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Chen, Tan-I; Lin, Shih-Kai; Chung, Hung-Chang – Journal of Baltic Science Education, 2023
The combination of education and robots is becoming an increasingly important issue. Although researchers have conducted some studies on educational robotics in STEM education at the undergraduate level, no research examined the effects of gamified educational robotics on participants' motivation and creativity. Therefore, this study examines the…
Descriptors: College Students, Foreign Countries, STEM Education, Robotics
Cheng, Hong-Yu; Chen, Lu – Journal for the Study of Education and Development, 2022
To foster the pursuit of a better understanding of how the shift of teaching paradigms from teacher-centred instruction to student-centred instruction might have effects on Chinese students' learning, this study investigated the associations between teaching paradigms (student-centred and teacher-centred) and students' academic motivation and…
Descriptors: Foreign Countries, Student Centered Learning, Conventional Instruction, Student Motivation
Weizhu Luo; Rongzhi Li – Discover Education, 2024
Traditional table tennis physical education teaching often involves repetitive mechanical motion exercises. Such training can gradually diminish elementary students' motivation during the learning process. Learning motivation plays a crucial role in sports, and teaching methods based on the ARCS motivation model can effectively enhance students'…
Descriptors: Athletics, Motivation Techniques, Learning Motivation, Student Attitudes
Jdaitawi, Malek – Electronic Journal of e-Learning, 2020
Flipped learning has become a popular approach for supporting higher education, but less is known about its link with the learners' emotions, which are known to play an important role in science education. The main purpose of this study is to analyse the effects of the flipped learning approach on students' learning emotions. This research…
Descriptors: Flipped Classroom, Positive Attitudes, Psychological Patterns, Learning Motivation
Yun, Heoncheol; Park, Sanghoon – Studies in Higher Education, 2020
Student motivation is widely recognized as a positive influence on engagement and learning in higher education. This study tested the structural relationships between motivational regulation strategies (MRSs) and engagement moderated by academic level (undergraduate and graduate) and learning environment (classroom and online). A total of 252…
Descriptors: Undergraduate Students, Graduate Students, Learner Engagement, Learning Motivation
Chu, Shih-Ting; Hwang, Gwo-Jen; Chien, Shu-Yun; Chang, Shao-Chen – British Journal of Educational Technology, 2023
In recent years, several studies have reported the potential of employing digital games in EFL (English as Foreign Language) courses to promote students' learning motivation. However, scholars have pointed out that students generally lack self-learning ability, which is the key to the success of learning a foreign language. Therefore, it is…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Games
Malinauskas, Romualdas K.; Pozeriene, Jurate – European Journal of Contemporary Education, 2020
In this paper, the differences in academic motivation between university students of traditional (in-classroom) and online (distance) education were investigated. It has been hypothesized that online (distance) students possess stronger intrinsic motivation than traditional (in-classroom) students. The random sample consisted of 386 students.…
Descriptors: Student Motivation, College Students, Conventional Instruction, Distance Education
Lee, Gyeong-Geon; Jeon, Young-Eun; Hong, Hun-Gi – International Journal of Science Education, 2021
In this study, we compared the effects of cooperative flipped learning (CFL) on science achievement and learning motivation with those of simple flipped learning (SFL) and traditional lecture (TL) using a mixed-methods design. Three classes containing a total of 65 first-year high school students in South Korea were randomly assigned to the CFL,…
Descriptors: Science Instruction, Teaching Methods, Flipped Classroom, Chemistry
Qiao, Shen; Yeung, Susanna Siu-sze; Shen, Xiaoai; Chu, Samuel Kai Wah – British Journal of Educational Technology, 2022
Purpose: Morphological awareness (MA), the ability to reflect on and manipulate the smallest language units within a word, has been identified as an essential metalinguistic awareness to predict literacy development. In this study, we examine whether an online gamified English MA programme is more effective than physical face-to-face instruction…
Descriptors: Morphology (Languages), Metalinguistics, Literacy, Prediction
Hao, Kuang-Chung; Lee, Lai-Chung – Interactive Learning Environments, 2021
This study developed four AR games and investigated their influence on learning in a Grade 5 English course by integrating theories of digital game-based learning, the attention relevance confidence-satisfaction (ARCS) model, and different types of digital games. Moreover, the elements between AR game design and the ARCS model were examined. 147…
Descriptors: Computer Simulation, Educational Games, Grade 5, Game Based Learning
Lo, Chung Kwan; Hew, Khe Foon – Interactive Learning Environments, 2020
This study examines Grade 9 students' mathematics achievement and cognitive engagement under three different instructional approaches: traditional learning, flipped learning with gamification, and online independent study with gamification. The duration of the study lasted an entire school year. The central theories underpinning flipped learning…
Descriptors: Foreign Countries, Secondary School Students, Grade 9, Secondary School Mathematics
Ming-Hung Lin; Huang-Cheng Chen; Kuang-Sheng Liu – EURASIA Journal of Mathematics, Science & Technology Education, 2017
In the modern society when intelligent mobile devices become popular, the Internet breaks through the restrictions on time and space and becomes a ubiquitous learning tool. Designing teaching activity for digital learning and flexibly applying technology tools are the key issues for current information technology integrated education. In this…
Descriptors: Electronic Learning, Learning Motivation, Student Attitudes, Student Surveys
Dusseau, Michelle – ProQuest LLC, 2019
This study was designed to explore how Generation Z learners experience motivation in higher education and the strategies they employ to increase motivation. The Generation Z learner is the newest population enrolled in higher education, and while they are digital natives like their predecessors, the millennial generation, their use of technology…
Descriptors: Learning Motivation, Age Groups, Self Determination, Higher Education
Holquist, Samantha E.; Cetz, Jared; O'Neil, Santiago D.; Smiley, Dana; Taylor, Laney M.; Crowder, Marisa K. – McREL International, 2020
Approximately 40 to 60 percent of America's high school students are chronically disengaged (i.e., inattentive, exert little to no effort, do not complete tasks, and claim to be bored; National Research Council and Institute of Medicine, 2004). Disengagement is so widespread that it has been labeled the "Silent Epidemic" (Bridgeland et…
Descriptors: Learning Processes, Learner Engagement, High School Students, Student Attitudes
Nuic, Ines; Glažar, Saša Aleksej – EURASIA Journal of Mathematics, Science and Technology Education, 2020
E-learning strategies for the teaching unit Structure and States of Matter were developed. Students' achievements and the percentages of misconceptions were compared between experimental groups taught using web-based learning material (WBLM) used as homework after conventional teaching at school (EG1), and at school settings (EG2) with the control…
Descriptors: Educational Technology, Technology Uses in Education, Elementary School Science, Science Instruction