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Cochrane, Thomas – Melbourne Centre for the Study of Higher Education, 2020
Mobile devices, particularly smartphones, have become an integral part of daily lives, and we take them with us almost everywhere we go. In most cases these are examples of informal learning and how we now choose to find and utilise online information and create and share rich media. How then can we use these devices to learn in "formal"…
Descriptors: Curriculum Development, Authentic Learning, Electronic Learning, Handheld Devices
Iraya Yánez-Pérez; Radu Bogdan Toma; Jesús Ángel Meneses-Villagrá – Journal of New Approaches in Educational Research, 2024
Virtual laboratories and simulations have emerged as innovative solutions for science teaching. However, existing resources have various limitations and constraints including cognitive load/mental burden and limited coverage of all necessary steps in scientific inquiry, focusing mainly on the experimental simulation. To bridge this gap and address…
Descriptors: Preservice Teachers, Student Attitudes, Computer Software, Handheld Devices
Uun Hariyanti; Wu-Yuin Hwang; Rio Nurtantyana; Herman Dwi Surjono; Irma Nuur Rochmah; Anh Hoang; Muhammad Irfan Luthfi; Muhamad Trio Maulana Putra – Interactive Learning Environments, 2024
Authentic contextual learning (ACL) with mobile apps near home became prevalent and promising due to the COVID-19 pandemic since students were asked to learn near home without going to school. However, learning with mobile apps may cause problematic issues, such as anxiety and acceptance of either students or parents. This study aims to…
Descriptors: Anxiety, Telecommunications, Handheld Devices, Computer Oriented Programs
Jie Fang; Fong Peng Chew; Mohd Shahril Nizam Shaharom – Knowledge Management & E-Learning, 2024
Although Chinese has become one of the most influential second/foreign languages in the world, teaching Chinese as a foreign/second language (CSL/CFL) abroad faces great challenges. M-learning and mobile-assisted language learning (MALL) display great advantages to facilitate second language learning, including CSL/CFL. However, most research was…
Descriptors: Electronic Learning, Study Abroad, Second Language Instruction, Barriers
Lúcia Pombo – Education & Training, 2023
Purpose: This paper provides a general review related to a wider project, aimed at developing a mobile game-based app on Education for Sustainable Development within a smart learning city environment. It aims to address guidelines for a new action-oriented transformative pedagogy that is essential for the development of key competencies for…
Descriptors: Game Based Learning, Electronic Learning, Educational Technology, Telecommunications
Kuru Gönen, Safiye Ipek; Zeybek, Gülin – Education and Information Technologies, 2022
Increased use of recent technological devices by language learners at all ages and various levels stimulates the integration of the latest technological devices into the language learning process. Considering the numerous advantages of augmented reality (AR) in creating a supportive learning environment, this study aimed at investigating the use…
Descriptors: Handheld Devices, Technology Uses in Education, English (Second Language), Second Language Learning
Parsons, David; MacCallum, Kathryn – International Journal of Mobile and Blended Learning, 2022
To integrate digital technologies into the curriculum, teachers must support learners to use digital tools in authentic contexts. Physical computing, which involves the use of small portable electronic devices, provides an opportunity to achieve these goals. This article reports on the initial stages of a design-based research (DBR) project that…
Descriptors: Technology Integration, Computer Uses in Education, Handheld Devices, Laptop Computers
Kearney, Matthew; Young, Kirsty; Burke, Paul F. – Journal of Special Education Technology, 2023
The aim of this study is to understand how mobile devices are being used to support students' learning (i.e., mobile learning) in specialist schools, and in specialist support units within mainstream schools. A validated survey instrument is used to examine these practices through the lens of a sociocultural digital framework that highlights…
Descriptors: Special Education Teachers, Telecommunications, Handheld Devices, Educational Technology
Yildirim, Denizer; Çirali Sarica, Hatice; Usluel, Yasemin – Education and Information Technologies, 2022
This study aims to implement an exemplary instructional design-based ICT integration to allow students to acquire both course achievement and knowledge society skills. The research used the case study method. The participants consist of 30 students, who attend the course of Science and Technology at the 7th grade level in a state school, along…
Descriptors: Instructional Design, Information Technology, Technology Integration, Secondary School Science
David Imamyartha; Utami Widiati; M. Zaini Miftah – MEXTESOL Journal, 2024
Despite the recent growth of mobile instant messenger (MIM), research into the correlation between English learners' learning gains, learning engagement, and how this engagement helps develop authentic relationships remains underexplored. This mixed-method study involved 222 college English learners to investigate their engagement in team-based…
Descriptors: Discourse Analysis, Computer Software, Computer Mediated Communication, Synchronous Communication
Keng-Chih Hsu; Neil E. Barrett; Gi-Zen Liu – Computer Assisted Language Learning, 2025
With the rise of augmented reality (AR) and context-aware ubiquitous learning (CAUL), pedagogical designers in computer assisted language learning are increasingly developing authentic English for Specific Purposes (ESP) learning environments. However, there has been little research regarding the development of evidence-based principles for…
Descriptors: Tourism, English for Special Purposes, Second Language Instruction, Second Language Learning
Barlow, Angela T.; Groves-Scott, Victoria – Mathematics Teacher: Learning and Teaching PK-12, 2020
When discussing mobile learning (or M-Learning), many educators tend to focus on the affordances of the technology. In this article, the authors feature the M-Learning Framework as a way to view the effective use of mobile devices. The framework includes three key features: (1) authenticity; (2) personalization; and (3) collaboration. These…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Shadiev, Rustam; Hwang, Wu-Yuin; Liu, Tzu-Yu – British Journal of Educational Technology, 2021
In this study, we designed a game-based English as a foreign language (EFL) learning activity for junior high school students for the application of newly learned knowledge to the real world. The learning activity was combined with physical exercises such as walking. Smartwatches were used to help students create learning content during the…
Descriptors: Cognitive Processes, English (Second Language), Second Language Learning, Handheld Devices
Bross, Leslie Ann; Huffman, Jonathan M.; Anderson, Ashley; Alhibs, Mashael; Rousey, Jessica G.; Pinczynski, Monique – Journal of Special Education Technology, 2023
Young adults with autism spectrum disorder (ASD) typically benefit from individually-designed interventions to engage in reciprocal conversation. We used a multiple baseline across participants design to evaluate the effects of a technology-based self-monitoring application (i.e., I-Connect) and visual supports to teach question asking skills to…
Descriptors: Young Adults, Autism Spectrum Disorders, Self Management, Intervention
Tirado-Morueta, Ramón; Berlanga-Fernández, Inmaculada; Vales-Villamarín, Helena; Guzmán Franco, Mª Dolores; Duarte-Hueros, Ana; Aguaded-Gómez, José Ignacio – Education and Information Technologies, 2020
The number of one-to-one mobile programs in elementary schools as a resource to substitute the textbook has become popular worldwide. However, findings of studies that seek to enable understanding of how the daily use of these mobile devices affects student's engagement in the classroom are heterogeneous. The authors utilized and adapted a…
Descriptors: Elementary School Students, Children, Learner Engagement, Handheld Devices