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Peralta, Olga; Salsa, Analía; Maita, María del Rosario; Mareovich, Florencia – Early Years: An International Journal of Research and Development, 2013
Symbolic objects are cognitive tools children must learn to master very early in life. A crucial factor in cognitive development is the instruction or informational support children receive in social contexts. While numerous studies have investigated the relation between instruction and development in various domains, like language or symbolic…
Descriptors: Young Children, Cognitive Development, Comprehension, Skill Development
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Geary, David C.; vanMarle, Kristy – Developmental Psychology, 2016
At the beginning of preschool (M = 46 months of age), 197 (94 boys) children were administered tasks that assessed a suite of nonsymbolic and symbolic quantitative competencies as well as their executive functions, verbal and nonverbal intelligence, preliteracy skills, and their parents' education level. The children's mathematics achievement was…
Descriptors: Young Children, Mathematics, Mathematics Achievement, Mathematics Education
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Veraksa, Alexander N. – International Journal of Early Years Education, 2011
This article used two studies to investigate sign and symbol mediation in children aged 8-11 years. In role play, children exist at one at the same time in objective reality and their representation of reality. We cannot observe their mental representation directly, but the issue of whether signs or symbols mediate early role play is an important…
Descriptors: Factor Analysis, Cognitive Development, Cognitive Processes, Children
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Huttenlocher, Janellen; Vasilyeva, Marina; Newcombe, Nora; Duffy, Sean – Cognition, 2008
The present research examines the ability of children as young as 4 years to use models in tasks that require scaling of distance along a single dimension. In Experiment 1, we found that tasks involving models are similar in difficulty to those involving maps that we studied earlier (Huttenlocher, J., Newcombe, N., & Vasilyeva, M. (1999). Spatial…
Descriptors: Object Permanence, Play, Scaling, Models