style of the student, and complexity of the programming language have influence on students' success on programming. Thus,…
Descriptors: Blended Learning, Programming Languages, Success, Student Motivation
Majid, Nazatul Aini Abd – Turkish Online Journal of Educational Technology - TOJET, 2014
Web 2.0 tools are expected to assist students to acquire knowledge effectively in their university environment. However, the lack of effort from lecturers in planning the learning process can make it difficult for the students to optimize their learning experiences. The aim of this paper is to integrate Web 2.0 tools with learning strategy in…
Descriptors: Web 2.0 Technologies, Educational Technology, College Instruction, Undergraduate Students
Kiss, Gabor – Turkish Online Journal of Educational Technology - TOJET, 2012
An analysis of Information Technology knowledge of Hungarian and Romanian students was made with the help of a self developed web based Informatics Test. The goal of this research is an analysis of the Computer Science knowledge level of Hungarian and Romanian students attending a Science course or a Mathematics-Informatics course. Analysed was…
Descriptors: Spreadsheets, Computer Literacy, Foreign Countries, Information Science
Kert, Serhat Bahadir – Turkish Online Journal of Educational Technology - TOJET, 2011
The rapid developments in the communication technologies today render possible the use of new technological support tools in learning processes. Wireless, or mobile wireless, technologies are the tools whose potential contributions to education are investigated. The potential effects of these technologies on learning are explored through studies…
Descriptors: Foreign Countries, Electronic Learning, Programming Languages, Programming
Giannakos, Michail N. – Turkish Online Journal of Educational Technology - TOJET, 2014
Computer Science (CS) courses comprise both Programming and Information and Communication Technology (ICT) issues; however these two areas have substantial differences, inter alia the attitudes and beliefs of the students regarding the intended learning content. In this research, factors from the Social Cognitive Theory and Unified Theory of…
Descriptors: Foreign Countries, Computer Science, Computer Science Education, Programming
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