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Herminio Bodon; Vishesh Kumar; Marcelo Worsley – ACM Transactions on Computing Education, 2025
Objectives: Athletics and sports represent a focal part of adolescence for millions of youth around the world. However, opportunities to engage in computer science (CS) learning experiences are less prevalent, particularly among Hispanic and low-income communities. Recently, researchers have explored ways to bridge these, seemingly, disparate…
Descriptors: Design, Computer Science Education, Physical Education, Athletics
Mara Kirdani-Ryan; Amy J. Ko – ACM Transactions on Computing Education, 2024
For computing to serve humanity, computing spaces must be safe for all individuals. While prior work has surfaced how hegemonic racial and gendered expectations manifest in computing, it has only indirectly attended to expectations surrounding neurodivergence. As computing stereotypes largely align with stereotypes of some neurodivergent…
Descriptors: Neurodevelopmental Disorders, Stereotypes, Disabilities, Computer Attitudes
Kamil Çelik; Ahmet Ayaz – Educational Technology Research and Development, 2025
Technological advancements in recent years have accelerated the development of information and communication technologies, introducing numerous innovations. One prominent innovation is the concept of the metaverse, which has gained significant popularity and is increasingly influencing various sectors, including the economy, art, entertainment,…
Descriptors: Artificial Intelligence, Technology Uses in Education, Intention, Computer Science Education
Perez, Melissa; Garcia, Patricia – ACM Transactions on Computing Education, 2023
Norms and values in computing education are constantly changing as dominant narratives about the role of computing in society evolve over time. Within the current evolving landscape of computing education, researchers and practitioners have advocated for ensuring people from all backgrounds, and particularly women, non-binary, and Black,…
Descriptors: Females, Computer Science Education, Student Experience, Attitudes
Kofi Ayebi-Arthur; Kwaku Anhwere Barfi; Valentina Arkorful; Theophilus Ocran; Nyinaku Odoi Baffour – Education and Information Technologies, 2024
Higher institutions are increasingly embracing the use of computer technologies in advancing education. Despite evidence pointing to the positive impact of computer technologies on teaching and learning, systematic research study on the role of teachers' competencies in computer technologies integration is still not saturated in literature.…
Descriptors: Computer Uses in Education, Computer Science Education, Teaching Methods, Higher Education
Lindsay Kistler Mattock – Journal of Education for Library and Information Science, 2022
The information professions demand digitally literate practitioners who can navigate the increasingly complex technological environments of libraries and archives. While basic literacy is presumed among graduate students, many students express fear and anxiety when approaching new technologies. These psychological barriers have not been addressed…
Descriptors: Technological Literacy, Anxiety, Computer Attitudes, Library Education
Nurten Gündüz; Mehmet Sincar – International Journal of Contemporary Educational Research, 2024
The metaverse which is considered as the digital big bang of humanity and the next evolution of the internet is anticipated to offer a living environment for civilization 5.0 and beyond in various domains including education. Each novice technology that enters our daily lives generates also fear, anxiety, and problems as well as hope, benefit, and…
Descriptors: Higher Education, Computer Simulation, Ethics, Computer Security
McCune, Jacqueline Christiane – ProQuest LLC, 2023
The purpose of this qualitative descriptive study was to understand how K-8 teachers in Nevada describe computational concepts, practices, and perspectives preparation in making them ready to teach computer science. Brennan and Resnick's computational thinking served as the theoretical framework for this study. Four research questions guided this…
Descriptors: Computation, Thinking Skills, Computer Science Education, Elementary School Teachers
Bresnihan, Nina; Bray, Aibhín; Fisher, Lorraine; Strong, Glenn; Millwood, Richard; Tangney, Brendan – ACM Transactions on Computing Education, 2021
This work is situated in research on Parental Involvement (PI) in Computer Science (CS) Education. While the importance of PI in children's education is well established, most parents have little experience in CS and struggle to facilitate the learning of a child in the area. If PI in CS Education is to happen, then we argue that parents need…
Descriptors: Parent Participation, Computer Science Education, Family Environment, Behavior
Boxuan Ma; Li Chen; Shin’ichi Konomi – International Association for Development of the Information Society, 2024
Generative artificial intelligence (AI) tools like ChatGPT are becoming increasingly common in educational settings, especially in programming education. However, the impact of these tools on the learning process, student performance, and best practices for their integration remains underexplored. This study examines student experiences and…
Descriptors: Artificial Intelligence, Computer Science Education, Programming, Computer Uses in Education
Ragad M. Tawafak; Waleed Mugahed Al-Rahmi; Abdulrahman Alshimai; Ibrahim Yaussef Alyoussef; Ayad Aldaijy – Contemporary Educational Technology, 2025
The importance of gameplay extends beyond mere entertainment, playing a crucial role in shaping behavioral intentions (BIs) in various contexts. This research aims to discover how digital gameplay influences students' BIs, mainly in the context of technology adoption in education. The main objective is to investigate the impact of digital gameplay…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Computer Games
Jessica M. M. Hamer; Peter E. J. Kemp; Billy Wong; Meggie Copsey-Blake – Cambridge Journal of Education, 2024
Digital skills are beneficial for young people and society, but some individuals, particularly girls, are less likely to choose computing post-compulsory education. Coding is a crucial skill in the school computing curriculum. The authors collected survey data from 4983 secondary-school students (ages 11-16) as well as conducted exploratory factor…
Descriptors: Foreign Countries, Secondary School Students, Computer Science Education, Coding
Chou, Te-Lien; Tang, Kai-Yu; Tsai, Chin-Chung – Journal of Educational Computing Research, 2021
Programming learning has become an essential literacy for computer science (CS) and non-CS students in the digital age. Researchers have addressed that students' conceptions of learning influence their approaches to learning, and thus impact their learning outcomes. Therefore, we aimed to uncover students' conceptions of programming learning…
Descriptors: Foreign Countries, College Students, Student Attitudes, Computer Attitudes
Rachmatullah, Arif; Wiebe, Eric N. – Science Education, 2023
Computationally intensive science (CIS)-related disciplines and careers are predicted to be among the cutting-edge fields and high-demand jobs. Such disciplines and careers demand expertise in both traditional scientific knowledge and computer science (CS)-related understanding and skills. Preparing educational systems for developing interest and…
Descriptors: Foreign Countries, Middle School Students, Career Choice, STEM Careers
Amy Hutchison; Qi Si; Jamie Colwell; Erdogan Kaya; Eileen Jakeway; Brittany Miller; Kristie Gutierrez; Kelly Regan; Anna Evmenova – Journal of Computer Assisted Learning, 2025
Background: In recent years, computer science education has emerged as a necessary part of school curricula for students of all ages. With such momentum in this direction, it is essential that program designers, educators, and researchers ensure that computer science education is designed to be inclusive, effective, and engaging for all students.…
Descriptors: Coding, Instruction, Scaffolding (Teaching Technique), Literacy