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Ruiz, Miguel – Public Services Quarterly, 2014
Providing successful library services requires efficient and effective communication with users; therefore, it is important that content creators who develop visual materials understand key components of design and, specifically, develop a holistic graphic design process. Graphic design, as a form of visual communication, is the process of…
Descriptors: Library Services, Library Development, Graphic Arts, Multimedia Materials
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Voss, Brett – Australian Journal of Music Education, 2016
Education in a contemporary context increasingly requires students to engage with learning technologies. This can present a challenge to both students and teachers who at times struggle to engage with the technical processes involved in navigating these technologies. Outside of formal education settings, on-demand information facilitated through…
Descriptors: Music, Music Activities, Music Education, Production Techniques
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Roman, Harry T. – Technology and Engineering Teacher, 2012
A design challenge is all about planning first and understanding the problem before diving in and looking frantically for a solution. Any experienced engineer or designer will tell one to think first and plan the steps before acting. An experienced carpenter friend of the author always said to "take many measurements and cut once." There is great…
Descriptors: Exhibits, Energy, Production Techniques, Story Telling
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Harrison, Henry L. (Hal), III; Loveland, Thomas – Technology Teacher, 2009
Extensive planning must be used to produce television programs. Students must develop sound design practices and understand these attributes of design in their production planning. Through the design and planning processes involved in television production, students learn that design is a creative process, and that there is no perfect design, but…
Descriptors: Creativity, Production Techniques, Television, Design
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Yuill, Ronald D. – Technology Teacher, 2008
Since a number of his special needs students have been in his class for three years, the author tries to continually create new activities that will challenge them. This article describes an activity wherein the author and his students design their own game with their own instructions. This activity encouraged students to learn about designing,…
Descriptors: Technology Education, Special Needs Students, Games, Design