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O'Shea, Andrew; Lorenzi, Francesca – Ethics and Education, 2015
This paper develops a dialogue on value and measurement in education that began at a special symposium at ECER in September 2015. The paper seeks to continue the dialogue by commenting on the main respondent's contribution from Network 9. We hope to clarify how different sides of the assessment debate can be misunderstood by others. What emerges…
Descriptors: Educational Assessment, Ethics, International Assessment, Problem Solving
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Cremers, Petra H. M.; Wals, Arjen E. J.; Wesselink, Renate; Mulder, Martin – Learning Environments Research, 2016
In today's knowledge society, there is a demand for professionals who are able to create knowledge across boundaries of disciplines, professions and perspectives. Traditional universities, universities of applied sciences and institutions for vocational education are all challenged to educate these knowledge workers. Accordingly, these…
Descriptors: Instructional Design, Blended Learning, Educational Principles, Educational Practices
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York, Cindy S.; Ertmer, Peggy A. – Educational Technology Research and Development, 2011
Evidence suggests that experienced instructional designers often use heuristics and adapted models when engaged in the instructional design problem-solving process. This study used the Delphi technique to identify a core set of heuristics designers reported as being important to the success of the design process. The overarching purpose of the…
Descriptors: Delphi Technique, Instructional Design, Heuristics, Design Requirements
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Wusteman, Judith – Journal of Education for Library and Information Science, 2013
This article describes a recently introduced module at University College Dublin School of Information and Library Studies (SILS), entitled "Information Architecture: Designing the Web." The module provides students with a realistic experience of how information architects apply their skills to produce usable web sites, via a project to…
Descriptors: Learning Modules, Course Descriptions, Information Science Education, Computer System Design
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Clyde, Jerremie; Wilkinson, Glenn R. – History Teacher, 2012
The gamic mode is an innovative way of authoring scholarly history that goes beyond the printed text or digital simulations by using digital game technologies to allow the reader to interact with a scholarly argument through meaningful choice and trial and error. The gamic mode makes the way in which the past is constructed as history explicit by…
Descriptors: Foreign Countries, History, Scholarship, Epistemology
Fiester, Herbert R. – ProQuest LLC, 2010
The first purpose of this study was to identify procedural and heuristic knowledge used when creating web-based instruction. The second purpose of this study was to develop suggestions for improving the Heuristic Task Analysis process, a technique for eliciting, analyzing, and representing expertise in cognitively complex tasks. Three expert…
Descriptors: Expertise, Design Requirements, Instructional Design, Web Based Instruction