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Aidan Doyle; Pragnya Sridhar; Arav Agarwal; Jaromir Savelka; Majd Sakr – Journal of Computer Assisted Learning, 2025
Background: In computing education, educators are constantly faced with the challenge of developing new curricula, including learning objectives (LOs), while ensuring that existing courses remain relevant. Large language models (LLMs) were shown to successfully generate a wide spectrum of natural language artefacts in computing education.…
Descriptors: Computer Science Education, Artificial Intelligence, Learning Objectives, Curriculum Development
Roshan Lal Neupane; Prasad Calyam; Songjie Wang; Kiran Neupane; Ashish Pandey; Xiyao Cheng; Durbek Gafurov; Hemanth Sai Yeddulapalli; Noah Glaser; Kanu Priya Singh; Yuanyuan Gu; Shangman Li; Sharan Srinivas – IEEE Transactions on Learning Technologies, 2024
Cloud-hosted services are being increasingly used in hosting business and scientific applications due to cost-effectiveness, scalability, and ease of deployment. To facilitate rapid development, change and release process of cloud-hosted applications, the area of development and operations (DevOps) is fast evolving. It is necessary to train the…
Descriptors: Online Courses, Computer Assisted Instruction, Learning Management Systems, Computer Assisted Design
Betül Tonbuloglu – Education and Information Technologies, 2024
The purpose of this research is to evaluate the potential of use for computer science course designs (CSCD) created by game-based learning method. Qualitative case study was used as the research design. CSCDs created for Minecraft Education Edition (MinecraftEdu) were examined in the context of various criteria by document analysis method, and…
Descriptors: Game Based Learning, Computer Science Education, Video Games, Computer Assisted Design
Krish Pillai; Marcia Lovas – International Society for Technology, Education, and Science, 2023
A typical first computer science course (CS1) introduces the student to coding conventions, variables, methods, control structures, conditionals, and the semantics of classes and objects. Advanced concepts of inheritance, polymorphism, abstract classes, interfaces, and their use in the design process, are covered in a second-level course (CS2).…
Descriptors: Computer Games, Educational Games, Teaching Methods, Technology Uses in Education
Eryilmaz, Selami; Deniz, Gülhanim – Turkish Online Journal of Educational Technology - TOJET, 2021
This study was conducted to determine the effect of Tinkercad use in computer programming education on students ' computational thinking skills and perceptions. In this context, 583 secondary school students studying in Ankara province of Turkey at the fifth, sixth, seventh and eighth grade level in the 2019-2020 academic year constitute the…
Descriptors: Computer Science Education, Programming, Instructional Effectiveness, Courseware
Benzer, Ali Ihsan; Yildiz, Bunyamin – Journal of Baltic Science Education, 2019
The computer-aided 3D modelling which is one of the innovative technologies can offer great opportunities to improve students' skills. The aim of this research was to examine the effects of computer-aided 3D modeling activities on pre-service teachers' spatial abilities and attitudes towards 3D modeling and the relevant course. The study group of…
Descriptors: Computer Assisted Design, Models, Preservice Teachers, Spatial Ability
Van Name, Barry – Tech Directions, 2012
There is a battlefield where no quarter is given, no mercy shown, but not a single drop of blood is spilled. It is an arena that witnesses the bringing together of high-tech design and manufacture with the outpouring of brute force, under the remotely accessed command of some of today's brightest students. This is the world of battling robots, or…
Descriptors: Females, Engineering, Computer Assisted Design, High School Students
Ben Youssef, Belgacem; Berry, Barbara – International Journal of Technology and Design Education, 2012
Spatial thinking skills are vital for success in everyday living and work, not to mention the centrality of spatial reasoning in scientific discoveries, design-based disciplines, medicine, geosciences and mathematics to name a few. This case study describes a course in spatial thinking and communicating designed and delivered by an…
Descriptors: Thinking Skills, Spatial Ability, Communication Skills, Undergraduate Students
Foster, D. L. – IEEE Transactions on Education, 2012
For a basic foundation in computer engineering, universities traditionally teach synchronous sequential circuit design, using discrete gates or field programmable gate arrays, and a microcomputers course that includes basic I/O processing. These courses, though critical, expose students to only a small subset of tools. At co-op schools like…
Descriptors: Engineering Education, Computer Science Education, Programming, Computer Assisted Design
Connolly, C.; Murphy, E.; Moore, S. – IEEE Transactions on Education, 2009
Low retention rates in third-level computing courses, despite continuing research into new and improved computer teaching methods, present a worrying concern. For some computing students learning programming is intimidating, giving rise to lack of confidence and anxiety. The noncognitive domain of anxiety with regard to learning computer…
Descriptors: Computer Science Education, Computer Attitudes, Programming, Anxiety
Ercan, Tuncay; Sahin, Yasar Guneri – Online Submission, 2007
Course descriptions prepared by the lecturers in the beginning of the academic year do not get any feed back from the students enrolled it. These syllabuses are not only used for the future semesters, but also used by the other lecturers without even making any changes. This causes a negative effect on the student education since many of the…
Descriptors: Knowledge Level, Measures (Individuals), Course Descriptions, Computer Networks
Goosen, Richard F. – ProQuest LLC, 2009
This study provides information for higher education leaders that have or are considering conducting Computer Aided Design (CAD) instruction using student owned notebook computers. Survey data were collected during the first 8 years of a pilot program requiring engineering technology students at a four year public university to acquire a notebook…
Descriptors: Laptop Computers, Pilot Projects, Computer Assisted Instruction, Program Effectiveness