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Cunha, Kátia Machinez; Sholl-Franco, Alfred – Journal of Research in Special Educational Needs, 2016
The use of inclusive teaching materials that motivate and encourage the development of executive functions has been neglected by the mathematic teaching, in which intelligence is valued, but no efforts are made to stimulate it. There are numerous reasons for that, among which are teachers' and students' unawareness that mathematics involves higher…
Descriptors: Inclusion, Teaching Methods, Instructional Materials, Workshops
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Roessger, Kevin M. – Adult Education Quarterly: A Journal of Research and Theory, 2012
Researchers have yet to agree on an approach that supports how adults best learn novel motor skills in formal educational contexts. The literature fails to adequately discuss adult motor learning from the standpoint of adult education. Instead, the subject is addressed by other disciplines. This review attempts to integrate perspectives across…
Descriptors: Adult Learning, Models, Psychomotor Skills, Perceptual Motor Learning
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Malinverni, Laura; Pares, Narcis – Educational Technology & Society, 2014
Over the past ten years several learning environments based on novel interaction modalities have been developed. Within this field, Full-body Interaction Learning Environments open promising possibilities given their capacity to involve the users at different levels, such as sensorimotor experience, cognitive aspects and affective factors.…
Descriptors: Human Body, Technology Uses in Education, Interaction, Experiential Learning
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Loke, Swee-Kin – Australasian Journal of Educational Technology, 2015
While students do learn real-world knowledge and skills in virtual worlds, educators have yet to adequately theorise how students' virtual world experiences bring about this learning. This paper critically reviewed theories currently used to underpin empirical work in virtual worlds for education. In particular, it evaluated how applicable these…
Descriptors: Virtual Classrooms, Simulated Environment, Journal Articles, Educational Technology
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Ray, Elizabeth; Heyes, Cecilia – Developmental Science, 2011
Imitation requires the imitator to solve the correspondence problem--to translate visual information from modelled action into matching motor output. It has been widely accepted for some 30 years that the correspondence problem is solved by a specialized, innate cognitive mechanism. This is the conclusion of a poverty of the stimulus argument,…
Descriptors: Neonates, Imitation, Visual Stimuli, Perceptual Motor Learning
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Aiello, P.; D'Elia, F.; Di Tore, S.; Sibilio, M. – E-Learning and Digital Media, 2012
Consideration of a possible use of virtual reality technologies in school contexts requires gathering together the suggestions of many scientific domains aimed at "understanding" the features of these same tools that let them offer valid support to the teaching-learning processes in educational settings. Specifically, the present study is aimed at…
Descriptors: Computer Simulation, Computer Assisted Instruction, Teaching Methods, Experiential Learning