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Hoora Dehghani; Amir Mashhadi – Education and Information Technologies, 2024
This study explores the factors influencing the acceptance of ChatGPT, an artificial intelligence chatbot, for English Language Teaching (ELT) among Iranian EFL (English as a Foreign Language) teachers. The research framework is grounded in the Technology Acceptance Model (TAM), augmented with external factors pertaining to system characteristics…
Descriptors: Foreign Countries, Language Teachers, English (Second Language), Teacher Attitudes
Swapna Kumar; Ariel Gunn; Robert Rose; Rhiannon Pollard; Margeaux Johnson; Albert D. Ritzhaupt – Online Learning, 2024
The purpose of this exploratory research study was to examine the roles instructional designers (IDs) play in the integration of generative Artificial Intelligence (GenAI) into their higher education institutions, and how they use GenAI technologies in their own professional practices. Data were collected from 15 participants in the United States…
Descriptors: Distance Education, Blended Learning, Online Courses, Information Technology
Ioseb Gabelaia – ProQuest LLC, 2024
The mastery of pedagogical analytical and digital literacy (PADL) emerges as a foundation, allowing higher education institutions (HEIs) faculty to navigate the challenges of the digital realm and modify teaching methods to meet the various learning needs of the students. This study aimed to explore the need for analytical literacy for faculty in…
Descriptors: Foreign Countries, Higher Education, Digital Literacy, Learning Analytics
Granit Baca; Genc Zhushi – Higher Education, Skills and Work-based Learning, 2025
Purpose: This study aims to examine the integration of AI in student engagement and its benefits in the learning environment. Design/methodology/approach: The study employed a quantitative research method, analyzing data from a sample of 720 students. The econometric data analysis used the structural equation modeling (SEM) technique. Findings:…
Descriptors: Artificial Intelligence, Technology Integration, Technology Uses in Education, Higher Education
Sahin Gökçearslan; Hatice Yildiz Durak; Nilüfer Atman Uslu – Interactive Learning Environments, 2024
The acceptance of IoT technologies in education by pre-service teachers will affect their intention to use these technologies in the future. Previous research has addressed the effects of variables on the acceptance of IoT technologies in education to a limited degree. Therefore, this study aims to propose and test a structural model that…
Descriptors: Foreign Countries, Preservice Teachers, Internet, Equipment
Ben Davies; Cosette Crisan; Eirini Geraniou; Teresa Smart – International Journal of Research in Undergraduate Mathematics Education, 2024
We focus on the integration of STACK--a Computer-Aided Assessment (CAA) technology--in the mathematics department of a high-ranking University in the United Kingdom. We study a department-wide project where instructors were expected to implement STACK into continuous assessment tasks for (nearly) all core modules across the first two years of…
Descriptors: Foreign Countries, Undergraduate Study, Computer Assisted Testing, Technology Uses in Education
Lu Li; Linlin Li; Baichang Zhong; Yuqin Yang – Education and Information Technologies, 2024
The increasingly ubiquitous use of information and communication technologies (ICTs) in education have brought vast boons to educators and learners but also caused technostress for some of them due to their maladaptation to ICT-supported work and learning. Scientific research on technostress in educational settings has been growing ever since this…
Descriptors: Literature Reviews, Bibliometrics, Anxiety, Stress Variables
Norah Basheer Alotaibi – Education and Information Technologies, 2025
Information and Communication Technology (ICT) has profoundly impacted social, psychological, and physical well-being, presenting positive and negative effects. This study primarily explores the negative aspects, specifically technostress, and its influence on mobile learning (m-learning) among university students, a crucial area with limited…
Descriptors: Electronic Learning, Academic Achievement, Undergraduate Students, Foreign Countries
Mehrbakhsh Nilashi; Rabab Ali Abumalloh – Education and Information Technologies, 2025
Immersive technologies strive to enhance users' digital experiences by enabling more interactive, engaging, and realistic virtual environments. Despite the growing popularity and advancements in immersive technologies, achieving widespread user acceptance remains a significant challenge. In addition, previous acceptance models may not fully…
Descriptors: Computer Attitudes, Computer Simulation, Simulated Environment, Physical Environment
Oluwanife Segun Falebita; Petrus Jacobus Kok – Journal for STEM Education Research, 2025
This study investigates the relationship between undergraduates' technological readiness, self-efficacy, attitude, and usage of artificial intelligence (AI) tools. The study leverages the technology acceptance model (TAM) to explore the relationships among the study's variables. The study's participants are 176 undergraduate students from a public…
Descriptors: Artificial Intelligence, Technology Uses in Education, Structural Equation Models, Undergraduate Students
Kristen Walter – ProQuest LLC, 2024
This qualitative case study was conducted to explore factors affecting educational leaders' ability to access program technology tools during initial software adoption. The problem was organizational leaders are often provided digital support tools when implementing a new digital program, but many factors may affect their ability to access and use…
Descriptors: Instructional Leadership, Technology Uses in Education, Educational Technology, Technology Integration
Michael A. Dzbenski – ProQuest LLC, 2024
Virtual Reality (VR) and Virtual Learning Environments (VLE) are technologies that allow users to interact with virtual environments and can create and participate in digital educational experiences and simulations. Due to the VR and VLEs being relatively new technologies in education, acceptance, use, and finally adoption in a classroom…
Descriptors: Computer Simulation, Educational Environment, Technology Uses in Education, Computer Attitudes
Taha Oruç; Özgen Korkmaz; Murat Kurt – International Journal of Technology in Education and Science, 2024
The aim of this study is to examine primary school students' views on artificial intelligence. Phenomenology design, one of the qualitative research methods, was used in the study. The study was conducted with 25 fourth grade students. The participants of the study were determined using the criterion sampling method, one of the purposeful sampling…
Descriptors: Foreign Countries, Elementary School Students, Grade 4, Student Attitudes
Amelie Elm; Peter Bergström; Daniel Pettersson – Education and Information Technologies, 2024
This study explores practitioners' beliefs and experiences of education, socialisation and care and their impact on the introduction of a software application for quality work in early childhood education. Based on field notes, audio recordings and follow-up semi-structured interviews in four Swedish preschools, it explores how teachers' beliefs…
Descriptors: Foreign Countries, Early Childhood Education, Preschools, Early Childhood Teachers
Ragad M. Tawafak; Waleed Mugahed Al-Rahmi; Abdulrahman Alshimai; Ibrahim Yaussef Alyoussef; Ayad Aldaijy – Contemporary Educational Technology, 2025
The importance of gameplay extends beyond mere entertainment, playing a crucial role in shaping behavioral intentions (BIs) in various contexts. This research aims to discover how digital gameplay influences students' BIs, mainly in the context of technology adoption in education. The main objective is to investigate the impact of digital gameplay…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Computer Games