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Jesennia Cárdenas-Cobo; Cristian Vidal-Silva; Lisett Arévalo; Magali Torres – Education and Information Technologies, 2024
The information society is part of current life, and algorithmic thinking and programming are relevant for everybody regardless of educational background. Today's world needs professionals with computing competencies from WEIRD (Western, Educated, Industrialized, Rich, and Democratic Societies) and non-WEIRD contexts. Traditional programming…
Descriptors: Programming, Skill Development, Competence, Artificial Intelligence
Dilmen, Kaan; Kert, Serhat Bahadir; Ugras, Tuba – Education and Information Technologies, 2023
Programming education is an important educational process that enables the development of children's problem solving and algorithmic thinking skills. It is known that children frequently encounter syntax problems in coding activities. Many block-based programming software has been developed to eliminate this difficulty in the learning process.…
Descriptors: Children, Adolescents, Coding, Programming Languages
Fein, Benedikt; Graßl, Isabella; Beck, Florian; Fraser, Gordon – International Educational Data Mining Society, 2022
The recent trend of embedding source code for machine learning applications also enables new opportunities in learning analytics in programming education, but which code embedding approach is most suitable for learning analytics remains an open question. A common approach to embedding source code lies in extracting syntactic information from a…
Descriptors: Artificial Intelligence, Learning Analytics, Programming, Programming Languages
Joao Alberto Arantes do Amaral – Journal of Problem Based Learning in Higher Education, 2023
In this case study, we present our findings regarding a massive open online Scratch programming course. The course, which followed a project-based learning approach, was delivered from July 4 to 30, 2022 to 186 students in Brazil. The students were challenged to develop individual coding projects. Our research goal was to investigate teaching and…
Descriptors: MOOCs, Programming, Computer Science Education, Computers
Shan Jiang – ProQuest LLC, 2023
Piecewise latent growth modeling (PLGM) is a class of longitudinal models using a structural equation modeling framework to describe stage-like, discontinuous change of individuals over time. PLGM breaks the overall time window into non-overlapped segments where separate functions can be fitted to represent differential growth patterns for each…
Descriptors: Programming Languages, Structural Equation Models, Social Sciences, Research Methodology
Christina Oswald; Lisa Paleczek; Katharina Maitz; Maximilian Husny; Barbara Gasteiger-Klicpera – Review Journal of Autism and Developmental Disorders, 2024
Although Computational Thinking (CT) is considered an essential 21st century skill, little is known about teaching CT to students with autism spectrum disorder (ASD) and/or attention deficit/hyperactivity disorder (ADHD). To address this gap in the research, we conducted a scoping review to identify those approaches promoting programming skills…
Descriptors: Autism Spectrum Disorders, Attention Deficit Hyperactivity Disorder, Children, Thinking Skills
Goldenberg, E. Paul; Carter, Cynthia J. – British Journal of Educational Technology, 2021
Natural language helps express mathematical thinking and contexts. Conventional mathematical notation (CMN) best suits expressions and equations. Each is essential; each also has limitations, especially for learners. Our research studies how programming can be a advantageous third language that can also help restore mathematical connections that…
Descriptors: Programming Languages, Children, Concept Formation, Mathematical Concepts
Kalelioglu, Filiz; Sentance, Sue – Education and Information Technologies, 2020
Many physical devices supporting the learning of programming and digital making are now available which have the potential to make learning fun, accessible and creative for children and young adults. The advent of this new technology necessitates research to inform pedagogical approaches that work in the classroom. We carried out a study which…
Descriptors: Teaching Methods, Programming, Teaching Experience, Cooperative Learning
Fatma Bayraktaroglu; Tugce Akyol – Problems of Education in the 21st Century, 2024
It is considered necessary to support the participation of children socially, and media tools having a significant effect on individuals today should reflect child participation. The aim of this study was to examine the right to participate in cartoons prepared for primary school children. The study was conducted with a descriptive survey model.…
Descriptors: Foreign Countries, Cartoons, Animation, Childrens Television
Hansen, Ole Henrik Borchgrevink; Toft, Audun – Human Rights Education Review, 2022
The purpose of this article is to analyse and discuss "Selma and the Quest for the Perfect Faith," a TV series made by The Norwegian Broadcasting Corporation and promoted for use in schools, and the accompanying teaching material about freedom of religion made by Save the Children. We discuss the series and material critically from a…
Descriptors: Civil Rights, Foreign Countries, Television, Programming (Broadcast)
Olwi, Alaa; Kahina, Touat; Zitouni, Mimouna – Eurasian Journal of Applied Linguistics, 2022
Children's cartoons and films are often dubbed for obvious reasons that children find reading subtitles a challenging process in a film. This study investigated the issue of Otherness and the strategies of its audiovisual translation in the Arabic dubbed version of "Masha and the Bear," a Russian cartoon film. The study examined the…
Descriptors: Case Studies, Cartoons, Translation, Comparative Analysis
Ozer Aytekin, Kamile – European Journal of Educational Research, 2020
Knowledge is an essential part of the continuity of humanity. Access to science is through knowledge and vice versa. Children are mostly preoccupied with television, mainly with children's programs on television channels especially cartoons. Cartoons are produced in order to entertain children and to contribute to their development and maturation.…
Descriptors: Cartoons, Mass Media, Television, Programming (Broadcast)
Buyukkarci, Aysegul; Taslidere, Erdal – Journal of Educational Technology, 2021
Coding education has been offered to primary school students due to certain reasons: (1) coding improves students' problem solving and creative thinking skills; and (2) it has high visual-quality and easy-to-use block-based tools. In this study, the effects of coding education on 4th grade students' self-efficacy and scratch coding achievement…
Descriptors: Computer Science Education, Programming Languages, Coding, Thinking Skills
Maropo, Lidia; de Carvalho, Raiana; Jorge, Ana – Global Studies of Childhood, 2021
This article looks at the social and cultural contexts of children's experiences of illness, through a particular focus on the context of the Global South and the role of the social media platform YouTube in children's culture. It takes a socio-constructivist approach to discuss the case of "CarecaTV" (BaldTV), a Brazilian YouTube…
Descriptors: Children, Cancer, Personal Narratives, Cultural Context
Shansky, Carol L. – Journal of Historical Research in Music Education, 2020
Once referred to as "the most maligned musical instrument on earth," the harmonica holds an important historical place in music education as an instrument around which bands were formed, solo and ensemble competitions were held, and in some cases, careers were born. Much of this activity centered itself on city recreation programs as…
Descriptors: Music, Music Activities, Musical Instruments, Music Education