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Gropper, George L. – Educational Technology, 2017
What would it take for instructional design to qualify as a bona fide applied discipline? First and foremost, a fundamental requirement is a testable and tested theoretical base. Untested rationales until verified remain in limbo. Secondly, the discipline's applied prescriptions must be demonstrably traceable to the theoretical base once it is…
Descriptors: Instructional Design, Intellectual Disciplines, Educational Technology, Technology Integration
Karolcík, Štefan; Cipková, Elena; Hrušecký, Roman; Veselský, Milan – Informatics in Education, 2015
Despite the fact that digital technologies are more and more used in the learning and education process, there is still lack of professional evaluation tools capable of assessing the quality of used digital teaching aids in a comprehensive and objective manner. Construction of the Comprehensive Evaluation of Electronic Learning Tools and…
Descriptors: Electronic Learning, Educational Technology, Courseware, Evaluation Methods
Slade, Christine; Murfin, Keith; Readman, Kylie – International Journal of ePortfolio, 2013
With the changing face of higher education comes a demand to include new technological tools. Universities need to build their capacity to respond to new technology-related challenges. The introduction of ePortfolios is a significant strategy in this response. A number of organizational change management models are used to analyze the…
Descriptors: Portfolio Assessment, Portfolios (Background Materials), Feasibility Studies, Technology Integration
Rosin, Julie; Erbes, Elizabeth; Britt, James; Good, Bill – Educational Facility Planner, 2012
Des Moines is an urban community located in the heart of Iowa. Des Moines Public Schools serves 32,000 students in a system with 62 buildings, including Central Campus--a Regional Academy. Central Campus is housed in four buildings, including the main campus at 1800 Grand located on the western edge of downtown Des Moines. As a regional academy,…
Descriptors: Urban Schools, Elementary Secondary Education, Educational Facilities, Shared Facilities
Lieberman, Debra A.; Fisk, Maria Chesley; Biely, Erica – Computers in the Schools, 2009
Young children ages 3 to 6 play a wide range of digital games, which are now available on large screens, handheld screens, electronic learning systems, and electronic toys, and their time spent with games is growing. This article examines effects of digital games and how they could be designed to best serve children's needs. A small body of…
Descriptors: Play, Young Children, Educational Games, Video Games
Chang, Ben; Cheng, Nien-Heng; Deng, Yi-Chan; Chan, Tak-Wai – Computers and Education, 2007
Social interactions profoundly impact the learning processes of learners in traditional societies. The rapid rise of the Internet using population has been the establishment of numerous different styles of network communities. Network societies form when more Internet communities are established, but the basic form of a network society, especially…
Descriptors: Learning Processes, Internet, Science and Society, Design Requirements
Amory, Alan – Educational Technology Research and Development, 2007
Complex computer and video games may provide a vehicle, based on appropriate theoretical concepts, to transform the educational landscape. Building on the original game object model (GOM) a new more detailed model is developed to support concepts that educational computer games should: be relevant, explorative, emotive, engaging, and include…
Descriptors: Video Games, Educational Games, Game Theory, Design Requirements
Vezzoli, Carlo; Sciama, Dalia – International Journal of Sustainability in Higher Education, 2007
Purpose: The purpose of this paper is to introduce the hypothesis that it is fruitful to study new areas within research for sustainability, through experimental education courses, that are based on international and multilateral (transcultural) learning processes. Design/methodology/approach: This way of introducing education into open research…
Descriptors: Educational Research, Learning Processes, Experimental Curriculum, Hypothesis Testing
Hashimshony, Rifca; Haina, Jacov – Planning for Higher Education, 2006
This article focuses on the future physical layout of the university in view of the profound social and cultural changes of our time that are affecting the structure of higher education in general and universities in particular. We suggest that the basic architectural prototypes of university design should be re-examined in view of these changes.…
Descriptors: Universities, Architectural Research, Educational Facilities Design, Educational Facilities Improvement