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Jacob Davidsen; Rolf Steier – International Journal of Research & Method in Education, 2025
Methodological advancements for the study of learning processes are both shaped by and drivers of technology developments. Interaction Analysis (IA), as a core methodological approach over the past three decades is reflective of this relationship and can be understood by examining moves from analogue video tapes, to digital media, computational…
Descriptors: Educational Research, Interaction, Research Methodology, Computer Use
Sebastian Gil Parga; Umang Singh; Jairo Gutierrez; Stefan Marks – Interactive Learning Environments, 2024
There is a growing interest in using Augmented Reality technologies in education due to common perceived advantages like its accessibility and the increase in academical performance and motivation it promotes. Yet, most research done does not offer a deeper analysis of how AR technologies are used to reach different educational goals or the…
Descriptors: Computer Simulation, Instructional Design, Technology Uses in Education, Educational Research
Nadine Bisswang; Dimitri Petrik; Erich Heumüller; Sebastian Richter – Electronic Journal of e-Learning, 2024
Virtual reality has emerged as an influential technology in the educational landscape, offering learners and teachers immersive and interactive experiences that enhance traditional teaching methods. However, despite the increasing importance of virtual reality in education, a systematic description and classification of virtual reality use cases…
Descriptors: Computer Simulation, Technology Uses in Education, Taxonomy, Classification
Vidya Anesti; Irwanto Irwanto – Journal of Learning for Development, 2025
Currently, advancements in science and technology have a significant impact on various aspects of human life, particularly in the field of education. In this context, augmented reality plays a crucial role in enhancing both learning and teaching experiences. This study presents the findings of a bibliometric analysis on published articles related…
Descriptors: Computer Simulation, Technology Uses in Education, Educational Research, Computer Uses in Education
Ozcan Ozyurt; Hacer Ozyurt – Education and Information Technologies, 2024
The aim of this study is to identify the main research interests and trends in the literature related to the integration of virtual reality into educational and training environments and to provide a potential guideline for future applications of virtual reality. For this purpose, a topic modeling analysis was conducted with a total of 16413…
Descriptors: Computer Simulation, Educational Research, Educational Trends, Training
Huibin Zhang; Zuchao Shen; Walter L. Leite – Journal of Experimental Education, 2025
Cluster-randomized trials have been widely used to evaluate the treatment effects of interventions on student outcomes. When interventions are implemented by teachers, researchers need to account for the nested structure in schools (i.e., students are nested within teachers nested within schools). Schools usually have a very limited number of…
Descriptors: Sample Size, Multivariate Analysis, Randomized Controlled Trials, Correlation
Jiaxin Ren; Yee Hock Tan; Juncheng Guo – International Journal of Technology in Education, 2025
The metaverse is a virtual reality space that provides a novel and significant environment, fostering educational opportunities and serving as a rich platform for innovative forms of learning. This bibliometric analysis uses the Scopus database as a source for review, employing the PRISMA method to identify 270 articles, with visualisation…
Descriptors: Educational Research, Journal Articles, Computer Simulation, Artificial Intelligence
Bixi Zhang; Wolfgang Wiedermann – Society for Research on Educational Effectiveness, 2022
Background: Studying causal effects is an important aim in education. Causal relationships indicate how well implements (e.g., interventions) work for the target subjects. A good strategy to get the inference in such relationships is to conduct randomized experiments. However, random assignment is limited in education research, even is discouraged…
Descriptors: Statistical Analysis, Causal Models, Algorithms, Simulation
Z. Zufahmi; Fatchur Rohman; Murni Sapta Sari – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2025
Augmented reality (AR) is one of the technologies that can be integrated in learning. However, more in-depth information on the advantages of AR is still needed. This systematic review aims to review various studies on AR in science learning and the positive impact of its use that have been published in Scopus indexed journals. The inclusion and…
Descriptors: Computer Simulation, Science Education, Technology Uses in Education, Educational Research
Ümmühan Avci; Feyza Akgül – Journal of Educational Technology and Online Learning, 2024
Digital transformation encompasses all the principles of people, working methods, and technology that support organizations in achieving their goals with the possibilities provided by the constantly developing information technologies that are in almost every aspect of our lives. Today, the impact of digital transformation is visible in every…
Descriptors: Computer Simulation, Technology Uses in Education, Man Machine Systems, Interaction
Yiannis Koumpouros – Smart Learning Environments, 2024
Augmented Reality (AR) technology is one of the latest developments and is receiving ever-increasing attention. Many researches are conducted on an international scale in order to study the effectiveness of its use in education. The purpose of this work was to record the characteristics of AR applications, in order to determine the extent to which…
Descriptors: Computer Simulation, Educational Technology, College Students, Computer Oriented Programs
Novak, Kae – TechTrends: Linking Research and Practice to Improve Learning, 2022
This article discusses how the term metaverse and the use of virtual worlds is not novel. Beginning with the use of the metaverse for learning starting in the 1990s, the author provides an overview of metaverse, immersion in virtual worlds, their use, and research conducted on them. The article ends with an outline of emerging trends and possible…
Descriptors: Computer Simulation, Trend Analysis, Technology Uses in Education, Educational Research
Timothy Lycurgus; Daniel Almirall – Society for Research on Educational Effectiveness, 2024
Background: Education scientists are increasingly interested in constructing interventions that are adaptive over time to suit the evolving needs of students, classrooms, or schools. Such "adaptive interventions" (also referred to as dynamic treatment regimens or dynamic instructional regimes) determine which treatment should be offered…
Descriptors: Educational Research, Research Design, Randomized Controlled Trials, Intervention
Ezgi Dogan; Ferhan Sahin – Turkish Online Journal of Distance Education, 2024
This systematic literature review (SLR) scrutinizes the trends and interrelationships prevalent in Virtual Reality (VR) applications within educational frameworks, analyzing a comprehensive pool of 43 theses conducted in a Eurasian country. The primary objectives encompass investigating learning-teaching theories, learning domains, design…
Descriptors: Computer Simulation, Educational Research, Educational Trends, Foreign Countries
Cox, Kyle; Kelcey, Benjamin – Educational and Psychological Measurement, 2023
Multilevel structural equation models (MSEMs) are well suited for educational research because they accommodate complex systems involving latent variables in multilevel settings. Estimation using Croon's bias-corrected factor score (BCFS) path estimation has recently been extended to MSEMs and demonstrated promise with limited sample sizes. This…
Descriptors: Structural Equation Models, Educational Research, Hierarchical Linear Modeling, Sample Size