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Fuentes, Pablo; Camarero, Cristobal; Herreros, David; Mateev, Vladimir; Vallejo, Fernando; Martinez, Carmen – IEEE Transactions on Learning Technologies, 2022
Understanding the architecture of a processor can be uninteresting and deterring for computer science students, since low-level details of computer architecture are often perceived to lack real-world impact. These courses typically have a strong practical component where students learn the fundamentals of the computer architecture and the handling…
Descriptors: Computer Science Education, Computer System Design, Programming Languages, Fatigue (Biology)
Mangaroska, Katerina; Sharma, Kshitij; Gaševic, Dragan; Giannakos, Michail – Journal of Computer Assisted Learning, 2022
Background: Problem-solving is a multidimensional and dynamic process that requires and interlinks cognitive, metacognitive, and affective dimensions of learning. However, current approaches practiced in computing education research (CER) are not sufficient to capture information beyond the basic programming process data (i.e., IDE-log data).…
Descriptors: Cognitive Processes, Psychological Patterns, Problem Solving, Programming
Oren, Mehmet; Pedersen, Susan; Butler-Purry, Karen L. – IEEE Transactions on Education, 2021
Contribution: This article presents the design of in-game tools to support learning within an educational video game and investigates the impact of tool usage on engineering students' performance in an introductory digital circuit design course. Background: Despite the level of appeal of video games to college students, there is a lack of…
Descriptors: Video Games, Educational Games, Game Based Learning, Instructional Effectiveness
Berry, Teresa U.; Milewski, Steven D.; Sexton, Manda C.; Sharp, Allison L.; Williamson, Jeanine M. – Public Services Quarterly, 2020
Citation management programs are tools used to organize references and to create citations and bibliographies. Libraries are often the central point for providing training and support in using these tools. To determine how we could improve our support and training services, we surveyed users to determine what software in being used, why they chose…
Descriptors: User Needs (Information), Citations (References), Bibliographies, Library Instruction
Turkmen, Gamze; Caner, Sonay – Turkish Online Journal of Distance Education, 2020
This study aims to provide a comprehensive and in-depth investigation of the debugging process in programming teaching in terms of cognitive and metacognitive aspects, based on programming students who demonstrate low, medium, and high programming performance and to propose instructional strategies for scaffolding novice learners in an effective…
Descriptors: Programming, Novices, Electronic Learning, Troubleshooting
Mangaroska, Katerina; Sharma, Kshitij; Gaševic, Dragan; Giannakos, Michalis – Journal of Learning Analytics, 2020
Programming is a complex learning activity that involves coordination of cognitive processes and affective states. These aspects are often considered individually in computing education research, demonstrating limited understanding of how and when students learn best. This issue confines researchers to contextualize evidence-driven outcomes when…
Descriptors: Learning Analytics, Data Collection, Instructional Design, Learning Modalities
Van De Bogart, Kevin L. – ProQuest LLC, 2017
Instruction in analog electronics is an integral component of many physics and engineering programs, and is typically covered in courses beyond the first year. While extensive research has been conducted on student understanding of introductory electric circuits, to date there has been relatively little research on student learning of analog…
Descriptors: Electronics, Physics, Science Education, Engineering Education
Byrne, Jason; Furuyabu, Mariko – Teaching English with Technology, 2019
This paper aims to provide teachers with a practical guide to working in an IT enabled classroom. The paper outlines four central practical examples, with teacher reflections, of what was required in starting an actual IT enabled English listening & speaking program. The classroom environment described is board-less, meaning the teacher's…
Descriptors: Troubleshooting, English (Second Language), Second Language Learning, Second Language Instruction
Blackburn, J. Joey; Robinson, J. Shane – Journal of Agricultural Education, 2017
The purpose of this study was to determine if selected factors influenced the ability of students in school-based agricultural education programs to generate a correct hypothesis when troubleshooting small gasoline engines. Variables of interest included students' cognitive style, age, GPA, and content knowledge in small gasoline engines. Kirton's…
Descriptors: Agricultural Education, Agricultural Engineering, Agricultural Machinery, Power Technology
Deschênes, Jean-Sebastien; Barka, Noureddine; Michaud, Mario; Paradis, Denis; Brousseau, Jean – Chemical Engineering Education, 2013
A joint learning activity in process control is presented, in the context of a distance collaboration between engineering and technical-level students, in a similar fashion as current practices in the industry involving distance coordination and troubleshooting. The necessary infrastructure and the setup used are first detailed, followed by a…
Descriptors: Learning Activities, Distance Education, Technical Occupations, Engineering
Rashkovits, Rami; Lavy, Ilana – Journal of Information Technology Education, 2011
This study discusses and presents various strategies employed by novice programmers concerning exception handling. The main contributions of this paper are as follows: we provide an analysis tool to measure the level of assimilation of exception handling mechanism; we present and analyse strategies to handle exceptions; we present and analyse…
Descriptors: Foreign Countries, Programming Languages, Computer Software, Computer Software Evaluation
Bennedsen, Jens; Schulte, Carsten – ACM Transactions on Computing Education, 2010
This article reports on an experiment undertaken in order to evaluate the effect of a program visualization tool for helping students to better understand the dynamics of object-oriented programs. The concrete tool used was BlueJ's debugger and object inspector. The study was done as a control-group experiment in an introductory programming…
Descriptors: Programming, Introductory Courses, Control Groups, Experimental Groups
Simon, Beth; Bouvier, Dennis; Chen, Tzu-Yi; Lewandowski, Gary; McCartney, Robert; Sanders, Kate – Computer Science Education, 2008
We report on responses to a series of four questions designed to identify pre-existing abilities related to debugging and troubleshooting experiences of novice students before they begin programming instruction. The focus of these questions include general troubleshooting, bug location, exploring unfamiliar environments, and describing students'…
Descriptors: Troubleshooting, Teaching Methods, Computer Science Education, Programming
Fitzgerald, Sue; Lewandowski, Gary; McCauley, Renee; Murphy, Laurie; Simon, Beth; Thomas, Lynda; Zander, Carol – Computer Science Education, 2008
Debugging is often difficult and frustrating for novices. Yet because students typically debug outside the classroom and often in isolation, instructors rarely have the opportunity to closely observe students while they debug. This paper describes the details of an exploratory study of the debugging skills and behaviors of contemporary novice Java…
Descriptors: Troubleshooting, Teaching Methods, Computer Science Education, Programming
McCauley, Renee; Fitzgerald, Sue; Lewandowski, Gary; Murphy, Laurie; Simon, Beth; Thomas, Lynda; Zander, Carol – Computer Science Education, 2008
This paper reviews the literature related to the learning and teaching of debugging computer programs. Debugging is an important skill that continues to be both difficult for novice programmers to learn and challenging for computer science educators to teach. These challenges persist despite a wealth of important research on the subject dating…
Descriptors: Troubleshooting, Computer Science, Programming, Computer Software
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