Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 15 |
Descriptor
Source
Author
Abe, Takayuki | 1 |
Atan, H. | 1 |
Barbetta, Patricia M. | 1 |
Branzburg, Jeffrey | 1 |
Campbell, Nittaya | 1 |
Chou, Jyh Rong | 1 |
Cox, Casandra | 1 |
Edgar, Leslie D. | 1 |
Ghani, N. Abdul | 1 |
Grant, Donna M. | 1 |
Idrus, R. M. | 1 |
More ▼ |
Publication Type
Journal Articles | 12 |
Reports - Descriptive | 7 |
Reports - Research | 7 |
Dissertations/Theses -… | 1 |
Speeches/Meeting Papers | 1 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 7 |
Postsecondary Education | 3 |
Middle Schools | 2 |
Elementary Education | 1 |
Elementary Secondary Education | 1 |
Grade 7 | 1 |
Grade 8 | 1 |
High Schools | 1 |
Two Year Colleges | 1 |
Audience
Location
North Carolina | 2 |
California | 1 |
Malaysia | 1 |
Taiwan | 1 |
Laws, Policies, & Programs
No Child Left Behind Act 2001 | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
James D. Stevens – ProQuest LLC, 2021
The ability to efficiently optimize or re-optimize an algorithm for high performance on a particular processor architecture is crucial in a wide spectrum of engineering and scientific applications. To help bridge the gap between fully automated optimization, which does not reliably produce optimal code, and fully manual optimization, which is…
Descriptors: Computation, Programming, Computer Graphics, Automation
Krish Pillai; Marcia Lovas – International Society for Technology, Education, and Science, 2023
A typical first computer science course (CS1) introduces the student to coding conventions, variables, methods, control structures, conditionals, and the semantics of classes and objects. Advanced concepts of inheritance, polymorphism, abstract classes, interfaces, and their use in the design process, are covered in a second-level course (CS2).…
Descriptors: Computer Games, Educational Games, Teaching Methods, Technology Uses in Education
Chou, Jyh Rong – EURASIA Journal of Mathematics, Science & Technology Education, 2016
The touch mouse is a new type of computer mouse that provides users with a new way of touch-based environment to interact with computers. For more than a decade, user experience (UX) has grown into a core concept of human-computer interaction (HCI), describing a user's perceptions and responses that result from the use of a product in a particular…
Descriptors: Computer Peripherals, Computer Uses in Education, Handheld Devices, Educational Technology
Nemirovsky, Ricardo; Kelton, Molly L.; Rhodehamel, Bohdan – Journal for Research in Mathematics Education, 2013
Research in experimental and developmental psychology, cognitive science, and neuroscience suggests that tool fluency depends on the merging of perceptual and motor aspects of its use, an achievement the authors call "perceptuomotor integration." Just as expertise in playing a piano relies on the interanimation of finger movements and…
Descriptors: Mathematics Instruction, Mathematics Skills, Perceptual Motor Coordination, Informal Education
Rouse, Sharon M. – Online Submission, 2012
(Purpose) The purpose of this paper was to examine the issues associated with bringing new technology into the classroom, in particular, the vocational/technical classroom. (Methodology) A new Haas 5 axis vertical Computer Numerical Control machining center was purchased to update the CNC machining curriculum at a community college and the process…
Descriptors: Experimental Groups, Computer Software, Computers, Educational Technology
Edgar, Leslie D.; Johnson, Donald M.; Cox, Casandra – Computers & Education, 2012
This study sought to assess required information and communication technology (ICT) tasks in selected undergraduate agriculture courses in a land-grant university during a 10-year period. Selected agriculture faculty members in the fall 1999 (n = 63), 2004 (n = 55), and 2009 (n = 64) semesters were surveyed to determine the ICT tasks they required…
Descriptors: Computer Graphics, Electronic Mail, Land Grant Universities, Agricultural Education
Unzueta, Caridad H.; Barbetta, Patricia M. – Journal of Special Education Technology, 2012
A multiple baseline design investigated the effects of computer graphic organizers on the persuasive composition writing skills of four Hispanic students with specific learning disabilities. Participants reviewed the elements of persuasive writing and then developed compositions using a word processing program. Baseline planning was done with a…
