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Asma Nasser Alzahrani – International Journal of Information and Communication Technology Education, 2024
This exploratory literature review investigates the landscape of educational mobile applications designed for children with autism spectrum disorder (ASD) in Arab countries, with a specific focus on their efficacy in improving communication skills. After a comprehensive search of academic databases and digital libraries, nine studies were…
Descriptors: Handheld Devices, Telecommunications, Educational Technology, Autism Spectrum Disorders
Sri Dhivya; K. Gurusamy; E. Balamurali – Australian Journal of Applied Linguistics, 2024
In our modern, technology-driven, and interconnected world, providing students with strong English communication skills is essential to prepare them for the future workforce. Education 4.0 refers to the integration of advanced technologies, such as artificial intelligence (AI), virtual reality, and the Internet of Things, to enhance and…
Descriptors: Computer Oriented Programs, English for Special Purposes, Technology Uses in Education, Second Language Learning
Zibin, Aseel; Altakhaineh, Abdel Rahman Mitib; Suleiman, Dima; Al Abdallat, Bassam – Journal of Psycholinguistic Research, 2023
Numerous studies suggest that children with Autism Spectrum Disorder (ASD) encounter language problems related to syntax. In particular, these children face difficulties in comprehending and answering complex language structures in Arabic. This paper examines whether a prototype Arabic assistive application can have an impact on the ability of…
Descriptors: Arabic, Students with Disabilities, Autism Spectrum Disorders, Syntax
Uhl, Jakob Carl; Neundlinger, Klaus; Regal, Georg – Research in Learning Technology, 2023
From immersive simulations to interactive tutorials, Virtual Reality (VR) is transforming the way we learn and practise new skills. Especially for social skills training, a growing number of simulations have been designed in which trainees learn to master difficult communicative situations. One of the factors to which the effectiveness of VR as a…
Descriptors: Computer Simulation, Interpersonal Competence, Training, Communication Skills
Bahari, Akbar – Interactive Learning Environments, 2023
Second language teaching approaches that were originally proposed for classroom context are used for blended learning context as well as distance learning contexts regardless of their fundamental differences in terms of applicability, accessibility, objectives, designs and theoretical bases. Such theoretical and practical incompatibilities served…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Second Language Learning, English (Second Language)
Hulsbergen, Michiel H.; de Jong, Jutta; van der Smagt, Maarten J. – Psychology Learning and Teaching, 2023
To aid in teaching dialogue skills a virtual simulator called "Communicate!" was developed at Utrecht University. Teachers can build scenarios for students to practice dialogues with a virtual character. In two experiments (n = 128 and 133, a year apart), we investigated if and how "Communicate!" can be an effective aid to…
Descriptors: Computer Simulation, Dialogs (Language), Foreign Countries, Electronic Learning
Weipeng Yang – Journal of Educational Computing Research, 2024
Computational Thinking (CT) is essential for developing creativity, problem-solving, and digital competence in the 21st century. Coding tools like robotic toys and tablet apps have become popular in early childhood education to support CT development, but there is a debate on which tool is more effective. Little evidence exists on the effect of…
Descriptors: Coding, Preschool Children, Computation, Thinking Skills
Bornman, Juan; Romski, MaryAnn; King, Marika; Madima, Vuledzani M.; Sevcik, Rose A. – Infants and Young Children, 2020
Using a mobile health application (i.e., app) to empower primary caregivers of young children with developmental disorders in low- and middle-income countries is opening up new avenues for early childhood intervention. Thirteen caregivers and 10 speech-language pathologists participated in 3 focus groups to explore their perspectives about the…
Descriptors: Foreign Countries, Communication Skills, Developmental Disabilities, Telecommunications
Almousawi, Sayed Ahmad – International Journal of Higher Education, 2021
This study set out to explore dedicated language learning apps pedagogically while focusing mainly on aspects of second language acquisition. A total of 20 English language learning apps were collected for analysis. The study took one model of analysing course book materials and another, computer-assisted language learning model and combined them…
Descriptors: English (Second Language), Second Language Learning, Computer Oriented Programs, Textbooks
Chiablaem, Parichat – Shanlax International Journal of Education, 2021
During the COVID-19 dilemma, all educators worldwide have been alerted by the alarm clock of urgent online teaching and learning. This leads to a curiosity of which online tools are suitable for the online learning contexts, especially for English classrooms where there are more than just lecturing, but also practicing English skills. Google…
Descriptors: Educational Technology, Technology Uses in Education, School Closing, COVID-19
Yu, Eunjyu – Journal of Educators Online, 2020
This article identifies factors that help Generation Z students succeed in a fully online learning environment for communication skills. Out of a diverse number of learner characteristics, the learners' home institutions significantly impacted their preference for instructional delivery modality. The participants described a flexible schedule and…
Descriptors: Electronic Learning, Age Groups, Online Courses, Blended Learning
Reyna, Jorge; Hanham, Jose; Meier, Peter – E-Learning and Digital Media, 2018
Being literate has traditionally meant being able to read and write using the media of the day. In the 21st century, being literate requires additional skills such as competence with digital media creation. Until recently, those who could afford and use equipment and applications to produce digital media content were typically developers and…
Descriptors: Internet, Web 2.0 Technologies, Media Literacy, Taxonomy
Xin, Joy F.; Leonard, Deborah A. – Journal of Autism and Developmental Disorders, 2015
The purpose of this study was to examine the effects of using an iPad to assist students with autism in learning communication skills. Three, 10 years old learners diagnosed with autism who present little or no functional speech, participated in the study. A multiple baseline design with AB phases across academic and social settings was used.…
Descriptors: Autism, Preadolescents, Intervention, Handheld Devices
Martin, Florence; Gezer, Tuba; Anderson, Jimmeka; Polly, Drew; Wang, WeiChao – Educational Media International, 2021
Children are exposed to digital devices at an early age. This study examines parents' perception of student digital safety on technology use, time spent, parent concerns and knowledge on various digital safety topics. Through a survey-based study, we analyzed data collected from 113 parents. Parents mentioned that their kids use Internet via…
Descriptors: Parent Attitudes, Child Safety, Internet, Handheld Devices
Tomori, Kounosuke; Imai, Yuto; Nakama, Chiho; Ohno, Kanta; Sawada, Tatsunori; Levack, William W. M. M. – Journal of Occupational Therapy, Schools & Early Intervention, 2020
Introduction: This study aimed to develop a new tablet application named the Aid for Decision-making in Occupation Choice for School (ADOC-S). It aims to assist with conducting collaborative occupation-based goal-setting by sharing decision-making with a team member (child, parent, teacher, and occupational therapist) using a consultation model of…
Descriptors: Career Choice, Goal Orientation, Participative Decision Making, Teamwork
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