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Janetta Adelle Robins Boone – ProQuest LLC, 2024
This dissertation aimed to expand knowledge and practical uses of educational technology tools in high-stakes team training environments. This study depicted the real-world impacts of virtual reality (VR) technology on learning and training for the Royal New Zealand Police Academy and those training teams in high-stakes environments.…
Descriptors: Cognitive Processes, Difficulty Level, Police Education, Police
Stephen Miko – ProQuest LLC, 2022
The topic for this study was police cadet perceptions of learning using video simulators. The main research question for this project was: "How are video simulators perceived by police cadets as a learning method at the police academy?" The participants for this qualitative study were 16 recently graduated police cadets from an anonymous…
Descriptors: Police Education, Graduates, Student Attitudes, Computer Simulation
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Söderström, Tor; Lindgren, Carina; Neely, Gregory – International Journal of Information and Learning Technology, 2019
Purpose: The purpose of this paper is to focus on the practical knowing that is central in police education. Drawing on perspectives about tacit knowledge and embodied learning (e.g. Merleau-Ponty, 1945/1997; Polanyi, 1966; Argyris and Schön, 1974) as well as empirical examples, this paper discusses the design of and what can be expected from…
Descriptors: Computer Simulation, Computer Uses in Education, Police Education, Training
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Söderström, Tor; Åström, Jan; Anderson, Greg; Bowles, Ron – Campus-Wide Information Systems, 2014
Purpose: The purpose of this paper is to report progress concerning the design of a computer-assisted simulation training (CAST) platform for developing decision-making skills in police students. The overarching aim is to outline a theoretical framework for the design of CAST to facilitate police students' development of search techniques in…
Descriptors: Computer Simulation, Computer Assisted Instruction, Police Education, Decision Making Skills
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Hartley, Roger; Ravenscroft, Andrew; Williams, R. J. – British Journal of Educational Technology, 2008
The CACTUS project was concerned with command and control training of large incidents where public order may be at risk, such as large demonstrations and marches. The training requirements and objectives of the project are first summarized justifying the use of knowledge-based computer methods to support and extend conventional training…
Descriptors: Computer Assisted Instruction, Computer Simulation, Decision Making, Foreign Countries
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Eary, John – British Journal of Educational Technology, 2008
The National Computing Centre (NCC) has developed an interactive video training system for the Scottish Police College to help train police supervisory officers in crowd control at major spectator events, such as football matches. This approach involves technology-enhanced training in a group-learning environment, and may have significant impact…
Descriptors: Interactive Video, Police Education, Management Development, Supervisory Training
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Binsubaih, Ahmed; Maddock, Steve; Romano, Daniela – Interactive Technology and Smart Education, 2006
In Dubai, traffic accidents kill one person every 37 hours and injure one person every 3 hours. Novice traffic accident investigators in the Dubai police force are expected to "learn by doing" in this intense environment. Currently, they use no alternative to the real world in order to practice. This paper argues for the use of an…
Descriptors: Foreign Countries, Accidents, Traffic Safety, Time Management