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Noel Purdy; Herbert Scheithauer; Jonathan Harris; Roy A. Willems; Consuelo Mameli; Annalisa Guarini; Antonella Brighi; Damiano Menin; Catherine Culbert; Jayne Hamilton; Trijntje Völlink; Mark Ballentine; Nora Fiedler; Peter K. Smith – International Journal of Developmental Science, 2024
This original paper, based on data from the Erasmus+Blurred Lives Project, presents a new multi-dimensional categorisation model to describe negative online experiences, including forms of cyberbullying, based on a study of internet usage among over N = 2,500 adolescents with lower socio-economic status (SES) backgrounds across five European…
Descriptors: Internet, Computer Mediated Communication, Bullying, Adolescents
Ba, Shen; Hu, Xiao; Stein, David; Liu, Qingtang – British Journal of Educational Technology, 2023
Providing coaching to participants in inquiry-based online discussions contributes to developing cognitive presence (CP) and higher-order thinking. However, a primary issue limiting quality and timely coaching is instructors' lack of tools to efficiently identify CP phases in massive discussion transcripts and effectively assess learners'…
Descriptors: Coaching (Performance), Computer Mediated Communication, Inquiry, Classification
Kazuki Sekine; Manaka Ikuta – Cognitive Research: Principles and Implications, 2024
Emojis have become a ubiquitous part of everyday text communication worldwide. Cohn et al. (Cognit Res Princ Implic 4(1):1-18, 2019) studied the grammatical structure of emoji usage among English speakers and found a correlation between the sequence of emojis used and English word order, tending towards an subject-verb-object (SVO) sequence.…
Descriptors: Grammar, Coding, Text Structure, Japanese
Ntombenhle Sylvia Mlangeni; Sadi Seyama-Mokhaneli – Research in Social Sciences and Technology, 2024
The work landscape is evolving with the advent of the Fourth Industrial Revolution (4IR), potentially rendering current jobs obsolete and necessitating new skills or retraining of existing occupations for future employment. This revolution is disrupting nearly every sector, including education, highlighting the need for education to address issues…
Descriptors: Technological Advancement, Foreign Countries, Coding, Robotics
Mik Fanguy; Jamie Costley; Matthew Courtney; Kyungmee Lee – Interactive Learning Environments, 2024
The present study (n = 357) investigates the effects of collaborative note-taking behaviors on learning performance and note quality. To conceptualize collaborative note-taking, the present study introduces the collaborative encoding-storage paradigm, where collaborative writing behaviors are viewed as types of collaborative encoding and the…
Descriptors: Foreign Countries, Graduate Students, Graduate Study, Writing Skills
Leigh Jin; Tai-Yin Chi; Brenda Mak – Journal of Information Systems Education, 2024
This paper presents the Screencast-Based Assessment Technique (SBAT) for a mobile app development curriculum in the information systems discipline. SBAT was implemented as a midterm take-home exam in which students design and develop an app project based on their own interests, passions, or ambitions. In addition to coding, students must create…
Descriptors: Technology Uses in Education, Computer Oriented Programs, Handheld Devices, Computer Software
McHugh, Meaghan C.; Saperstein, Sandra L.; Gold, Robert S. – Health Education & Behavior, 2019
Cyberbullying, defined as bullying that takes place using technology, includes similar tactics found in traditional bullying as well as unique approaches such as viral repetition. Nationally, prevalence rates for cyberbullying range from 10% to as high as 40% of school-aged children, depending on the definition and measurement tool applied. The…
Descriptors: Bullying, Computer Mediated Communication, Handheld Devices, Telecommunications
Solorio, Christian D.; Gire, Elizabeth; Roundy, David – Physical Review Physics Education Research, 2021
The COVID-19 pandemic has made conducting in-person research a health risk for interviewers and participants. Near the start of the pandemic, many universities pivoted to emergency remote teaching where courses were delivered remotely in observance of safety guidelines. The safety guidelines also necessitated that research be done remotely. We…
Descriptors: COVID-19, Pandemics, School Closing, Distance Education
Fesler, Lily; Dee, Thomas; Baker, Rachel; Evans, Brent – Journal of Research on Educational Effectiveness, 2019
Recent advances in computational linguistics and the social sciences have created new opportunities for the education research community to analyze relevant large-scale text data. However, the take-up of these advances in education research is still nascent. In this article, we review the recent automated text methods relevant to educational…
Descriptors: Educational Research, Content Analysis, Research Methodology, Data Analysis
Harrak, Fatima; Bouchet, François; Luengo, Vanda – Journal of Learning Analytics, 2019
The analysis of student questions can be used to improve the learning experience for both students and teachers. We investigated questions (N = 6457) asked before the class by first-year medicine/pharmacy students on an online platform, used by professors to prepare for Q&A sessions. Our long-term objectives are to help professors in…
Descriptors: Medical Students, Pharmaceutical Education, Classroom Communication, Questioning Techniques
Fesler, Lily; Dee, Thomas; Baker, Rachel; Evans, Brent – Grantee Submission, 2019
Recent advances in computational linguistics and the social sciences have created new opportunities for the education research community to analyze relevant large-scale text data. However, the take-up of these advances in education research is still nascent. In this article, we review the recent automated text methods relevant to educational…
Descriptors: Educational Research, Content Analysis, Research Methodology, Data Analysis
Hagge, Julia – English Teaching: Practice and Critique, 2021
Purpose: The purpose of this paper is to examine the ways in which early adolescent programmers embed meaning in their digital media created within an online programming community called Scratch. Design/methodology/approach: The author completed an 18-month descriptive case study with 5 early adolescent participants. The research design included a…
Descriptors: Semiotics, Programming Languages, Social Media, Computer Software
Parker, Denise L. – ProQuest LLC, 2017
Virtual teams are comprised of members from various locations who use Information and Communication Technology (ICT) for member interaction. Many organizations have accepted virtual teams as an alternative to face-to-face teams. With the acceptance comes many challenges, one of those challenges is supporting team sharing in the virtual…
Descriptors: Teamwork, Computer Mediated Communication, Information Technology, Qualitative Research
Haythornthwaite, Caroline; Kumar, Priya; Gruzd, Anatoliy; Gilbert, Sarah; Esteve del Valle, Marc; Paulin, Drew – Learning, Media and Technology, 2018
Learning on and through social media is becoming a cornerstone of lifelong learning, creating places not only for accessing information, but also for finding other self-motivated learners. Such is the case for Reddit, the online news sharing site that is also a forum for asking and answering questions. We studied learning practices found in 'Ask'…
Descriptors: Coding, Social Media, Informal Education, Content Analysis
Honeychurch, Sarah; Patrick, Fiona – Research in Comparative and International Education, 2018
This paper describes a participatory online culture--Connected Learning Massive Open Online Collaboration (CLMOOC)--and asks how its ethos of reciprocity and creative playfulness occurs. By analysing Twitter interactions over a four-week period, we conclude that this is due to the supportive nature of participants, who describe themselves as…
Descriptors: Educational Technology, Technology Uses in Education, Large Group Instruction, Online Courses