Descriptors: Learning Disabilities, Computers, Writing Skills, Instructional Materials
Kitahara, Kiyoshi; Abe, Takayuki; Kaneko, Masataka; Yamashita, Satoshi; Takato, Setsuo – International Journal for Technology in Mathematics Education, 2010
Computer Algebra Systems (CAS) are equipped with rich facilities to show graphics, so the use of CAS to show 3D-graphics on screen is a popular tool for mathematics education. However, showing 3D-graphics in mass printed materials is a different story, since the clarity and preciseness of figures tend to be lost. To fill this gap, we developed…
Descriptors: Mathematics Education, Printed Materials, Algebra, Teaching Methods
Lazaros, Edward J.; Spotts, Thomas H. – Science Activities: Classroom Projects and Curriculum Ideas, 2009
This interdisciplinary activity promotes science, technology, and language arts and is well suited for upper elementary grade students. In the activity, students' research about a teacher-assigned weather phenomenon facilitates their study of the weather. When they have completed their research, students word process a paper summarizing their…
Descriptors: Elementary School Science, Computer Graphics, Questioning Techniques, Interdisciplinary Approach
Mayo, Sherry – Journal of Aesthetic Education, 2008
The artist and scientist have been depicted as polar opposites since Michelangelo claimed that Leonardo da Vinci was wasting time with foolish inventions while his art suffered. However, the artist taking on the role of the researcher has precedent. In the 1960s, Experiments in Art and Technology (E.A.T.), led by Bell Labs' engineer Billy Kluver,…
Descriptors: Artists, Scientists, Aesthetics, Art History
Grant, Donna M.; Malloy, Alisha D.; Murphy, Marianne C. – Journal of Information Technology Education, 2009
In this technology intensive society, most students are required to be proficient in computer skills to compete in today's global job market. These computer skills usually consist of basic to advanced knowledge in word processing, presentation, and spreadsheet applications. In many U.S. states, students are required to demonstrate computer…
Descriptors: Introductory Courses, Student Attitudes, Computer Oriented Programs, Labor Market
Saw, K. G.; Majid, Omar; Ghani, N. Abdul; Atan, H.; Idrus, R. M.; Rahman, Z. A.; Tan, K. E. – British Journal of Educational Technology, 2008
This paper is a study on the interaction patterns of distance learners enrolled in the Mathematics and Physics programmes of Universiti Sains Malaysia in the videoconferencing learning environment (VCLE). Interaction patterns are analysed in six randomly chosen videoconferencing sessions within one academic year. The findings show there are more…
Descriptors: Distance Education, Foreign Countries, Educational Environment, Educational Technology
Campbell, Nittaya – Business Communication Quarterly, 2006
In communication courses, the focus has traditionally been on text: how to craft good news or bad news messages, proposals, reports, and so on. However, rapid developments in printing and computer technology have meant that communication has become more visual than ever before. Words alone are not enough; students need to be able to communicate…
Descriptors: Business Communication, Computers, Visual Environment, Printing
Rice, John W. – Journal of Educational Multimedia and Hypermedia, 2007
Computer video games are an emerging instructional medium offering strong degrees of cognitive efficiencies for experiential learning, team building, and greater understanding of abstract concepts. As with other new media adopted for use by instructional technologists for pedagogical purposes, barriers to classroom implementation have manifested…
Descriptors: Computers, State Standards, Team Training, Experiential Learning
Branzburg, Jeffrey – Technology & Learning, 2007
Look no further than to the popularity of C-SPAN's annual video documentary competition for middle and high schoolers, and it's obvious that video editing, and the technology that comes with it, is important to today's students. In the past it was a complex, involved, and expensive process. Video editing is now within the reach of anybody with a…
Descriptors: Photography, Educational Technology, Editing, Computer Software