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Foster, Aroutis; Shah, Mamta – Journal of Computers in Mathematics and Science Teaching, 2016
This study used the Dynamic Systems Model of Role Identity (DSMRI) to examine the extent to which a game, Land Science, afforded identity change opportunities as exploration of science identities, science content knowledge, science confidence, action possibilities, and interest/valuing in an intentional manner. Analysis of the game and existing…
Descriptors: Computer Games, Design Preferences, Computer Software Evaluation, Computer System Design
Tüzün, Hakan; Çinar, Murat – International Review of Research in Open and Distributed Learning, 2016
This study shared unique design experiences by examining the process of transferring residential courses to the Web, and proposed a design model for individuals who want to transfer their courses into this environment. The formative research method was used in the study, and two project teams' processes of putting courses, which were being taught…
Descriptors: Electronic Publishing, Production Techniques, Guidelines, Design Preferences
Ackland, Aileen; Swinney, Ann – Research in Learning Technology, 2015
In this paper, we draw on Actor-Network Theories (ANT) to explore how material components functioned to create gateways and barriers to a virtual learning network in the context of a professional development module in higher education. Students were practitioners engaged in family learning in different professional roles and contexts. The data…
Descriptors: Virtual Classrooms, Communities of Practice, Social Networks, Learning Modules
Morris, Mitchell J. – ProQuest LLC, 2012
Quickly accessing the contents of a video is challenging for users, particularly for unstructured video, which contains no intentional shot boundaries, no chapters, and no apparent edited format. We approach this problem in the domain of lecture videos though the use of machine learning, to gather semantic information about the videos; and through…
Descriptors: Heuristics, Electronic Learning, Video Technology, Computer Interfaces
Kunioshi, Nilson; Noguchi, Judy; Hayashi, Hiroko; Tojo, Kazuko – European Journal of Engineering Education, 2012
Oral communication skills are essential for engineers today and, as they are included in accreditation criteria of educational programmes, their teaching and evaluation deserve attention. However, concrete aspects as to what should be taught and evaluated in relation to oral communication skills have not been sufficiently established. In this…
Descriptors: Foreign Countries, Engineering Education, Engineering, Web Sites
Knobel, Cory Philip – ProQuest LLC, 2010
Living inside built environments--infrastructure--it is easy to take for granted the things that we do not need to engage, but are at work behind the scenes nonetheless. Well-designed systems become invisible, but to engage them, how do we know which perspectives, objects, and relationships are useful? I examine the University of Michigan Digital…
Descriptors: Electronic Libraries, Organizational Change, Library Science, Library Services
Arnold, Nike; Ducate, Lara; Lomicka, Lara; Lord, Gillian – Journal of Interactive Online Learning, 2009
This paper focuses on computer-supported collaborative learning (CSCL) among foreign language (FL) graduate students from three universities, who worked together to create a wiki. In order to investigate the nature of CSCL among participants, this qualitative case study used the Curtis and Lawson framework (2001) to conduct a content analysis of…
Descriptors: Graduate Students, Cooperative Learning, Group Dynamics, Content Analysis
Erkens, Gijsbert; Janssen, Jeroen – International Journal of Computer-Supported Collaborative Learning, 2008
Although protocol analysis can be an important tool for researchers to investigate the process of collaboration and communication, the use of this method of analysis can be time consuming. Hence, an automatic coding procedure for coding dialogue acts was developed. This procedure helps to determine the communicative function of messages in online…
Descriptors: Protocol Analysis, Validity, Cooperation, Coding
Schell, Robyn; Kaufman, David – Journal of Educational Computing Research, 2009
The web has the potential to offer an environment that can support standardized medical education to students dispersed in time or place and, in the process, respond to reduced availability of patients for practice. This exploratory article describes how we evaluated critical thinking in an online collaborative Problem-based Learning (PBL)…
Descriptors: Medical Education, Problem Based Learning, Patients, Critical Thinking